Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

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    FalseBook - Your CraftBook for Bukkit

    Current version: v0.96alpha
    Minecraft: 1.4.6

    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)

    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool

    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)

    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"

    Download FalseBook 0.96alpha for Minecraft 1.4.6

    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos

    Donations are welcome if you wish to support me


    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
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    @GeMoschen Does the next update include weather-control ICs? Ans one thing that i really miss is the Counter.^^
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    Sorry for my English. Please make Permissions for cauldron in update. :rolleyes:

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    I've noticed a bug, pretty annoying one

    If an area is toggled off when the server restarts/shuts down, the area cannot be toggled again, and the blocks inside it are lost.


    Has this been fixed in the new release?
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    can some one help me with setting up a full adder i have no idea hot to build it.

    thanks in advance
  6. Geo, any chance you can make a config flag so Bridges do not destroy blocks? This can be abused to destroy protected property, and also to make fully automatic Reed farms. Really need to be able to prevent that. We want bridges, but not harm the economy.
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    Maybe post a link to the wiki and i or someone else might jump in and help you out?
  8. A little update of my tutorials...

  9. Hi Geo, I added functionality for a /st command, to let sorter blocks sort by a players desired "station".

    Source code is attached, feel free to include in your official code (note: it still has the entitymine.d error, I worked around by patching in the modified class's into the compiled version). Compiled version is availble for anyone wanting to play around with it. I OFFER NO SUPPORT FOR ANY PROBLEMS WITH THIS UNOFFICAL BUILD.

    To create a "station" sort:
    use the syntax #st:StationName on a sort sign

    To set your station
    /st StationName

    Go over a sort block and Voila! Station based sorting.

    FalseBookCart+stationSort - JAR file
    FalseBootCartWithStationSort - Source
    Dead Fred likes this.
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    Thank you so much for your tutorials. I just used em yesterday and they helped alot :D

    On another note does anyone know what the MC4200 (dispatcher) is used for?
  11. can u please put readeble bookshelfs in it ty :)
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    this isn't making a Sensorlist.db for me, and the plugin loading keeps hanging on it.
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    i've tried to use the mc0271 to detect certain mobs and it says type not found so i can't have it set for spiders or sheep only players or all
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    i don't want to stress, but @GeMoschen, do you have read my questions for you?
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    can someone who knows all ic's make some sort of wiki about this plugin
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    that has already been made
    those u cant find there is listed on the how to use spoiler on this page
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    not all ic's are listed there for example the living entity detector
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    What isn't listed there is in the 1st post.
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    no i mean like listed with explain on how to use them and what settings can be made on them
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    Redyugi explains on to use the new ones in the OP, and the link explains how to build the old ones. They both say what settings you can use....
    If you can't see that, then don't run a server. Because it is simple reading.
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    dude the problem for most is that only the new ic's they add are explained but the old one's that have been added before arent listed anymore and arent listed in the craftbook wiki so there is no explain on those ad all
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    How about you look.
    They are all right here. It took me about 5 secs to find it.
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    not all ic's that falsebook has are listed there if u dont provide any futher use pls dont respond
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    Tell me what isn't listed there.
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    to start with MC0271 and some others
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    Then you are a complete idiot. It's right in this original post.

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    Is there a way to set it so people can't collect powered blocks? A lot of players are using bridges for infinite resources by breaking them and the same with turning soulsand to glowstone then collecting the glowstone. If this isn't already a config option, can you add it so that we can make them invulnerable will in the 'on' position?
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    i have been using falsebook heavily for several areas and all of a sudden half the ics in each area have stopped working. i have rebuilt them and everything i can think of but they just don't work anymore and there are no errors in the console being given. please help

    Also i can't seem to get ics to go away once i break them
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    Sondre Berntsen

    I noticed the redstone wiring doesn't work anymore, did it break with the last update or something?

    EDIT: And I also experienced a problem where the plugin won't find "Transmitter.db, Receiver.db and SensorList.db" I don't know what those are or what they do, but I think that might have something to do with the redstone circuits not working.
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    I'd like to make a pulse generator that can be turned on/off. What IC can I use, or what is PerlStone code 4 this?
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    is worldedit necessary for this?

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