Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

  1. Offline

    GeMoschen

    FalseBook - Your CraftBook for Bukkit
    [​IMG]

    Current version: v0.96alpha
    Minecraft: 1.4.6


    Features:
    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)


    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool


    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)


    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"


    Download:
    Download FalseBook 0.96alpha for Minecraft 1.4.6

    Wiki
    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos
    http://www.youtube.com/user/TheFalsebook

    Donations are welcome if you wish to support me

    [​IMG]
     

    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
  2. Offline

    WarboyX

    My Cauldrons are broken too, I removed FalseBookBlock.jar and it started working fine, So Im able to use everything else.
     
  3. Offline

    GeMoschen

    UPDATE RELEASED v0.91
    Version 0.91alpha
    IC-Package:
    - fix identitycrisis of MC0020
    - fixed error in MC1200 which causes all ICs to stop
    - improved handling of ICs
    - fixed CommandSender
    - added mobs to MC1200
    > MushroomCow
    > CaveSpider
    > EnderDragon

    Block-Package:
    - improved bridge/door-protection
    - improved bridge loading and door loading
    - fix ingame-cauldron not working


    Download:
    Download FalseBook 0.91 for CraftBukkit #1564
     
    andrewkm, woodzy and DaEgo like this.
  4. Offline

    woodzy

    YAY GOOD JOB GEMO!!
     
  5. Offline

    monir

    Where can i look how to make a bridge becouse they way i did it before dont work anymore when i do a 5 block wide bridge it only open 3 blocks wide in the middle! I have been using this plugin for probably 6 months and never had this problem anybody??
     
  6. Offline

    Thardion

    Does the Cauldron support making items that require a : Like the Mossy StoneBrick that have an item id of 98:1.
     
  7. Offline

    dockozel

    Hi, awesome plugin. So far gates, doors, bridges, lifts, ICs all work. The station block, however does nothing. I have CB1564 and FB0.91a. I get the messages for station block creation, but when I push the button to activate the block, the cart goes nowhere. What could be wrong here?
     
  8. Offline

    woodzy

    @GeMoschen, when a lever is used by a recever IC the glowstone with not trigger can we fix this in the next update>?
     
  9. Offline

    DaEgo

    plz update pemissions list AND Wiki
    there are some IC`s that are not in the list
    like
    and others

    and

    plz, write a short discription in the permissions in every line what this MC does
    like dispenser, maybe cause of economy , admins will disable it fast
    and others like all kind of "set block"

    and

    remove this site
    http://www.djgemo.de/IC-Wiki/all_ics.html
    u must always edit 2 pages for 1 IC
    u dont need to do that ;)

    thx
    thx
    thx

    :p

    and can u add a new sign with "Item ID" detection ?
    like this : MC0263
    the sign maybe looks like :

    1- (empty)
    2- [MC0264] (new IC ID ,Name "ID SENSOR")
    3- 1 (set y)
    4- 264 (here Diamond ID or anything else)

    This could be very helpful to build a "payment system"
    giving entry to buildings, buy some stuff etc.

    this is what i need :
    player drop a diamond, its pushed by water over the detector
    and trigger the IC to activate something

    [​IMG]

    ----------------------------------------

    and can u add a copy of MC1205 that REMOVES the block when power is low ?
    power = place block
    power off = remove sblock

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 17, 2016
  10. Offline

    MeatBat

    GeMoschen, is there any way to detect player like block sensor (for detect someone stay on only one block, not in area)? It would be perfect for trap rooms, deathrun maps and other.
     
  11. Offline

    SilencShadoW

    'Hey Guys,
    the cart Collecter/Dispenser just not work for me or for everyone? :eek:
     
  12. Offline

    silentdojo

    Doesn't work for me either. I tried everything. Maybe you can PM me ur plugin list and I can see if its a conflicting plugin.
     
  13. Offline

    currypaul

    Hi there, thanks for this great Plugin and for continuing craftbook.
    I'am getting some problems with the creation of elevators. I think the permission Nodes are settet correctly but correct me if not.
    So noone in the group user is allowed to build lifts, but in your documentation is only one node defined for building and using lifts.

    I am using PermissionsBukkit at the latest version. All other permissions, also for falsebook work correctly.

    my config (only group-part) : http://goo.gl/596vh
     
  14. Offline

    CubieX

    @GeMoschen
    BUG:
    I'm currently testing on CB 1540 and Falsebook 0.90 alpha
    The FalseBookCart-module is breaking cart physics.
    When trying to send a cart on a longer, inclined powered rail track, most of the time, the cart goes up about 4 Blocks, then stalls and comes rolled back down.
    As soon as I unload the plugin, it works fine.
     
  15. Offline

    xphoenixxx

    Is there a more complete list of permissions anywhere?
    I have been using the craftbook permissions and substituting "falsebook" at the start most of the time and it seems to work on a few things. Oddly some items i left as craftbook.whatever and some seemed to work too.. Your Wiki only seems to list the IC root nodes and such, and doesnt mention the craftbook inspired functions at all.
    For the most part I have been working off the craftbook wiki, but docs on your advanced/chat/cart stuff seems a bit lacking - so to avoid mystery plugin conflicts i've left them off. Unless someone can point me to a good webpage?
    Thanks for fixing the player interact error which seemed to crop up when running this with the spells plugin when you right click.. pretty much anything. Nice you still work with yeti plugins.. thanks.. I have yet to find a better well documented (reliable) replacement to that yet. Good Work. (hell falsebook does everything else including getting close to replacing minecartmania almost too - why not throw yeti style rank track permissions in the bag as well! :p)
     
  16. Offline

    Fungreenfox

     
  17. Offline

    woodzy

    @GeMoschen theres seems to be a small bug i cant change things in the property files thay wont take effect i did it to all of then in all workds and the bass folder as well, i also did a full restart the changes are not takeing effect
     
  18. Offline

    Serubin323

    Blocks from 1.8 forward do not work, please fix this.
    Thanks :)
    Serubin
     
  19. Offline

    woodzy

    do u have the new falsebook? 0.91?
     
  20. Offline

    Fungreenfox

    Me:I think there was a redstonewire bug earlier, so it might be related?
    Ok, i hope they fix this, i love this addon. Always using the latest one.
     
  21. Offline

    Serubin323

    Yes i do
     
  22. Offline

    HeavenlyBlade

    Can anyone help me? When I try to make a gate it says "3rd line must be an integer or blank".
     
  23. Offline

    bigggan

    What does the FalsebookChat.jar? Searched around but didnt find anything.
     
  24. Offline

    aviator14

    you know what would be awesome? if you added ironbars as a gate material. or if this is already in the config, disregard my ignorance, i don't have access to them right now.
     
  25. Offline

    TomYaMee

    Can u fix the falsebookcart (station) from having problem with McMMO?
     
  26. Offline

    DaEgo

    FalseBookBlock.properties
    AllowedGateBlocks=85,101,113

    Wood, Iron and Nether
     
  27. Offline

    seriosbrad

    I tried this with the same blocks. I put the ID's into FalseBookBlock.properties in the world folder as well as the root FalseBook FBB.properties and reloaded plugins. It just says "No Gate Found." But when I switch back to fences, it works fine.

    @GeMoschen
    is this a bug with the new block types?
     
  28. Offline

    DaEgo

    oh, hm id did not test that but sounds bad

    and i hope he READ THIS
     
  29. Offline

    Jobsti

    @GeMoschen
    since #1337
    if
    loadUnloadedChunks = false
    No Selftriggert IC/detection are working (and some others)

    #1580 (error since, I think fb ~0.81), now fb 0.91
     
  30. Offline

    Jäsef

    Could you add PermissionsEx support? :D
     
  31. Offline

    dataviruset

    There is support for PEX and it works like a charm :)
     

Share This Page