[MECH] Elevators [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Cybran, Jan 27, 2011.

  1. Offline

    Cybran

    [​IMG]

    The plugin will be continued at dev.bukkit.org!
    Want to help? Sign up as an alpha- or beta-tester!


    What this plugin does:

    It creates vertical moving elevators, which can be controlled by redstone-powered blocks.

    Features (open)

    • Creating elevators with an individual size (square or rectangle shape).
    • Floor-management: define your own floors with their own names, being able to call an elevator on every floor by – per example – pressing a button.
    • Movement-triggers: control the elevator with redstone circuits or buttons or any other redstone-powered block!
    • Elevator movement-controls: have different buttons for moving the elevator up and down, skip floors by pressing a control button several times.
    • Command-queuing: the elevator will move to the different floors one after the other if it gets more than one command at the same time.
    • Build on the elevator whatever you want (nearly ;))
    • Use redstone outputs to link the elevator to iron doors or more complex circuits.
    • Connect the elevator to your minecart system!
    • Use the elevator as something else, like a lava door.
    • Build automtically opening/closing glass doors around or on your elevator!
    • Protect your elevator with a password or user restriction.
    • Permissions support!

    How to install (open)

    • The server mod:
      Just copy the Elevators.jar into your plugins/ folder. That's it. You can modify the config later (See section Tutorials>Configuration).
    • ???

    FAQ (open)

    • Q: I'm completely new to this plugin! What shall I do?
      A: First, install the mod (see How to install), then you can read the basic tutorials in the tutorial section below.
    • Q: I'm sick of using buttons all the time to control the elevator! I want to include my redstone circuits!
      A: You don't have to use buttons! You can right-click any type of redstone-powered block! The buttons are just the easiest way.
    • Q: I want to build several buttons or other blocks for the SAME floor! How to do it?
      A: Have a look at the "direct" command. It links other blocks to an already existing floor.
    • Q: I try to build a lava door, but the lava is transported with the elevator! How can I let displace the lava by the elevator?
      A: At first, build the elevator like it should be later. Then, use the command /elev lock. Now your elevator will not grab any blocks or fluids placed later on it.
    • Q: Is there a size limitation for the elevator's shape?
      A: Yes. Normally, there is a maximum for the area of 25 blocks. But: you can change this limitation in the config.

    Command usage & Permissions (open)

    [...] = optional parameter. ...|... = select ONE of the values, they all mean the same. <...> = put your own values here.

    /elevators|elevator|elev <command from the list below>

    The basic commands:
    • help|? - shows the commands.
    • permission|permissions - shows your current permission level.
    • create - creates a new elevator at your current position.
    • remove - removes an existing elevator from your current position.
    • call|floor <Floorname> - creates a new floor with the given Floorname.
    • up - creates a new UpBlock, right-click to select block after command.
    • down - creates a new DownBlock, right-click to select block after command.
    • go|direct [<Floorname>] - creates a new link to the given floor or the nearest. Toggled by redstone input. Right-click a block.
    • redstoneout [<Floorname>] - creates a redstoneoutput, right-click to select the output block after. Has to be a lever.
    • glassdoor [<Floorname>] - Type command and place glass blocks. A door will be created to the given floor or the nearest. Use /elev finish to finish and disable glass block listener.
    • glassremove [<Floorname>] - Removes all glass blocks linked to the given floor or from the cabin when no floor is specified.
    • finish - Finishes an action (like glassdoor placement).
    • info - creates debugging info file. CONSOLE ONLY.
    • lock - locks the cabin blocks to stop updating before every movement.
    The more advanced ones:
    • help|? - shows the commands.
    • permission|permissions - shows your current permission level.
    • create [password <Password>] [users <Username1> <Username2> <UsernameN>]- creates a new elevator at your current position, optional with password or user whitelist.
    • remove - removes an existing elevator from your current position.
    • call|floor <Floorname> [password <Password>] [users <Username1> <Username2> <UsernameN>] - creates a new floor with the given Floorname, optional with password or user whitelist.
    • up - creates a new UpBlock, right-click to select block after command.
    • down - creates a new DownBlock, right-click to select block after command.
    • go|direct [<Floorname>] - creates a new link to the given floor or the nearest. Toggled by redstone input. Right-click a block.
    • redstoneout [<Floorname>] - creates a redstoneoutput, right-click to select the output block after. Has to be a lever.
    • glassdoor [<Floorname>] [direction <DirectionIdentifier>] - Type command and place glass blocks. A door will be created to the given floor or the nearest. Use /elev finish to finish and disable glass block listener. You can use a DirectionIdentifier (left,right,up,down,splitH,splitV) to set the opening direction manually.
    • glassremove [<Floorname>] - Removes all glass blocks linked to the given floor or from the cabin when no floor is specified.
    • finish - Finishes an action (like glassdoor placement).
    • info - creates debugging info file. CONSOLE ONLY.
    • pw|password [<Floorname>] [password <Password>] - Overrides password protection for the given floor or the whole elevator.
    • user [<Floorname>] [users <Username1> <Username2> <UsernameN>] - Overrides user whitelist for the given floor or the whole elevator.
    • give [<Username>] - changes the owner of the elevator. Once changed, a reset is not possible.
    • lock - locks the cabin blocks to stop updating before every movement.
    Permission nodes:
    • elevators.builder - basic permission level, user can set up elevators.
    • elevators.advancedbuilder - advanced permission level, user can protect elevators with password / user list.
    • elevators.operator - ignores owner, passwords and user restrictions, can modify everything.

    Tutorials (open)

    Basic setup:
    • Prepare a shaft – size can be between 1x1 up to 5x5. There has to be air in the whole shaft(means also no ladders and no torches directly on the wall).
    • Build a plain of any block type in your shaft as the elevator’s ground. (I would recommend to use a block type that is not placed anywhere in the shaft again with the same shape.)
    • Stand on the ground while typing /elevator create
    • A new floor and a new “CallBlock” (to call the elevator later) are created simultaneously by first typing /elevator call <Floorname> and then right-clicking on a (already existing!!) button. The elevator will halt 2 stones below this block
    • You have to create Up- and DownBlocks (to control the elevator) on every floor OR (better) inside the elevator. Type /elevator up or /elevator down , then right-click on a button (again the buttons have to be created BEFORE).
    • Create as many floors as you want. Besides: the control-blocks can be up to 2 blocks away from the elevator
    • Now you are ready to use the elevator!
    • If you want to remove floors or control-blocks, simply destroy the blocks.
    • If you want to remove the whole elevator, stand nearby and type /elevator remove.
    Configuration:
    • After the first server startup with the plugin v1.3+, a new file named Configuration.txt is created in plugins\Elevators\
    • Feel free to modify the values in there. But keep to the given format.
    • restart the server (or use /reload command) to apply the changes.
    Enhanced redstone:
    • If you want, you can extend your calling mechanism, per example by using stone plates connected to redstone wire.
    • To make your elevator moving to a specific floor, type /elevator direct <Floorname> and right-click any redstone wire or button or stone plate...
    • You can also use /elev direct WITHOUT the floorname. This will lead to the next floor in range.
    • If you want, you can add a redstone output to the elevator. Build a LEVER near to the elevator, then type /elev redstoneout and right-click the lever. Connect the lever to your circuit with redstone wire.
    Glass doors for your elevator:
    • Type /elev glassdoor [<Floorname>] [direction <DirectionIdentifier>] to start.
    • You can use a DirectionIdentifier (left,right,up,down,splitH,splitV) to set the opening direction manually. left and right are seen from outside the elevator. splitH and splitV will let the door split horizontally or vertically from the center.
    • Now build glass blocks around the elevator or on the elevator. Use any shape you want.
    • Type /elev finish to stop adding blocks as doors.
    • Call the elevator again to the floor where you built the door. Your created door opens.
    • The door is now activated and will open and close automatically. Have fun!
    Elevator protection (advanced builders):
    • every created elevator has an owner. Only the owner can modify the elevator. To change the owner, type "/elev give <newownername>". To enable modification for every player, type "/elev give". This will remove any owner protection.
    • use the optional parameters to create an elevator/floor with protection, p.e. "/elev floor testing floor password ultimatepassword users NTcomputer Notch" would create a new floor named "testing floor" with the password "ultimatepassword", only available for the users NTcomputer and Notch.
    • modify your protection settings with the commands /elev user and /elev password, p.e.: "/elev user testing floor users Admin" will override the previous settings to only allow user Admin the usage.
    • remove protection settings? Very easy: use /elev password or /elev user without any parameters or floorname only to reset the protection.
    • so far the whitelist, but I want to create a blacklist. How to? Like this: "/elev user testing floor users * -griefer" (no, there isn't any space between the minus and the player - damn line break). * means everybody can use it, the "-" before a name indicates you hate this player and don't want to let him destroy your secret room on the testing floor ;)
    • I have set up the protection, but I'm never asked for a password?! This can have several reasons: 1.) You are an operator. 2.) You have the permission elevators.operator 3.) You are the owner of the elevator. Just let somebody else try, he WILL get a prompt. 4.) You are standing near the elevator while another player tries to use it. He/she won't be blocked.

    Known issues (open)

    • It is difficult to move yourself or turn around while moving with an elevator.
    • Don't use doors on an elevator! They will "clone" items.
    • Pressure plates don't work as Up- /DownBlocks directly. Build at least two redstone to them, type the command and right-click the end of the wire.
    • Avoid using up/down in circuits. This will force any selected redstone-block to remain in off-state. (You can use "direct", though!)

    Future Ideas (open)

    • name elevators - v1.4.4
    • signs with current floor - v1.4.5
    • allow any block type for doors - v1.4.5
    • iConomy support - coming in v1.5

    Changelog (server mod) (open)

    • Version 1.4.3 (RB #740)
      >>Download<<
      -implementation of the secret project (not useable yet)
      -fixed the chest duplication bug
      -fixed the powered/detector rail dropping bug
      -enabled plugin usage for subfolder-worlds
      -fixed some other exceptions
    • Version 1.4.2 (RB #670)
      >>Download<<
      -elevators are now stored in the world folders (-> allow backups)
      -items will drop when moved away from a wall
      -added forbidden blocks to config
      -added command abbreviations to config
      -added glassdoor directions
      -added "lock" for cabin blocks
      -prevent block changes while elevator moves
      -added more config options and messages
    • Version 1.4.1 (RB #602)
      >>Download<<
      -cabin blocks are now searched when initiating movement
      ->WorldEdit & Co for cabin blocks supported!
      -Entities are now moved along, even if they are positioned a greater distance above the ground blocks
      -merged direct and extend commands
      -enabled relative glass doors (=doors in the cabin)
      -glass doors are now "grouped" automatically for a more real opening order
      -redstone outputs floor parameter added.
      -ground blocks pending between grass and dirt are not blocking the elevator anymore
      -wheat, cactus and sugar cane item duplication bug fixed
    • Version 1.4 (RB #556)
      -Permissions support added
      -elevator and floor protection added
      ->many new commands and command parameters
      -command to remove glass doors from a specific floor
      -owner system added
      -individual elevator size support
      -fixed some bugs (can't remember which)
    • Version 1.3.1:
      >>Download<<
      -removed TSLPC
      -added go|direct command
      -improved elevator search
      -improved elevator position search (prevention of loosing the ceiling ;-))
      -storing entity positions when initiating moving - hopefully fixes fall-through bugs
      -added info console command to create debugging info files
      -binds glass doors to a command
      -fixed button and redstone bugs
      -improved storage cleanup
    • Version 1.3:
      -added automatically closing glass doors.
      -added configuration.
      -fixed a fault timing.
      -changed the command handler to onCommand in main file.
    • Version 1.2.3:
      -fixed a block checking bug.
      -redstone on the elevator is now working.
    • Version 1.2.2:
      -chests and dispensers are now working.
      -furnaces are now working.
      -adjacent mine tracks are now working.
      -item orientation bugfix.
    • Version 1.2.1:
      -color of wool is now stored.
      -Signs are now working inside the elevator.
      -orientation of levers, buttons, torches etc. is now stored (can still be glitchy, cause multiplayer servers always have problems with that)
      -fixed many bugs for the blocks built on the elevator
      -elevator blocks can be safely removed by iStick, Superpickaxe and others now
      -improved the movement system for liquids (enables lava doors and more!)
      -improved the movement system for all entities (creatures and minecarts will also be transported now)
      -elevator movement is now much smoother
      -improved floor search for up- and down-blocks when the elevator got stuck
      -changed the entire storage system
    • Version 1.2:
      - enabled building on the elevator.
      - created redstone outputs
      - fixed server crashes
      - made compatible to CraftBukkit 289+
      - improved handling of breaked blocks
      - made plugin thread-secure
      -fixed path problems on mac + linux
      - and maybe some others...
    • Version 1.1:
      - made the creation a bit easier.
      - fixed some bugs
      - increased the maximum size to 5x5
    • Version 1.0:
      - Release
     
  2. Offline

    lefagroll

    When I using it, i'm getting this error:
    [​IMG]

    Thanks For Answers!
     
  3. Offline

    Nox13last

    RTFT

    This plugin is dead. Delete it, because the author last signed in JULY OF LAST YEAR. HE IS NOT COMING BACK.

    This has been mentioned literally dozens of times. But I'll give you a hint on what to do in the meantime. Look on this page for a guy named V10lator. Listen to what he has to say. You won't be disappointed.

    Support for this plugin is ended, and you probably should have guessed that when the topic title reads [INACTIVE] and 740. (We're now on build 1818)
     
  4. Offline

    minecraft lover

    keeps giving me a waring.
     
  5. Offline

    Nox13last

    Oh, hey, look. Yet another person who didn't read the topic, or the huge [INACTIVE] sticker on the front of it. Or the fact that the build this plugin was designed for is over a thousand behind us.

     
    Smidds likes this.
  6. Offline

    lefagroll

    Yes,
    Okay, I will send a msg to V10lator!
    Thank You Very Much!!!
     
  7. Offline

    V10lator

    You shouldn't send me a message, you should read my post 2 posts above yours!
     
  8. Offline

    Nox13last

    Another person educated! My work here is done. For now...

    *puts hand to chest, flag waves behind*
     
  9. Offline

    TopGear93

    NuclearW could you close this? Like we have said plenty of times before this plugin is dead. V10 has made a wonderful plugin that should be looked into!
     
    Smidds and Nox13last like this.
  10. Offline

    Nox13last

    Some simp would probably end up opening a fresh topic to ask for support.
     
  11. Offline

    Don Redhorse

    the comedy of this is unheard off :eek: READ!!!!!!! UP !!!!!
     
  12. Offline

    Sicksicsix

    I'm relatively new to Minecraft and am currently running v1.1 (latest update).
    I came across this mod and found installation and use was very easy, but I'm receiving an error when I use the mod
    (even though it seems to work just fine)

    The error message is the following :

    [WARNING] Elevators - NetworkManager - Instance Error. Client Mod Support is being disabled. Plugin and Server
    network versions are incompatible.

    I get this message in red every time I press the button to use the elevators. Like I said they work fine but the error is annoying. I saw a video for this mod on Youtube and said that it worked for version 1.1 and that's where I learned about it.

    Is anyone else having this error or problem? Is anyone able to run this mod just fine on v1.1?
    Any help would be appreciated.

    Thank you!
    ~Sixx
     
  13. Offline

    Tommiefantastic

    its sad that this mod is inactive:oops:
     
  14. Offline

    Nox13last

    Rage...increasing... Approaching critical.... D'ack! Must...remain calm...

    *chokes loudly* Ok, I'll spell this out clearly and gently for you because, as you say, you are new to Minecraft servers.
    One of the cardinal rules in asking for support is to look around and see if someone else has already asked. I can tell that you have not done this, because this problem has been presented literally dozens of times. But one more person educated is one more person who knows what the hell they're doing, and I hope you'll keep this in mind and be more self-sufficient in future.

    Allow me to summarise the situation for you (and anyone else reading this post and getting ideas about asking):
    This plugin is inactive, and has been for months. The author hasn't been seen around these parts since July 1, and it's safe to assume that he's coming back only when scientists discover how to shift the convection in Hell and freeze the damn place solid.
    Let us consider the current build. As of writing, that's b1942. Now look at the top of this page. b740. It also says up there [INACTIVE], which means that support and updates for this plugin have ceased. This plugin is dead, and will not come back. But don't fear. In one of the previous pages, a member named V10lator has developed his own plugin, which is this one except, y'know, it works. And is pretty decent. He has a link to this plugin somewhere, see if you can find it. It's not hard to find.

    But ditch this plugin. It does not, cannot, and will not work. It did before, almost a year before. But not now.
     
  15. Offline

    hypoflex

    "Warning: elevators - networkmanager - instace error. client mod support is being disabled plugin and server network versions are incompatible" how do i fix this :S
     
  16. Offline

    Koeno100

    when i type /elevator create, it sais
    Code:
    WARNING: Elevators - command analyzation exception
    /elevator create
    etc...
    i'm using the bukkit for 1.2.2
     
  17. Offline

    Diego02

    When Eletavators be released for Minecraft 1.2.3?
     
  18. Offline

    Tulipk

    need update for 1.2.3 ...
     
  19. Offline

    xDutchCustomZx

    its the best elevator i now can someone fix it????

    its an old plugin i now.

    I used it till 1.1 there must be someone who can fix it.
     
  20. Offline

    webcraft

    Can you give us the src to continue the plugin, pls?
     
  21. Offline

    TopGear93

    Please ChrizC || NuclearW please close this. people cant get there head around this that its DEAD.... V10lator made a amazing successor!
     
  22. Offline

    ChrizC

    It's in inactive/unsupported plugins so if anyone's still that stupid, it's best to ignore them.
     
    TopGear93 and V10lator like this.
  23. Offline

    xDutchCustomZx

  24. Offline

    V10lator

    What? Okay... I try to develop a new Elev. plugin but... You don't want it? Well, then break laws and update this for yourself...
     
  25. Offline

    beleg

  26. Offline

    jasonpcc

    Pls Update v1.2.3 I Need IT
     
  27. Offline

    polorex

    When I want to create a new elevator (with /elev create), it comes an error.
    Code:
    WARNING: Elevators - command analyzation exception.
    I have the permission (elevators.operator) and I'm op. I installed the latest version of Craftbukkit and the Elevator Plugin.

    What do I wrong?

    (Sorry for my bad English, I'm Swiss ;) )
     
  28. Offline

    tobindev

    The problem is that the plugin is outdated so it can't work with the latest Crafbukkit. Somebody has to update it first ;)
     
    polorex likes this.
  29. Offline

    V10lator

    You don't read... :mad:
     
    nobodyshome, Nox13last and TopGear93 like this.
  30. Offline

    TopGear93

    I still dont understand how anyone cant figure out this is DEAD. look at the build! its from 740. The event system for this plugin is toast. Just use V10's plugin. Please @Mods just close this damn thread.
     
  31. Offline

    c0mp

    Please see the thread title, where it states "[INACTIVE]" and the sub-forum that this post is located in (Inactive/Unsupported Plugins).

    This plugin is Inactive. Locking thread until the developer releases an update.

    EDIT: Unlocking thread for plugin update
     
    Nox13last, V10lator and TopGear93 like this.

Share This Page