Not satisfied with the mechanics of other sign edit tools, such as requiring the use of commands, I went and threw together a plugin that lets you edit signs simply by right-clicking them with another sign in hand. Download from the BukkitDev page. (Older versions available here.) When you right-click to edit a sign, you can then view and edit the text of the sign just as you would when creating it. You can only edit signs if you are the owner or if they are owned by everyone. To include colours on the sign, use the & character followed by a digit or a letter from A to F. This works both when placing and when editing. If you want to include an & character on the sign, and the plugin interprets it as a colour code, simply double it and the plugin will realize that you don't want it to be converted. To see who owns a sign, hold a stick in your hand (you can change this to any item in the config file), and right-click the sign. To change who owns a sign if you have permission, hold a feather in your hand (you can change this to any item in the config file), and right-click the sign. Then either type the new owner name into chat, or walk over and punch them. You can also enter the symbols @, #, and * into chat to set the owner to yourself, no-one, or everyone, respectively. You could also edit ownership by editing the config file, but since signs are stored by their location that would not be an easy task. To configure the items used for setting/viewing the owner of the sign, simply set the "view-owner" or "set-owner" values in the config file to the ID of the item you want to use. You can also change the "allow-stacking" and "break-protect" values if you wish. It's probably a good idea to leave the "signs" section alone since that keeps track of who owns which sign. You can also configure it so that you need to be sneaking (or not sneaking) to edit signs. Permissions nodes: simplesignedit.edit - Allows players to edit the signs they have placed as well as public signs (owned by everyone). If Permissions is not installed, everyone gets this. simplesignedit.edit.all - Allows players to edit any sign, including those with no owner and those placed by others. If Permissions is not installed, only ops get this simplesignedit.colour.<code> - Allows players to use the specified colour on signs. Available colours are listed here, but leave out the underscores and use all lowercase. Or you can just give simplesignedit.colour.*; also, the U in colour is optional. Currently this is restricted to ops if Permissions is not installed simplesignedit.setowner - Allows players to change the owner of a sign. If Permissions is not installed, only ops get this. Config options: allow-stacking - Allows sign posts to be built on top of sign posts; if false, an attempt to stack sign posts will result in the edit window appearing. break-protect - Protect signs from being broken by people other than their owner. Obviously signs owned by everyone can then be broken by everyone. orphaned-breakable - If the above is set to true, this controls whether signs owned by no-one can be broken by anyone. sneaking - One of "true", "false", or "both"; if true, you must be sneaking to edit signs, and if false, you must not be sneaking to edit signs. The default, "both", means that your sneaking status is not checked when determining if you should edit the sign. view-owner - The ID of the item used to see the owner of a sign by right-clicking. Defaults to stick. set-owner - The ID of the item used to set the owner of a sign by right-clicking. Defaults to feather Video by Warby579: List of things to maybe do: None right now Changelog: Version 1.7 Now uses a database to keep track of sign ownership. Added auto-save option. Version 1.6.2 Added configuration option to allow anyone to break signs that have no owner even if break protection is enabled; it has no effect if break protection is not enabled Fixed a potential NullPointerException that would sometimes occur when disabling; this bug could in theory haved cause loss of owner data Fixed PermissionsBukkit antibuild interfering with the operation of the plugin; now you should be able to edit signs if you have simplesignedit.edit even if you do not have permissions.build Fixed duplication issue that resulted from a conflict with plugins that display an inventory window when right-clicking a sign; any other, similar duplication issues that I'm unaware of should be similarly fixed Version 1.6.1 Editing signs despite anti-build should now work with more anti-build plugins. It still might not work with some though. Version 1.6 Added an option to require that you are sneaking (or not sneaking) in order to edit signs. By default, you can edit signs regardless of whether you are sneaking. Added the simplesignedit.* permission node, which somehow I managed to forget when implementing superperms support. Added more API stuff. I suppose it's unlikely people will use it, but still. Also, the API is now used internally as well. It should now be possible to make signs editable for users who do not have build permission. Whether it actually works may also depend on what plugin you use for anti-build. It still won't affect built-in spawn protection though.