Inactive [MECH] DropChest v0.8.3 - Chests that absorb dropped items [1.1-R3]

Discussion in 'Inactive/Unsupported Plugins' started by narrowtux, Feb 9, 2011.

  1. Offline

    narrowtux

    DropChest - Chests that absorb dropped items
    Version 0.8.2
    [​IMG]
    Important! When migrating from 0.6 to any above version, you have to move the DropChest.txt from server/plugins/DropChest.txt to server/plugins/DropChest/DropChest.txt
    This is because I have to follow the Bukkit plugin saves guidelines.

    This plugin automatically adds dropped items to near chests. That is very useful for automatic farming and monster traps that gather loot.
    Features
    • automatically suck dropped items that are near a chest to that chest
    • customizable warning if the chest is nearly full
    • list your DropChests and watch how much percent is still free
    • Permissions
    • Filter
    • Storage Minecart support
    • Dispenser and Furnace support
    • Item information
    • Chest protection
    • Automatic Owner tracking
    • Double-Chest support
    Download

    DropChest.jar
    GitHub Project (Source Download)
    Download development version

    Donate, if you want to support me ;)

    Video



    Usage
    Commands
    Show commands (open)

    To add a chest to the "watchlist", type
    Code:
    /dropchest add [radius]
    After that, rightclick the chest that you want to add. Radius is the radius in which the Chest should suck items. Default value is 2.

    To remove a chest from the "watchlist", just type
    Code:
    /dropchest remove chestid
    where chestid is the number of the chest that you get when you call /dropchest list

    You can list the chests that are on the watchlist via
    Code:
    /dropchest list
    You can adjust the radius of a chest via
    Code:
    /dropchest setradius chestid radius
    You can check which id and radius the Chest in front of you has:
    Code:
    /dropchest which
    after that, rightclick on the Chest to get information about it.
    If you are sitting in front of the console, or don't want to rightclick, you can use
    Code:
    /dropchest info chest
    It will generate the same output as /dc which.

    You can teleport to a chest via
    Code:
    /dropchest tp chestid
    where chestid is the ID of the dropchest

    You can set the name of a DropChest via
    Code:
    /dropchest setname {chestid} {newname}
    The name is displayed in chest is full warnings, and in the DropChest list!

    If you migrate from 0.6 to 0.7, you can set the owner of a dropchest by typing:
    Code:
    /dropchest setowner {chest} {newowner}
    You can protect a chest by typing
    Code:
    /dropchest protect {chest} {on|off}
    You can always use /dc instead of /dropchest if you are lazy.

    Another very helpful command is /dcitem:
    Code:
    /dcitem [NAME|id]
    
    This can be used to obtain the name of an item by it's id or get an id of the item-name.
    This doesn't work with all names, though.

    Use the new command /chestinfo {name|id} to get info about what's inside the chest.
    Omit the argument and rightclick on any chest to get info about that.
    Example:
    Code:
    >/dcitem 4
    4 is COBBLESTONE
    >/dcitem cobblestone
    COBBLESTONE is 4
    

    Show Configuration (open)

    You can configure DropChest by pasting the contents of the following block to plugins/DropChest/dropchest.cfg
    Code:
    #Should the dropchest drop items when it gets a redstone signal?
    droponredstone=true
    #How long should the dropchest not suck items after it has dropped them
    waitafterdrop=10
    #Should users be able to protect chests like in LWC?
    usercanprotectchest=true
    #Which is the default radius if you omit the radius argument in /dropchest add?
    defaultradius=2
    #Which should be the maximum radius for players that have not dropchest.setBig and aren't ops?
    fallbackradius=15
    #At which fill-status should the chest warn you?
    warnfillstatus=90
    #Which message should appear as warning?
    #You can use this variables (example):
    # $owner : the owner of the chest (narrowtux)
    # $name  : the name of the chest (my superduper mobtower chest/#42)
    # $fill  : The fill status, in percent (81)
    warnmessage=$owner, your chest $name is nearly full($fill%).
    

    Filter / Storage Minecarts
    Show Filter/Storage Minecarts (open)

    Filters have changed in version 0.6. There are now 3 seperate filters that are for sucking items, pulling items from passing minecarts and pushing them to passing minecarts.
    You can now set the filters by either using commands or using the interactive mode. Let me show you the interactive mode first:
    to begin, type
    Code:
    /dropchest filter {suck|push|pull}
    Note: choose one of suck, push or pull, please (for example /dropchest filter suck)
    Then you will enter the interactive mode. In this mode you can edit the selected filter by hitting the chest with the desired item in your hand.
    To edit another filter, type the above command again.
    To finish your filter, type
    Code:
    /dropchest filter finish
    Commands mode:
    Code:
    /dropchest filter {suck|push|pull} {chestid} {itemid|itemtype|clear}
    Call the filter-command like above, as second argument, use the chest-ID, and as third argument, either type the item-ID, the name of the item (as they appear here: org.bukkit.Material) or type clear to clear this filter.
    Please note! The suck filter acts different from the Pull/Push-Filter when it's empty. When the suck-filter is empty, the chest will suck every item. When a Pull/Push filter is empty, it won't take or give any items to a passing minecart.

    Show Permissions nodes (open)

    You can use these nodes:
    • dropchest - To get the right to use DropChest
    • dropchest.create - To call /dropchest add
    • dropchest.remove - To call /dropchest remove chestid
    • dropchest.radius.set - To set the radius of a Chest to something else than 2
    • dropchest.radius.setBig - To have unlimited radius
    • dropchest.which - To have access to the /dropchest which command
    • dropchest.teleport - To be able to teleport via /dropchest tp chestid
    • dropchest.filter - To set or reset filters
    • dropchest.filter.set - To set filters in interactive mode
    • dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand)
    • dropchest.list - To have access to /dc list and /dc info
    • dropchest.destroy - To be able to break a dropchest without removing it before.
    • dropchest.protect - To be able to protect a chest
    • dropchest.moderator - To be able to modify a dropchests properties even if you're not the owner. Also, ops and the console can do that.
    You can use these variables:

    • dropchestmaxradius - To adjust the maximum radius for a group or a user
    How to use variables:

    Code:
    users:
      narrowtux:
        info:
          dropchestmaxradius: 1000
    
    This is just an example and this also works with groups!

    Changelog
    Version 0.8.2
    • Fixed the loading issue.
    Version 0.8.1
    • Supports SuperPermissions (when no Permissions plugin was found)
    • Fixed show stopping bugs.
    • Use YAML as persistence storage. You can find the new file at plugins/DropChest/dropchests.yml
    Show Changelog (open)

    Version 0.8
    • Performance improvements
    • Fixed a bug that caused dropchest to eat stacks in storage minecarts (thanks @Tenebria )
    • Implemented per-chest delay (thanks @Gibbers )
    • Made /dc list per player. Use /dc list {pagenum} all to see all showcases (works without all in the console)
    Version 0.7.9
    • Fixed bug where items were lost when a chest/minecart was full on pushing/pulling
    • Little code cleanup
    Version 0.7.8
    • Fixed a bug where, for example, if you had several ItemStacks of 1 block each, only 1 ItemStack would be pulled to the chest or pushed to the MineCart, the others would be deleted.
    • Minecarts can now be over/under DropChests to be handled
    Thanks M-Type!
    Version 0.7.7
    • Double Chest support
    Version 0.7.6

    • Fixed some issues when using a Permissions implementation that is not complete (in this case EssentialsGroupManager as reported by @Kartus )
    Version 0.7.5

    • you can add all items to a filter by using the keyword "all" instead of the material-type
    • you can obtain info about a dropchest without having to rightclick (/dc info {chest}). However, the output is the same as when you would have called /dc which
    Version 0.7.4

    • warnfillstatus=-1 now disables the "chest is full"-warning
    Version 0.7.3

    • Fixed a bug that came with a new Bukkit release
    Version 0.7.2

    • /dc which now says something again, thanks to @Liger_XT5.
    Version 0.7.1

    • Removed debug messages :D
    Version 0.7

    • Configuration added
    • DropChests can drop their contents when a redstone input is present
    • Now, only the owner of a dropchest can adjust it's properties
    • The owner of a dropchest can protect the chest. So other players can't open it.
    • Customizable warning message and fill threshold.
    • Warnings will now be displayed to the owner of a chest, if he is online.
    • And made compatible to Minecraft 1.5_01. Older versions of craftbukkit won't work!
    Version 0.6.9

    • /dc which even more fancy
    • Removed debug message reported by @Reterg
    • Implemented the /item command which tells you what item this id is or vice-versa.
    Version 0.6.8

    • /dc which now looks fancy and shows the filtered items, too.
    Version 0.6.7

    • Added dropchest-id to the /dc which output.
    Version 0.6.6

    • Fixed NullPointerException on startup
    Version 0.6.5

    • Fixed /dc which
    • Refactored some code
    • You can now also use names of dropchests in the commands.
    Version 0.6.4

    • Fixed chunk unload that results in crash
    Version 0.6.3

    • Updated to bukkit-version 602
    • Tried to fix Thread-Exceptions. Breaking DropChests still not fixed, maybe happens later this day ;)
    Version 0.6.2

    • Permissions not required anymore.
    • Thread-Safe. No more ConcurrentModificationCheck Exceptions!
    Version 0.6.1

    • Fixed loading issues. You have to move your old DropChest.txt to the folder DropChest/ in your plugin directory!
    Version 0.6

    • Seperate filters for sucking, pushing to minecarts, pulling from minecarts
    • Multiple users can add dropchests at the same time now!
    • Added a name to the DropChests
    • Fixed Minecraft 1.3-Bug (method net.minecraft.server.Entity.q() was not available any more)
    I'm working on extended furnace handling, that fuels automatically go to the fuel slot and so on. This is still buggy so I didn't released it, it comes in the next version.


    Version 0.5.1
    • Multiworld works now
    • Paginated /dc list
    • Persistent DropChest IDs
    Version 0.5

    • Added support for Storage Minecarts
    • Added support for Dispensers and Furnaces
    Version 0.4.2

    • Fixed bug that Tearlow described.
    Version 0.4.1

    • Fixed loading bug when migration from versions 0.3 or below
    Version 0.4

    • Added filters.
    Version 0.3.1

    • Multiple world support
    • Since the Craftbukkit version from feb, 13 at 12:00 CET, Chests that are destroyed by Players are rebuilt
    • Worked around NullPointerException when Permissions is not loaded properly
    • Files now hosted on github ;) that non-members also can download DropChest
    Version 0.3

    • Permissions support.
    • Configure the maximum radius for each single user or group (via Permissions)
    • Fixes bug with unhandled Exception in the EntityWatcher-Timer.
    • /dropchest can be called via /dc for short
    • /dropchest without arguments just lists the commands that the user can execute, as well as his maximum radius.
    • Oh, and I corrected the Pythagoras formula for radius calculation. Shame on me...
    Version 0.2.3


    This is quite a huge bugfix update. Permissions come next ;)
    • Broken DropChests are now automatically removed from the list
    • changed package name from com.bukkit.narrowtux.DropChest to com.narrowtux.DropChest to prevent not loading issues coming up next monday
    • Added command "which", that allows you to see which id a chest has and if it is already a dropchest.
    • Linked against the most recent versions of Bukkit and Craftbukkit. The Bukkit guys have fixed a lot of bugs that affected this plugin. In my tests, there were no more nullPointerExceptions or similar errors. Also, DropChest now also works on very fresh placed Chests
    • And a currently constant maximum radius of 20 blocks
    Version 0.2.2

    • DropChest are now removed when you call /dropchest remove chestid
    • DropChest now have a minimum radius of 2
    • Fixed some saving issues
    Version 0.2.1

    • Fixed a problem where the radius has not been saved
    Version 0.2

    • Added a radius
    Version 0.1

    • First Release of DropChest
     
  2. Offline

    Jzigger

    Just a kind reminder, 1.2.3 has been out a while, please update!
     
  3. Offline

    j.martin

    Would be nice to see this work on 1.2.3!
    Its the only reason i havent upgraded my server yet :(
     
  4. Offline

    nicholasl

    This is a major component in a lot of great builds :) I would love to see it working again.
     
  5. Offline

    ziah

    Please make a version for 1.2.3 i made this account just so i could post this.
     
  6. Offline

    Lummox

    When a chest is protected, I can not use the / dc Which to know who owns that chest (being an average player).

    Is this normal?.
     
  7. Offline

    minecraftbreda

    can you please update it?
     
  8. Offline

    austin101

  9. Offline

    Steffion

    Hello, Is there already a version for R6? And is in this plugin economy support for chest? If not add it?
     
  10. Offline

    picopico205

    Hello,

    I have always used DropChest on my bukkit server.Server IP: mc.rockminers.net:7574 and with the latest version i type ingame this /dropchest add and it says an internal error occored while attempting to proform this command. Can you help me
     
  11. Offline

    j.martin

    please update this plugin :(
    its the last plugin on my server to not be 1.2 compatible
     
  12. Offline

    Simanova

    Please update for 1.2.4 R1.0 !

    We need this plugin :) !
     
  13. Offline

    JOPHESTUS

    Heh, I used dropchest also
     
  14. Offline

    j.martin

    Seriously how much would I have to donate for this plugin to be updated :(
    We're now at 1.2.5 -_-
     
  15. Offline

    Syd

    The plugin itself still works for me, but every 10 minutes I get a Eception from the Metrics part.

    Would be nice if @narrowtux fix it. :)
     
  16. Offline

    dabiggman

    Looks like Narrowtux has no plans to update ANY of his plugins...
     
  17. Offline

    propnic

    I really need plugins like this. Thank you!
     
  18. Offline

    minecraftbreda

    please update this plugin
     
  19. Offline

    edragy

    Perhaps it could be made to have a delay, before sucking items. This way, when a player drops a item in the chest's radius, it will not be sucked up for, say 5 seconds. Items from a mob trap (or similar) however, sit for longer the 5 seconds, and will then be sucked into the chest. Also could you please make it so the filter feature supports damage values? For example I want to collect all birch saplings. The birch sapling has a id of 6:2 or sapling:2. However I cannot type: /dc filter suck (chest id) sapling:2. I can only type: /dc filter suck (chest id) sapling. That then sucks all saplings. Also is there any way to make the suck area a cuboid? For example, use worldedit selection?

    btw, awesome plugin!
     
  20. Offline

    freezzerrr

    can i make it only suck on specific item, and let the rest lay on the ground?
     
  21. Offline

    Timecpo

    Can any developer update the source and fix the metrics problem?
     
  22. Offline

    minecraftbreda

    please updat it ?!?!?!?!?!?!?!?!?
    It is a perfect plugin
     
  23. Offline

    elrox

  24. Offline

    Simanova

    Jep, but its not the same like dropchest.
    Several features are left, like a radius.
     
  25. Offline

    minecraftbreda

    You are right

    please update we need this.
     
  26. Offline

    j.martin

    50$ to whoever can get this running 1.2 from the source code provided
    I NEED this plugin, without it tons of machines on the server become useless.
    There is no replacement plugin i`ve found that does this (filters, radius, transfers to carts)
     
  27. Offline

    speewii

    link doesn't work
     
  28. Offline

    nicholasl

    The plugin works (as far as I can see) change
    Code:
    opt-out: false
     
    to
     
    opt-out: true
    in your plugins/PluginMetrics/config.yml
     
  29. Offline

    j.martin

    22:12:14 [INFO] Starting minecraft server version 1.2.5
    22:12:14 [INFO] Loading properties
    22:12:14 [INFO] Starting Minecraft server on *:25565
    22:12:15 [INFO] This server is running CraftBukkit version git-Bukkit-1.2.5-R0.1
    -b2143jnks (MC: 1.2.5) (Implementing API version 1.2.5-R0.1)
    22:12:15 [SEVERE] Could not load 'plugins\DropChest.jar' in folder 'plugins'
    org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: org/bu
    kkit/event/player/PlayerListener
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j
    ava:148)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.
    java:305)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager
    .java:230)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:207)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:183)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigur
    ationManager.java:53)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:156)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:422)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.NoClassDefFoundError: org/bukkit/event/player/PlayerListene
    r
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$100(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:41)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:29)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at com.narrowtux.DropChest.DropChest.<init>(DropChest.java:51)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
    rce)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.j
    ava:144)
    ... 8 more
    Caused by: java.lang.ClassNotFoundException: org.bukkit.event.player.PlayerListe
    ner
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:41)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:29)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 27 more
     
  30. Offline

    nicholasl

  31. Offline

    j.martin

    I downloaded that version, and when I start up the server it repeats this error forever
    Code:
     
    2012-04-25 15:43:25 [SEVERE] Could not pass event VehicleMoveEvent to DropChest
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459)
    at net.minecraft.server.EntityMinecart.F_(EntityMinecart.java:604)
    at net.minecraft.server.World.entityJoinedWorld(World.java:1265)
    at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:106)
    at net.minecraft.server.World.playerJoinedWorld(World.java:1247)
    at net.minecraft.server.World.tickEntities(World.java:1154)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:542)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.NullPointerException
    at com.narrowtux.dropchest.DropChestItem.minecartAction(DropChestItem.java:557)
    at com.narrowtux.dropchest.DropChestVehicleListener.onVehicleMove(DropChestVehicleListener.java:48)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301)
     
    ... 10 more 
    
    probably the minecart push/pull filters causing the errors
     

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