Inactive [MECH/DEV] ItemCraft 1.6.6 - Support for client mods in Bukkit [1060/1000]

Discussion in 'Inactive/Unsupported Plugins' started by asdaarg, May 3, 2011.

  1. Offline

    asdaarg

    ItemCraft
    Version:1.6.6
    [​IMG]

    Description:

    ItemCraft is a Bukkit mod that allows adding new item and block types, crafting and furnace recipes, and custom tree generators and more. Using a Modloader and SettingsGUI interface it allows subplugins known as ICPlugins to be loaded to support client mods. ICPlugins can be created by translating a client mod using the ICTranslator ICplugin. Using a ModloaderMP interface (ported by krnlyng/liar) it allows porting multiplayer mods to bukkit.

    Features:
    • Add more Block types
    • Add more Item types
    • Add more Entity types
    • Add more TileEntity types
    • Add more Crafting recipes
    • Add more Smelting recipes
    • Add more Tree generators
    • Ported ModLoader interface
    • Ported ModLoaderMP interface
    • Fake GUIAPI Settings interface
    • Startup file for configuring plugins and making simple blocks and items

    Installation & Usage:
    • Back up your world(s). Just in case.
    • ItemCraft.jar goes in same folder as craftbukkit
    • IC plugins go into ItemCraft/ICPlugins folder under craftbukkit. (folder is autocreated the first time)
    • uncomment (remove #) in front of all plugins you want to use in plugins.ics (autocreated in ItemCraft/ICScript)
    • Make sure you have the recommended version of craftbukkit in the title - since this is a mod of that version in particular.
    • Delete/rename the META-INF folder inside craftbukkit-0.0.1-SNAPSHOT.jar (Use some decent zip program (e.g. 7zip) that can do it.)
    • All players on the server needs to have the client mods installed
    • If you use the 16 bit entity id packet mod (in case you use new entites (only ICMCreatures need it)), All players need (flan's unofficial) ModLoaderMP client mod
    • All players also need the 16 bit entity id packet mod (overwrites a ModLoaderMP's class so make sure ModLoaderMP is installed first) in case you use new entites (only ICMCreatures need it) If decide not to use the packet mod, you can turn it off putting this in your startup file: false setEntityIDPacketMod
    • Sometimes you get block/item ID conflicts, between plugins. You then need to set the conflicting ids in the startup script using setID command: example. They have to be set before the plugin that uses them is loaded. Note also that there is typically a props file on the clientside you have to edit the ids on to be the same as well.
    • To start:
      • Windows:
        Code:
        java -Xmx1024M -Xms1024M -cp ItemCraft.jar;craftbukkit-0.0.1-SNAPSHOT.jar org.bukkit.craftbukkit.Main
      • Others:
        Code:
        java -Xmx1024M -Xms1024M -cp ItemCraft.jar:craftbukkit-0.0.1-SNAPSHOT.jar org.bukkit.craftbukkit.Main
      IF You do not understand how to install this follow THIS link! Also Try:

      ItemCraft Forum
      ItemCraft Wiki


      Downloads:

      Installation instructions changed since 1.5

      For Minecraft 1.7.3

      Inofficial ItemCraft update by Syrome1.6.6 (#1060)
      ItemCraft 1.6.5 (#1000)
      QwertyPower files (ICSGlass, ICFancyPack addons and more...)
      o4kapuk 16 bit packet mod Does not work without (flan's unofficial) ModLoaderMP client mod.
      ICKSlopes - support for Kaevator SuperSlopes
      ICNTrees - support for Nandonalt's Trees mod. Details regarding use Ignore ScotTools or you will have problems breaking various blocks
      ICFancyPack - support for ChocolateySyrup's FancyPack unofficial update for 1.7.3 mod Details regarding use of potted plants IDs and settings
      User ported mods list maintained by icephantom

      For Minecraft 1.6.6

      ItemCraft 1.4.5
      ItemCraft 1.5.1 (for use with planes)

      ItemCraft 1.3.5 (for CB #818)
      ICSGlass - support for ChocolateySyrup's Stained Glass unofficial update for 1.6.6 mod
      ICFancyPack - support for ChocolateySyrup's FancyPack unofficial update for 1.6.6 mod Details regarding use of potted plants Also be sure to read: Release notes Does not work well and not at all with the newest FancyPack update(v6) Wait until client is stable.
      ICKSlopes - support for Kaevator SuperSlopes
      Usage notes
      ICNTrees - support for Nandonalt's Trees mod. Details regarding use
      ICMCreatures - Support for DrZhark's Mo's Creatures
      16 bit entity id packet mod
      User ported mods list maintained by Asymetrikon


      Dev tools:
      ICJanino
      ICJode
      ICTranslator - How to use

      Other
      Source and old versions


      ICScript documentation

      Frequently Asked Questions

      Tutorial on how to make your own blocks also list of block and item IDs in most popular mods.


      Suggestions of mods to port
      Vote here not in this thread anymore (it gets lost in all the other stuff)

      Reporting errors:
      • Read known issues - don't report those.
      • State the version of CB, ItemCraft and ICPlugin(s) you have problems with
      • If your client crashes, start the client from command line so that you get the error report.
      • Make sure the mod(s) works in SSP First before you report any errors here.
      • You are more likely to get a response if you describe the problem in more detail and do some testing yourself first of under what circumstances it occurs
      • Do not ask for uploads of minecraft.jar.
      • Do not pm me.
      • If you have problems installing, you are likely doing something wrong. Make sure you've followed the instructions exactly, read the FAQ and Wiki. If that doesn't work you can always ask in the thread, while I will likely not reply, there are others who can help you with your problem. But at least try to get it working yourself first.

      That said, I want to thank all who have helped users with their problems. In particular special thanks to icephantom and Asymetrikon for their big efforts in this. Also a special thanks to xeronut for being generally helpful.

      Changelog: (open)

      ItemCraft:
      v1.6.6
      • Inofficial update by Syrome to support CB #1060 and ModloaderMp v1.7.3v4.
      v1.6.5
      • Added changes by krnlyng/liar to support buildcraft
      v1.6.4
      • Inofficial updated by Qwertypower to support CB #1000
      v1.6.3
      • Fixed Generators not working since ModLoaderMP merged.
      v1.6.2
      • Added option to turn off packet230 being sent to clients: false setPacket230OnLogin
      v1.6.0,1.6.1
      • @QwertyPower's unofficial update to 1.7.2 and 1.7.3.
      v1.5.1
      • Fixed issues with ICPlugins not being able to use ModLoader methods obtained through relection.
      v1.5
      • Merge with @krnlyng/liar's translated vesion of SDK's ModLoaderMP
      v1.4.5
      • Added dummy method RegisterTileEntity to fake modloader.
      v1.4.4
      • Added dummy methods AddArmor and getUniqueSpriteIndex to fake modloader.
      v1.4.3
      • ItemCraft commands are now loaded automatically and can be used in init.ic
      v1.4.2
      • Fixed nonesense message when parsing a string and EOF is found after escape character.
      • Platform independent line breaks of autocreated files
      • added some stuff in the autocreated file
      v1.4.1
      • Fixed unupdated materials.java mod causing problems for other plugins accessing the enum's constants for new block ids 1.6.
      v1.4
      • Removed spam on use command
      • Fixed java method invocation
      • Added javamethod invocation of declared methods
      • Fixed pop removing 2 elements off stack
      • putsetting command, allowing editing settings using new script
      • putvar and getvar commands allowing use of variables in scripts
      • added if command, conditional execution of closures
      • ishidden, isCustomType and getCustomType commands
      • exec command, allowing execution of closures. Acts as function calls.
      • while command, for while-loops, execution of closures.
      • Annotation of non-standard methods allowing correction of semantics during parsing with methods that manually alter type info. (needed for for loops, and various stack commands (such as popall, push, pull,dup, casting, getvar, all that do not have a static type signature) to have any usefulness beyond execution using GUI.
      • added casts
      v1.3.8
      • Fixed setEntityIDPacketMod demanding a this pointer.
      v1.3.7
      • Fixed boolean constants missing.
      v1.3.6
      • Updated to CB #860
      • GUI is now off by default
      v1.3.5
      • Fixed illegal access of Item constructor and other methods
      v1.3.4
      • 16 bit Entity Id Packet mod can now be turned off
      • Added file loading functions that use filename rather than file class for Fileman, for use with Janino
      v1.3.3
      v1.3.2
      • Fixed intellisense being screwy, showing previous context
      • Fixed castability test of primitive types to primitive types being screwy
      • Fixed selected method in context view not being visible (scrolled down/up to).
      v1.3.1
      • Fixed array bounds error
      v1.3
      • added intellisense (context box showing sorted list of all applicable methods in context at cursor position, as well as selecting the one closest matching)
      • added tooltips showing documentation both in command box and in the context (list) box
      • added getmaterial method to get Minecraft's materials
      • added documentation to most methods.
      • removed some obsolete methods
      • renamed some methods
      v1.2.2
      • remove NAME: spam on classloaderlclass, 1,2,3 4.. spam and vs: spam
      • fixed classloaderlclass leaving junk on stack
      • fixed getconstructor (?)
      • fixed right square bracket without left square bracket not resulting in parse error
      • fixed parse to fail due to right bracket not yielding an array type
      v1.2.1
      • removed autocreate double spam
      • ics extension changed to ic (conflicting with korganizer and iCalendar)
      • moved plugins into plugins.ic (since it now doesn't execute "use" until it parsed the whole file, it doesn't
      • recognize ItemCraft functions in init.ic)
      • added setID
      • added back support for old file format using includeold
      • fixed execution of abstract script calling providing arguments in wrong order
      v1.2
      • ICScript is now completely converted into postfix
      • Completely rewritten script parsing and execution code
      • Math functions should work now
      • Scripts Are not executed until fully parsed
      • ICS now support direct invokation of java functions when no ICS function matches a call
      • ICS now support arrays
      • ICS now support closures (for later support for menus, functions, loops, conditionals)
      • Parser produces Abstract code that runs much faster, than when having to parse each time to execute code.
      • Pre 1.0-style startupfile scripts are no longer supported (for now)
      • Warning of Block loss with prompt to quit CB on any error during parsing
      • Warning of Block loss with prompt to quit CB if startup script file was not found and was autocreated. This way you can have it autocreate it safely without having to worry about loss of blocks during upgrade.
      • Detailed error reports during both parsing with line number and column and during execution.
      v1.1
      • added simple math functions
      • added basic string and character functions
      • fixed methods popping more than one element
      v1.0.3
      • fixed dup not duplicating
      • added primitive classes
      • added parsing of primitives as primary commands
      • added parsing of strings as primary commands
      v1.0.2
      • fixed identifier after a string being misparsed
      v1.0.1
      • fixed popup menus not working in windows
      • added methods to get icplugins and their classloaders
      • added methods to get constructors and invoke them
      v1.0
      • Implemented new functional script language ICScript
      • Implemented GUI
      • inclusion of files (so you can split up startupfile in smaller files)
      • loading plugins on the fly
      • executing any script commands on the fly using GUI
      • exploring variables and functions of objects in GUI
      • invoke any functions, private or public, on any class loaded in IC/ICPlugins/minecraft/CB/any bukkit plugins
      • Built in text editor (was going to be for editing java code)
      • Removal of blocks, entities and items, even on the fly
      • Adding new blocks, entities and items on the fly
      • Specify what entities spawn in what biomes and how frequently.
      • Customizable programmable menus per node type in GUI
      • IC now retrieves version number both for plugins and itself automatically and reports it when plugins are loaded
      v0.8.5
      • fixed mimic having target object mimic itself.
      v0.8.4
      • fixed invokation on wrong object when interacting with mimiced block
      v0.8.3
      • fixed setint setting a string and not an int
      v0.8.2
      • fixed case sensitivity of block parameters
      • fixed some other bugs related to block parameters
      • no more commas assigning multiple values in block parameters (because I'm lazy)
      v0.8.1
      • Mobs that are unspawnable don't crash the server anymore
      v0.8
      • Added new startupfile commands: blocks and entites
      • Added new startupfile commands: setbool, setint, setfloat, setdouble, that allows changing the settings of mods that use GUIAPI (nandonalt trees and mo's creatures)
      v0.7.5
      • fixed various bugs with craft command in startup script
      v0.7.4
      • removed debug spam on id command
      • fixed comments causing "unknown commands" in startup file
      • cleaned up unnecessary stuff from error report
      • fixed skip skipping over the next line too
      v0.7.3
      • Implemented modloader removespawn (could that have anything to do with the watermob problem?)
      • fixed unknown command spam on empty lines
      • fixed some bugs with craft command in startup file manager.
      v0.7.2
      • Fixed kicked when horse throws you off because of accessing protected field
      v0.7.1
      • Fixed problems adding recipes, tile entites, entites using API.
      • added items command for debug purposes
      • added a copy of spawncreatures to the mod, no idea if that will solve the issue with sharks crashing server.
      v0.7
      • Mimic feature of block allows block to mimic other blocks, fully or in some respect (useful to customize blocks beyond the fixed values from startup file)
      • back to start from craftbukkit folder; its no longer a plugin
      • IC plugins go into ICPlugin folder now in craftbukkit folder. These are to avoid problems caused by plugins being reloaded by CB
      • usedefaults on by default
      • fix item 0 is not valid item spam
      • implemented Modloader getUniqueEntityId,RegisterEntityID,setPrivateValue
      • implemented various SettingsGUI widgets facades, and SettingFloat, SettingsMulti
      • script pauses when error occurs to avoid startup with wrong settings
      v0.6.1
      • Items are also registered as dummy, to avoid error spam by other plugins
      v0.6
      • Modloader world generator interface for normal type worlds implemented
      • Barebones fake GUIAPI interface that loads default settings (might add ability to modify options through startup later)
      • Added fix for blocks not having dummy material in ICFancyPack that inherit the Block class directly
      • Dummy id changed to 255
      v0.5
      • Added support for Entities in API
      • Added support for adding mobs to biome spawnlist in API
      • Added support for adding tilentities in API
      • Added fake modloader for to interface with translated mod plugins
      v0.4.4
      • Added more detailed output when plugin loading fails.
      v0.4.3
      • Backward incompatible update to 766
      v0.4.2
      • Added ability to set data on input items in crafting recipe
      • Added ability to comment in startup file with #
      • Added more error handling.
      v0.4.1
      • Fixed unable to craft out of nonblocks
      • Added more error handling
      • Partial support for GUIs
      v0.4.0
      • Mod for custom tree generation
      • Custom Tree generation API
      • Custom Tree generation startup file instructions:tree,treebiome and biometreedensity
      v0.3.5
      • Added mod of org.bukkit.Material to accomodate new block types, should reduce at least some errors other plugins have.
      v0.3.3
      • Fixed Item id being offset by 256
      • Fixed startup script created Blocks not being added to item list
      • Added more error handling
      v0.3.2
      • Fixed ItemCraft not starting because of spaces in the path on windows machines
      v0.3.1
      • Fixed regexp error on windows when starting as plugin
      • More error handling added
      • Fixed freeze when adding new block properties using startup script
      v0.3
      • Now doubles as plugin, so you can start it as a plugin rather than a mod
      • Startup file autocreation
      • loud startup file instruction- prints out more info at startup
      • a whole lot more error handling
      • fixed bug not being able to load any other plugin that KSlopes.jar (what am I thinking)
      v0.2
      • Most if not all simple constant Block properties now definable from the startup file.
      • Better error handling
      • More complete Block API
      • Syntax correction
      v0.1
      • Initial Release
      KSlopes:
      v0.1.3
      • Made compatible with IC 1.0
      v0.1.2
      • Syntax correction
      • More information on startup
      v0.1.1
      • Fixed slopes and corners dropped having wrong data.
      v0.1
      • Initial Release
      ICFancyPack:
      v0.3.2
      • Introduced options to change settings and IDs
      v0.3.1
      • Disabled new bookshelves
      v0.3
      • Updated for 1.7.3
      v0.2.5
      • Fixed another NPE on startup
      v0.2.4
      • Fixed NPE on startup
      v0.2.3
      • Updated to unofficial version of 1.6.6
      v0.2.2
      • changed class path for flower, cactus and reed
      v0.2.1
      • Fixed not able to place in potted plants
      • Fixed blockcycler interaction
      v0.2
      • Added potted plants
      v0.1
      • Initial Release
      ICNTrees
      v0.1.4
      • Updated to 1.7.3
      v0.1.3
      • Fixed static construction of objects problem
      • Fixed no tree generation
      v0.1.2
      • updated to 1.6.6
      v0.1.1
      • fixed clicking on bananacake blocks, fruit leaves
      • fixed using fertilizing
      • fixed activating banana cake
      v0.1
      • Initial Release
      ICMCreatures
      v0.1.2
      • Updated to 1.6.6
      v0.1.1
      • Made everything public and even added a public ()V constructor in water mob class (no idea if that will solve it though)
      • Says its loaded on startup when its loaded
      v0.1
      • Initial Release
      16 Bit Entity ID Packet Mod
      v0.2
      • Supports both 16 bit and 8 bit servers
      v0.1
      • Initial Release
      ICSGlass
      v0.1.1
      • Fixed conflict with glass bug
      v0.1
      • Initial Release
      ICTranslator
      v0.1.4
      • Fixed no output on windows machines.
      v0.1.3
      • More informative about files to translate not being found.
      v0.1.2
      • Made it tolerate there being no file separator at the end of retroSource.
      • Removed some spam.
      v0.1.1
      • Added checks that make sure you have all the necessary maps specified, when you translate.
      v0.1
      • Initial Release
      KSlopes:
      v0.1.1
      • Update to 1.7.3
      v0.1
      • Initial Release

      Donate (Not necessary but appreciated)
     
  2. Offline

    icephantom

    Your original post mentioned nothing about Kslopes and Fancypack.
    Download this server from HERE start by clicking on the minecraf6.bat (assuming Windows). It is set to go with Fancypack and KSlopes, and vehicles (guns don't work on this setup properly yet, and each time you add planes into the mix, the client usually crashes when trying to join the server).
    Read HERE about how to set up your client to work with this. You will also need to visit this site HERE and under the vehicles section look for 'Back Versions' and download the vehicles mod 1.7.2 v4, and add it to your client.
    If you wish to try the other Flans mods, then thats your choice, but you will have issues but you can go to this site HERE and download the file under the heading 'bukkit 1.7.2' and install the mods you wish - don't install Industrialcraft if you are using all the other plugins you mention there simply are not enough ID slots available for everything, and Industrialcraft doesn't work on bukkit #1000 yet.
     
  3. Offline

    Pro457

    Yeah...the already made server doesnt work anymore. I had it, used it and it worked great and it was awesome. Then i deleted it and now when i reinstalled it and put it back in a new folder and run it it runs fine but it crashes minecraft when I join. Yes I deleted meta-inf, i have modloader, and super slopes, that is the only thing that was added.
     
  4. Offline

    icephantom

    Unfortunately, you give very little info here - which version of server ? bukkit #1000 with IC 1.6.4 or bukkit #953 & IC 1.6.3 ?
    Which mods have you got running on the server, which mods have you installed on your client - this information will assist us to assist you.
     
  5. Offline

    Kenshin

    Yes I did, same result
     
  6. Offline

    icephantom

    Then I have no idea how to assist further. the ICtranslator is looking for 'mcpmet' and is unable to find it - why that is, I don't know. the only other thing I can ask you to try is to move all your .csv file into a different folder and reset your paths to the new location again in your 'ic' file - remember that path names, and everything are all case senstive when setting this up.
    The only other option I can think of is to put your path settings into your plugins.ic file instead of running them in a seperate ic file.
     
  7. Offline

    Kenshin

    I did everythings you said, but same result. Thanks a lot for your assistance :)
     
  8. Offline

    Pro457

    version 1000 and all i was using was slopes, then i even tried it without slopes (No Mods) And it didnt work
     
  9. Offline

    ZIM1988

    hey all,

    i try to run a server with nandonalts trees, i took the recomendet SAPI but i still have the problem with breaking blocks -.- can anyone help me ?

    i use bukkit 953 & ic 1.6.3

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  10. Offline

    thedarkdima

    -__- common i am trying to put these mod on but client always says Bad Login.
     
  11. Offline

    vaule

    so i instaled the craftbukkit1000 version and Sloopes, FancyPack, Mocreatures, plus some plugins on my server and it all works fine for now... not that i could really try out the FancyPack and Sloopes stuff, but for now the server is stable. My question is how to install the Planes mod, or Vehicles Mod. Because i downloaded the already implemented server that can be downloaded from http://itemcraft-installation.wikispaces.com/ . maybe the compilation is out of date, or have i reached some limit? because when i try to insert the planes mod in the craftbukkit jar i get a crash on startup... any thought would help allot... also some instructioncs if someone can... tnx ahead of time
     
  12. Offline

    icephantom

    OK, that tells me what your servers running, but not your client - which mods have you installed on your client please ?

    The current version of Planes and Mo' Creatures don't go together for some reason - there is also an issue with guns - the only one that works (and I haven't fully tested that) is vehicles.

    Apologies, but this is an issue we have to live with at the moment - there is no known fix that I'm aware of.

    A difficult one since there is no information to go on here ?
    What bukkit version, which IC version and which mods have you installed and is the server running ok ? if so, what mods have you installed on your client ?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  13. Offline

    ZIM1988

    ah ok , thx for the answer !!!! i thought i do sth wrong :p
     
  14. Offline

    vaule

    so i insert the files from the vehicle.rar into craftbukkit.jar or somewhere else? i know the texts go in the main folder, but because i havent installed a mod yet i was just wondering...
     
  15. Offline

    Thespis

    Couldn't see if this had been answered yet, but I know that the Mac I play on needed to be upgraded to Snow Leopard so that it could upgrade Java. I couldn't play ANY mods on mine until I did that. I realize that may be a client specific issue, but if you are running OS X it may not be able to handle the newer java. I'd be happy to take a look at your files if you haven't gotten them working and see if I can run the server on a windows machine/ fix them so they work.
     
  16. Offline

    Polafox

    I have successfully installed Slopes and Creatures, and was wondering how I disabled/modify the spawning of certain mobs.
     
  17. Offline

    icephantom

    The serverside mod files for bukkit are obtained from HERE under the heading Bukkit 1.7.2. Inside this zip file are several files, open the vehicles zip, put the txt & props files into the root of your server directory. Open up your bukkit.jar. Look for a folder called 'net', go into this, then go into the minecraft folder, then into the 'server' folder - all the files from the 'jar directory in the vehicles zip file go in here.

    It has been answered, and he is fixed up for now - many thanks for the reply though.

    Download this file from HERE. The only file you need from it is the oldscript.ic - put this file in your server in the Itemcraft/ICScript folder. Now while in this folder, open up the 'plugins.ic' file and add the line :

    "oldscript.ic" includeold

    All the settings for Mo Creatures are in there (oldscript.ic) - a word of warning, if you want your server to survive, leave the bunnies at zero ! Also be aware that water mobs don't spawn, even if you change the settings. If you leave the other settings as they are, then you will see more creatures than you currently have seen on your server (Ogres ?)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  18. Offline

    toffo

    Just to check that I'm doing it in the correct way. Not caring about compatibility right now, I just want to know that I've done it the right way :)

    I'm using the following, everything downloaded from their own site or thread with no special versions or anything, in this order;

    Client
    - Removing META-INF folder in root of minecraft.jar

    - Risugami's ModLoader Beta 1.7.3 (According to IndustrialCraft Wiki)
    Code:
    Dragging all the files to the root of minecraft.jar
    - SDK's ModLoaderMP for 1.7.3 (According to IndustrialCraft Wiki)
    Code:
    Dragging all the files to the root of minecraft.jar
    - IndustrialCraft 8.50
    Code:
    Dragging all the files from the "Minecraft" directory in the zipfile to the
    root of minecraft.jar
    
    Also, placing the two text files "IndustrialCraftConfig.txt" and
    "IndustrialRecipes.txt" into the .minecraft directory.
    - TooManyItems
    Code:
    Just so that I can see and try the items coming with IndustrialCraft.
    To see that it works :)

    At this point, everything works in singleplayer. So I can be sure that there are no problems with any of the above plugins in any way for Minecraft 1.7.3 and singleplayer.
    It's so fun to play with Nukes ;)

    Ok, next up is the server..


    Server
    - Bukkit 1.7.3 (1000)
    Code:
    We're trying the latest RB for Bukkit which is 1.7.3 (1000)
    In itself it works without any problems that I can see.
    
    First off, I remove the META-INF directory from the craftbukkit.jar file
    - QwertyPower's ItemCraft update 1.6.4 (#1000)
    Code:
    Trying the latest here as well, to match RB of Bukkit 1000.
    Ok, so onto modding..

    - SDK's ModLoaderMP for 1.7.3
    Code:
    First up we install the ModLoaderMP by dragging all the files of the
    zip file to the root of craftbukkit.jar
    
    I did this because it didn't seem to like it when I added all the files to the
    root of the itemcraft.jar file as I got the next error. Also, I searched the 1.7.3 version files for 1.6.6 and found that even the 1.7.3 says it's version 1.6.6 so maybe it does load anyway? I don't know as I don't know if ModLoader MP should go in the craftbukkit or the itemcraft jar.
    
    SDK's ModLoaderMP into ItemCraft.jar (open)
    java.lang.NoClassDefFoundError: mb
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    at org.bukkit.craftbukkit.Main.main(Main.java:123)
    Caused by: java.lang.ClassNotFoundException: mb
    at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    ... 12 more


    At this point we run the server and gets the following server.log (nothing bad yet!)
    First run log (open)
    2011-07-20 17:59:20 [INFO] Starting minecraft server version Beta 1.7.3
    2011-07-20 17:59:20 [INFO] Loading properties
    2011-07-20 17:59:20 [WARNING] server.properties does not exist
    2011-07-20 17:59:20 [INFO] Generating new properties file
    2011-07-20 17:59:20 [INFO] Starting Minecraft server on *:25565
    2011-07-20 17:59:20 [INFO] This server is running Craftbukkit version null (MC: 1.7.3)
    2011-07-20 17:59:21 [WARNING] Failed to load ban list: java.io.FileNotFoundException: banned-players.txt (No such file or directory)
    2011-07-20 17:59:21 [WARNING] Failed to load ip ban list: java.io.FileNotFoundException: banned-ips.txt (No such file or directory)
    2011-07-20 17:59:21 [WARNING] Failed to load ops: java.io.FileNotFoundException: ops.txt (No such file or directory)
    2011-07-20 17:59:21 [WARNING] Failed to load white-list: java.io.FileNotFoundException: white-list.txt (No such file or directory)
    2011-07-20 17:59:21 [FINE] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 17:59:21 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 17:59:21 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 17:59:21 [FINER] Adding mods from /_apps/minecraft/19/ItemCraft_164.jar
    2011-07-20 17:59:21 [FINER] Zip found.
    2011-07-20 17:59:21 [INFO] Done.
    2011-07-20 17:59:21 [INFO] ItemCraft 1.6.4
    2011-07-20 17:59:21 [INFO] /_apps/minecraft/19/./ItemCraft/ICScript/plugins.ic
    2011-07-20 17:59:21 [INFO] Startup file was autocreated. WARNING: If you did not run IC for the first time, you are adviced to stop CB and turn on the plugins you use. If you have new types of blocks in any chunks near spawn, they will be gone if you continue.
    2011-07-20 17:59:21 [INFO] Press Ctrl+C to quit
    2011-07-20 17:59:21 [INFO] Press any other key to start CB anyway.


    Ok, so we stop and then re-run the server with the following output (still very nice);
    Second run log (open)
    2011-07-20 18:01:18 [INFO] Starting minecraft server version Beta 1.7.3
    2011-07-20 18:01:18 [INFO] Loading properties
    2011-07-20 18:01:18 [INFO] Starting Minecraft server on *:25565
    2011-07-20 18:01:18 [INFO] This server is running Craftbukkit version null (MC: 1.7.3)
    2011-07-20 18:01:18 [FINE] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 18:01:18 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 18:01:18 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 18:01:18 [FINER] Adding mods from /_apps/minecraft/19/ItemCraft_164.jar
    2011-07-20 18:01:18 [FINER] Zip found.
    2011-07-20 18:01:18 [INFO] Done.
    2011-07-20 18:01:18 [INFO] ItemCraft 1.6.4
    2011-07-20 18:01:18 [INFO] Preparing level "world"
    2011-07-20 18:01:18 [INFO] Preparing start region for level 0 (Seed: -4013430750216289629)
    2011-07-20 18:01:19 [INFO] ModLoaderMP Beta 1.6.6v4 Initialized
    2011-07-20 18:01:19 [FINE] ModLoaderMP Beta 1.6.6v4 Initialized
    2011-07-20 18:01:19 [INFO] ModLoaderMP Beta 1.6.6v4 Initialized
    2011-07-20 18:01:19 [INFO] Done (0,088s)! For help, type "help" or "?"


    - IndustrialCraft 8.50
    Code:
    Dragging all the files from the "server" directory in the zipfile to the
    following directory of itemcraft.jar
    
    /net/minecraft/server
    
    Also, placing the two text files "IndustrialCraftConfig.txt" and
    "IndustrialRecipes.txt" into the minecraft server root directory.
    Ok, with this I'm now facing the following error;
    IndustrialCraft injected to ItemCraft.jar (open)
    2011-07-20 18:16:42 [INFO] Starting minecraft server version Beta 1.7.3
    2011-07-20 18:16:42 [INFO] Loading properties
    2011-07-20 18:16:42 [INFO] Starting Minecraft server on *:25565
    2011-07-20 18:16:42 [INFO] This server is running Craftbukkit version null (MC: 1.7.3)
    2011-07-20 18:16:42 [FINE] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 18:16:42 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 18:16:42 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    2011-07-20 18:16:42 [FINER] Adding mods from /_apps/minecraft/19/ItemCraft_164.jar
    2011-07-20 18:16:42 [FINER] Zip found.
    2011-07-20 18:16:42 [FINE] Failed to load mod from "mod_IndustrialCraft.class"
    2011-07-20 18:16:42 [INFO] Failed to load mod from "mod_IndustrialCraft.class"
    2011-07-20 18:16:42 [FINER] THROW
    java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 18:16:42 [SEVERE] java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.defineClass1(Native Method)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    2011-07-20 18:16:42 [SEVERE] at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    2011-07-20 18:16:42 [SEVERE] at java.security.AccessController.doPrivileged(Native Method)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    2011-07-20 18:16:42 [SEVERE] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    2011-07-20 18:16:42 [SEVERE] at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 18:16:42 [SEVERE] Unexpected exception
    java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 18:16:42 [FINER] THROW
    java.lang.RuntimeException: Exception occured in ModLoader
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    ... 7 more
    2011-07-20 18:16:42 [SEVERE] java.lang.RuntimeException: Exception occured in ModLoader
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    2011-07-20 18:16:42 [SEVERE] at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 18:16:42 [SEVERE] Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.defineClass1(Native Method)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    2011-07-20 18:16:42 [SEVERE] at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    2011-07-20 18:16:42 [SEVERE] at java.security.AccessController.doPrivileged(Native Method)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    2011-07-20 18:16:42 [SEVERE] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    2011-07-20 18:16:42 [SEVERE] ... 7 more
    2011-07-20 18:16:42 [SEVERE] Unexpected exception
    java.lang.RuntimeException: Exception occured in ModLoader
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    ... 7 more
    2011-07-20 18:16:42 [SEVERE] java.lang.RuntimeException: ModLoader has failed to initialize.
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.init(ModLoader.java:639)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    2011-07-20 18:16:42 [SEVERE] at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 18:16:42 [SEVERE] Caused by: java.lang.RuntimeException: Exception occured in ModLoader
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    2011-07-20 18:16:42 [SEVERE] ... 5 more
    2011-07-20 18:16:42 [SEVERE] Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.defineClass1(Native Method)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    2011-07-20 18:16:42 [SEVERE] at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    2011-07-20 18:16:42 [SEVERE] at java.security.AccessController.doPrivileged(Native Method)
    2011-07-20 18:16:42 [SEVERE] at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    2011-07-20 18:16:42 [SEVERE] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    2011-07-20 18:16:42 [SEVERE] at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    2011-07-20 18:16:42 [SEVERE] at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    2011-07-20 18:16:42 [SEVERE] ... 7 more
    2011-07-20 18:16:42 [SEVERE] Unexpected exception
    java.lang.RuntimeException: ModLoader has failed to initialize.
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    at net.minecraft.server.ModLoader.init(ModLoader.java:639)
    at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.RuntimeException: Exception occured in ModLoader
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    ... 5 more
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    ... 7 more
    2011-07-20 18:16:44 [INFO] Stopping the server..
    2011-07-20 18:16:44 [INFO] Stopping server
    2011-07-20 18:16:44 [SEVERE] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
    2011-07-20 18:16:44 [SEVERE] at java.util.ArrayList.rangeCheck(ArrayList.java:571)
    2011-07-20 18:16:44 [SEVERE] at java.util.ArrayList.get(ArrayList.java:349)
    2011-07-20 18:16:44 [SEVERE] at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:329)
    2011-07-20 18:16:44 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:402)
    2011-07-20 18:16:44 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 18:16:44 [INFO] Stopping server


    If I instead inject IndustrialCraft into the craftbukkit.jar I get nothing on the console, nothing in the log and I can't spawn any of the new items.

    I think I've gone through all that is necessary.. Can you guys please take a look at what I've done and see if I've missed something?

    There are two things I need to know.
    1. Have I injected/placed all the mods and files in the correct places?

    2. Does IndustrialCraft 8.50 work with ItemCraft 1.6.6 (1.7.3/1000) ?
     
  19. Offline

    icephantom

    1 ) No
    2) No
    First off, you should be using Industrialcraft v8.10 client
    second, The current serverside Industrialcrft only works up to bukkit #953 you will get errors if you try to use it on bukkit #1000
    Thirdly You don't put ModloaderMP into bukkit when using Itemcraft - ModloaderMP is already 'built-in' to Itemcraft and is not needed to be loaded seperately.
    fourthly, Some users have reported issues when using Toomanyitems, you can try it, but you may / maynot have issues.
    fifthly You also need in your client the 16bit entitymod from HERE to join an Itemcraft server.
    sixthly the "IndustrialCraftConfig.txt" also needs to go into the root of your server directory
     
  20. Offline

    toffo

    Wow, smack on! :eek:
    Thanks @icephantom!

    Some of the things is just, I know that.. I'm just blending all the info I've read the last couple of hours ;)
    But that sounds great, will look into those things and see if I can get it working.

    One thing I guess I missed in my previous post is the "sixthly" note you've given me, I did do that ;)
    But I think that wouldn't make up for all the other misses ;) hehe
     
  21. Offline

    icephantom

    Also I'm not clear if you are trying to inject the client version of Industrialcraft directly into the bukkit server - which won't work at all, or that you've downloaded the server vesion - available from HERE under the heading
    'Bukkit 1.7.2'
     
  22. Offline

    Pro457

    Do you have skype or anything that we can resolve this prob over? Or you can join my main multiplayer server?
     
  23. Offline

    icephantom

    I've PM'd you.
     
  24. Offline

    UltraTM

    Ok thank you.

    I see in itemcraft the modloader is still only the one for 1.6.6 :(

    When does this all work together itemcraft with ModLoaderMP really?
    That would be really nice.

    Thanks for your Support icephantom :)
     
  25. Offline

    vaule

    so i got everything working now, but when i enter the vehicle i cant move... i mean after i put fuel the vehicle moves but i just sit in place and watch it drive arround me... is that how its supposed to be or did i do something wrong again... btw server does not detect any unusual error or anything like that...
     
  26. Offline

    y1985

    Cant download itemcraft.jar
    I only got in side of 20kb
     
  27. Offline

    eoden13

    Hey i tried that old IC fix and this is the error I get when the server starts:

    13:49:40 [INFO] Error reading script file C:\Minecraft Servers\finaltest\.\ItemC
    raft\ICScript\oldscript.ic

    can I just copy what I want out of it and put it in the new primary init.ic file?

    BTW
    Craftbukkit1000
    Itemcraft 1.6.4
    Mocreatures and Kslopes server side from the download from OP.

    Thanks
     
  28. Offline

    QwertyPower

    ICTranslator is attempting to look up a mod that currently does not exist in your minecraft.jar.

    You need to install Modloader into the minecraft.jar that you are using for translation. You may also need to re-run the run.bat/run.sh file again.
     
  29. Offline

    icephantom

    They are in the 'oldstyle' format for Itemcraft, so no the IDs would need reformatting to the new way, however, I notice if your path to the scriptfile :

    C:\Minecraft Servers\finaltest\.\ItemCraft\ICScript\oldscript.ic

    natively, Windows doesn't create folders with a '.' at the beginning of the foldername ?
     
  30. Offline

    eoden13

    Yeah I saw that in the error line but my folder doesn't have a dot and I didn't add a dot to the script... so I was perplexed...
     
  31. Offline

    icephantom

    If thats the case, then that is why you are getting the error, Itemcraft can't find the oldscript.ic file, so its reporting an error with it, so you need to look at why that dot is appearing in the error output ?
     

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