PeterK I'm back! Using the legendaryWeapon plugin, i gave items, such as boots the ability to jump higher with the enchantment jump 5. The enchantment was from the enchantmentAPI plugin and the enchantmentPACK addon. So it seems, whenever my plugin is activated and a event is ran, e.g. closing inventory it will stop the jump effect from working. Because the effect on the boots actually gives players the enchantment. This is definitely a conflict, and a tricky one. Conclusion, because the item gives jump 5, or something like that, once the player closes their inventory, or equips via right click causing his the itemheld event to activate, and because the user doesn't have a full GOD set equipped, the plugin goes through the else statements, and removes the enchantments from the user. I don't see how that is in effect as the user must have the weapon selected to run the if statement.