Hey, wondering if anyone know the calculation for knockback. I realize it's the vector between the locations. Just wondering if anyone have the exact numbers anywhere, so I don't have to bother finding them out. Read this page if you're interested: http://gaming.stackexchange.com/questions/57333/how-far-are-enemies-knocked-back
Hmm not sure but I assume you can determine that from entity move event by checking from and to and parsing it to a vector right afterimage has been hit by an object