Item attributes.

Discussion in 'Plugin Development' started by Vect0rz, Sep 22, 2017.

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  1. Offline

    Vect0rz

    I'm getting a weird null pointer error

    Error occurred while enabling Mayhem v1.0 (Is it up to date?)
    java.lang.NullPointerException
    at VectOrz.Mayhem.ItemMechanics.Attributes.<init>(Attributes.java:279) ~[?:?]


    My code

    Code:
        public net.minecraft.server.v1_11_R1.ItemStack nmsStack;
       
        private NBTTagCompound parent;
        private NBTTagList attributes;
       
        public Attributes(ItemStack stack)
        {
            // Create a CraftItemStack (under the hood)
            this.nmsStack = CraftItemStack.asNMSCopy(stack);
           
            // Load NBT
            if (nmsStack.getTag() == null)
            {
                parent = (nmsStack.getTag());
            }
            else
            {
                parent = nmsStack.getTag();
            }
           
            // Load attribute list
    // 279        if (parent.hasKey("AttributeModifiers"))
            {
                attributes = parent.getList("AttributeModifiers", 0);
            }
            else
            {
                attributes = new NBTTagList();
                parent.set("AttributeModifiers", attributes);
            }
        }
        
     
  2. Offline

    timtower Administrator Administrator Moderator

  3. Offline

    Vect0rz

    @timtower I'm not sure what do you mean?
     
  4. Offline

    timtower Administrator Administrator Moderator

  5. Offline

    Vect0rz

  6. Offline

    timtower Administrator Administrator Moderator

  7. Offline

    Vect0rz

    @timtower you were right it was null I fixed it but I have another question

    23.09 11:03:30 [Server] INFO java.lang.ExceptionInInitializerError 23.09 11:03:30 [Server] INFO at VectOrz.Mayhem.Main.onEnable(Main.java:176) ~[?:?]


    //line 176 merchantMechanics = new MerchantMechanics();
     
  8. Offline

    timtower Administrator Administrator Moderator

    @Vect0rz Post the full error and the full class
     
  9. Offline

    Vect0rz

    @timtower
    23.09 11:03:30 [Server] INFO Enabling Mayhem v1.0 23.09 11:03:30 [Server] ERROR Error occurred while enabling Mayhem v1.0 (Is it up to date?) 23.09 11:03:30 [Server] INFO java.lang.ExceptionInInitializerError 23.09 11:03:30 [Server] INFO at VectOrz.Mayhem.Main.onEnable(Main.java:176) ~[?:?] 23.09 11:03:30 [Server] INFO at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:271) ~[Spigot-1.11-snapshot.jar:git-Spigot-16c940b-0805f60] 23.09 11:03:30 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337) [Spigot-1.11-snapshot.jar:git-Spigot-16c940b-0805f60] 23.09 11:03:30 [Server] INFO at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405) [Spigot-1.11-snapshot.jar:git-Spigot-16c940b-0805f60] 23.09 11:03:30 [Server] INFO at org.bukkit.craftbukkit.v1_11_R1.CraftServer.enablePlugin(CraftServer.java:373) [Spigot-1.11-snapshot.jar:git-Spigot-16c940b-0805f60] 23.09 11:03:31 [Multicraft] Skipped 14 lines due to rate limit (30/s)





    Code:
    package VectOrz.Mayhem;
    
    import java.sql.SQLException;
    import java.util.ArrayList;
    import java.util.List;
    import java.util.logging.Level;
    import java.util.logging.Logger;
    
    import org.bukkit.Material;
    import org.bukkit.entity.Player;
    import org.bukkit.event.EventHandler;
    import org.bukkit.event.Listener;
    import org.bukkit.event.player.PlayerChangedWorldEvent;
    import org.bukkit.event.player.PlayerJoinEvent;
    import org.bukkit.inventory.ItemStack;
    import org.bukkit.inventory.meta.ItemMeta;
    import org.bukkit.plugin.java.JavaPlugin;
    import org.bukkit.scheduler.BukkitRunnable;
    
    import VectOrz.Mayhem.BossMechanics.BossMechanics;
    import VectOrz.Mayhem.ChatMechanics.ChatMechanics;
    import VectOrz.Mayhem.CommunityMechanics.CommunityMechanics;
    import VectOrz.Mayhem.DonationMechanics.DonationMechanics;
    import VectOrz.Mayhem.DuelMechanics.DuelMechanics;
    import VectOrz.Mayhem.EcashMechanics.EcashMechanics;
    //import VectOrz.Mayhem.EnchantMechanics.EnchantMechanics;
    import VectOrz.Mayhem.FatigueMechanics.FatigueMechanics;
    import VectOrz.Mayhem.GuildMechanics.GuildMechanics;
    import VectOrz.Mayhem.HealthMechanics.HealthMechanics;
    import VectOrz.Mayhem.HearthstoneMechanics.HearthstoneMechanics;
    import VectOrz.Mayhem.Hive.Hive;
    import VectOrz.Mayhem.HiveServer.HiveServer;
    import VectOrz.Mayhem.InstanceMechanics.InstanceMechanics;
    import VectOrz.Mayhem.ItemMechanics.ItemMechanics;
    import VectOrz.Mayhem.KarmaMechanics.KarmaMechanics;
    import VectOrz.Mayhem.LevelMechanics.LevelMechanics;
    import VectOrz.Mayhem.LevelMechanics.commands.CommandSetLevel;
    import VectOrz.Mayhem.LootMechanics.LootMechanics;
    import VectOrz.Mayhem.MerchantMechanics.MerchantMechanics;
    import VectOrz.Mayhem.ModerationMechanics.ModerationMechanics;
    import VectOrz.Mayhem.MoneyMechanics.MoneyMechanics;
    import VectOrz.Mayhem.MonsterMechanics.MonsterMechanics;
    import VectOrz.Mayhem.MountMechanics.MountMechanics;
    import VectOrz.Mayhem.PartyMechanics.PartyMechanics;
    import VectOrz.Mayhem.PermissionMechanics.PermissionMechanics;
    import VectOrz.Mayhem.PetMechanics.PetMechanics;
    import VectOrz.Mayhem.ProfessionMechanics.ProfessionMechanics;
    import VectOrz.Mayhem.RealmMechanics.RealmMechanics;
    import VectOrz.Mayhem.RecordMechanics.RecordMechanics;
    import VectOrz.Mayhem.RepairMechanics.RepairMechanics;
    import VectOrz.Mayhem.RestrictionMechanics.RestrictionMechanics;
    import VectOrz.Mayhem.ScoreboardMechanics.ScoreboardMechanics;
    import VectOrz.Mayhem.ShopMechanics.ShopMechanics;
    import VectOrz.Mayhem.SpawnMechanics.SpawnMechanics;
    import VectOrz.Mayhem.SubscriberMechanics.SubscriberMechanics;
    import VectOrz.Mayhem.TeleportationMechanics.TeleportationMechanics;
    import VectOrz.Mayhem.TradeMechanics.TradeMechanics;
    import VectOrz.Mayhem.TutorialMechanics.TutorialMechanics;
    import VectOrz.Mayhem.WeatherMechanics.WeatherMechanics;
    import VectOrz.Mayhem.config.Config;
    import VectOrz.Mayhem.database.ConnectionPool;
    import VectOrz.Mayhem.enums.CC;
    import VectOrz.Mayhem.holograms.Hologram;
    import me.kw.RiftMechanics.RiftListener;
    import me.vilsol.betanpc.BetaNPC;
    import me.vilsol.itemgenerator.ItemGenerator;
    
    public class Main extends JavaPlugin implements Listener
    {
       
        //  private static //achievementMechanics //achievementMechanics;
        private static BossMechanics bossMechanics;
        private static ChatMechanics chatMechanics;
        private static CommunityMechanics communityMechanics;
        private static DonationMechanics donationMechanics;
        private static DuelMechanics duelMechanics;
        private static EcashMechanics ecashMechanics;
        //private static EnchantMechanics enchantMechanics;
        private static FatigueMechanics fatigueMechanics;
        private static GuildMechanics guildMechanics;
        private static HealthMechanics healthMechanics;
        private static InstanceMechanics instanceMechanics;
        private static ItemMechanics itemMechanics;
        private static KarmaMechanics karmaMechanics;
        private static LootMechanics lootMechanics;
        private static MerchantMechanics merchantMechanics;
        private static ModerationMechanics moderationMechanics;
        private static MoneyMechanics moneyMechanics;
        private static MonsterMechanics monsterMechanics;
        private static MountMechanics mountMechanics;
        private static PartyMechanics partyMechanics;
        private static PermissionMechanics permissionMechanics;
        private static PetMechanics petMechanics;
        private static ProfessionMechanics professionMechanics;
        private static RealmMechanics realmMechanics;
        private static RecordMechanics recordMechanics;
        private static RepairMechanics repairMechanics;
        private static RestrictionMechanics restrictionMechanics;
        private static ShopMechanics shopMechanics;
        private static SpawnMechanics spawnMechanics;
        private static SubscriberMechanics subscriberMechanics;
        private static TeleportationMechanics teleportationMechanics;
        private static TradeMechanics tradeMechanics;
        private static TutorialMechanics tutorialMechanics;
        private static WeatherMechanics weatherMechanics;
        private static HearthstoneMechanics hearthstoneMechanics;
        private static LevelMechanics levelMechanics;
        private static Hive hive;
        private static HiveServer hiveServer;
        private static RiftListener rl;
        private static ConnectionPool cp;
       
        private static BetaNPC betaNPC;
       
        /**
         * Holds the <code>JavaPlugin</code> instance of the DungeonRealms plugin once enabled.
         */
        public static Main plugin;
        public static Logger log;
        public static ItemStack rift_item = new ItemStack(Material.REDSTONE, 5);
        public static List<String> rift_lore = new ArrayList<String>();
        public static String rift_item_name = "§c§lUncultivated Blood";
        public static ItemMeta rift_item_meta = rift_item.getItemMeta();
       
        private static final List<String> devs = new ArrayList<>();
        private static final List<String> masters = new ArrayList<>();
       
        public void onEnable()
        {
            plugin = this;
            log = this.getLogger();
           
            devs.add("Kwright02");
            devs.add("VectOrz");
           
            masters.add("VectOrz");
           
            rift_lore.add("§c§lUse this to summon a rift");
            rift_item_meta.setDisplayName(rift_item_name);
            rift_item_meta.setLore(rift_lore);
            rift_item.setItemMeta(rift_item_meta);
           
            int serverid = Integer.parseInt(getServer().getMotd().split("-")[1].split(" ")[0]);
           
            if (getServer().getMotd().contains("US-99") || getServer().getMotd().contains("US-B1") || (serverid >= 100 && serverid <= 110))
            {
                Config.sql_url = "jdbc:mysql://" + Config.Hive_IP + ":" + Config.SQL_port + "/fh_1537";
                Config.realmPath = "/rdata/realms/";
            }
           
            getServer().getPluginManager().registerEvents(new ScoreboardMechanics(), this);
            getServer().getPluginManager().registerEvents(this, this);
            getServer().getPluginManager().registerEvents(new LevelMechanics(), this);
            getServer().getPluginManager().registerEvents(new LogListener(), this);
           
            getCommand("setlevel").setExecutor(new CommandSetLevel());
            levelMechanics = new LevelMechanics();
            hearthstoneMechanics = new HearthstoneMechanics();
            //achievementMechanics = new //achievementMechanics();
            rl = new RiftListener();
            setCp(new ConnectionPool());
            bossMechanics = new BossMechanics();
            chatMechanics = new ChatMechanics();
            communityMechanics = new CommunityMechanics();
            donationMechanics = new DonationMechanics();
            duelMechanics = new DuelMechanics();
            ecashMechanics = new EcashMechanics();
            //enchantMechanics = new EnchantMechanics();
            fatigueMechanics = new FatigueMechanics();
            guildMechanics = new GuildMechanics();
            healthMechanics = new HealthMechanics();
            instanceMechanics = new InstanceMechanics();
            itemMechanics = new ItemMechanics();
            karmaMechanics = new KarmaMechanics();
            lootMechanics = new LootMechanics();
             moderationMechanics = new ModerationMechanics();
            moneyMechanics = new MoneyMechanics();
            monsterMechanics = new MonsterMechanics();
            mountMechanics = new MountMechanics();
            partyMechanics = new PartyMechanics();
            permissionMechanics = new PermissionMechanics();
            petMechanics = new PetMechanics();
            //  powerupMechanics = new PowerupMechanics();
            professionMechanics = new ProfessionMechanics();
            realmMechanics = new RealmMechanics();
            recordMechanics = new RecordMechanics();
            repairMechanics = new RepairMechanics();
            restrictionMechanics = new RestrictionMechanics();
            shopMechanics = new ShopMechanics();
            spawnMechanics = new SpawnMechanics();
            subscriberMechanics = new SubscriberMechanics();
            teleportationMechanics = new TeleportationMechanics();
            tradeMechanics = new TradeMechanics();
            tutorialMechanics = new TutorialMechanics();
            weatherMechanics = new WeatherMechanics();
            hive = new Hive();
            hiveServer = new HiveServer();
            betaNPC = new BetaNPC();
            // foodVendor = new FoodVendor();
            try
            {
                ConnectionPool.openConnection();
            }
            catch (SQLException e1)
            {
                // TODO Auto-generated catch block
                e1.printStackTrace();
            }
            rl.onEnable();
            hive.onEnable();
            hearthstoneMechanics.onEnable();
            hiveServer.onEnable();
            //achievementMechanics.onEnable();
            bossMechanics.onEnable();
            chatMechanics.onEnable();
            healthMechanics.onEnable();
            communityMechanics.onEnable();
            donationMechanics.onEnable();
            duelMechanics.onEnable();
            ecashMechanics.onEnable();
            //    enchantMechanics.onEnable();
            fatigueMechanics.onEnable();
            guildMechanics.onEnable();
            instanceMechanics.onEnable();
            itemMechanics.onEnable();
            karmaMechanics.onEnable();
            lootMechanics.onEnable();
            merchantMechanics.onEnable();
            moderationMechanics.onEnable();
            moneyMechanics.onEnable();
            monsterMechanics.onEnable();
            mountMechanics.onEnable();
            partyMechanics.onEnable();
            permissionMechanics.onEnable();
            petMechanics.onEnable();
            //    powerupMechanics.onEnable();
            professionMechanics.onEnable();
            realmMechanics.onEnable();
            recordMechanics.onEnable();
            repairMechanics.onEnable();
            restrictionMechanics.onEnable();
            shopMechanics.onEnable();
            spawnMechanics.onEnable();
            subscriberMechanics.onEnable();
            teleportationMechanics.onEnable();
            tradeMechanics.onEnable();
            tutorialMechanics.onEnable();
            weatherMechanics.onEnable();
            betaNPC.onEnable();
            levelMechanics.onEnable();
            //     foodVendor.onEnable();
           
            ItemGenerator.loadModifiers();
           
            new BukkitRunnable()
            {
               
                public void run()
                {
                    try
                    {
                        ConnectionPool.refresh = true;
                    }
                    catch (NoClassDefFoundError e)
                    {
                        System.err.println("Couldn't refresh connection. Class not found!");
                    }
                }
            }.runTaskTimerAsynchronously(Main.plugin, 240 * 20L, 240 * 20L);
           
            new BukkitRunnable()
            {
               
                public void run()
                {
                    for (Hologram h : Hologram.getHolograms())
                    {
                        h.updateToNearbyPlayers();
                    }
                }
            }.runTaskTimer(this, 20L * 5, 20L * 5);
        }
       
        public void onDisable()
        {
            ConnectionPool.refresh = false;
            shopMechanics.onDisable();
            //achievementMechanics.onDisable();
            bossMechanics.onDisable();
            chatMechanics.onDisable();
            communityMechanics.onDisable();
            duelMechanics.onDisable();
            ecashMechanics.onDisable();
            //    enchantMechanics.onDisable();
            fatigueMechanics.onDisable();
            guildMechanics.onDisable();
            healthMechanics.onDisable();
            instanceMechanics.onDisable();
            itemMechanics.onDisable();
            karmaMechanics.onDisable();
            lootMechanics.onDisable();
            merchantMechanics.onDisable();
            moderationMechanics.onDisable();
            moneyMechanics.onDisable();
            monsterMechanics.onDisable();
            mountMechanics.onDisable();
            partyMechanics.onDisable();
            permissionMechanics.onDisable();
            petMechanics.onDisable();
            //   powerupMechanics.onDisable();
            professionMechanics.onDisable();
            realmMechanics.onDisable();
            recordMechanics.onDisable();
            repairMechanics.onDisable();
            restrictionMechanics.onDisable();
           
            rl.onDisable();
            spawnMechanics.onDisable();
            subscriberMechanics.onDisable();
            teleportationMechanics.onDisable();
            tradeMechanics.onDisable();
            tutorialMechanics.onDisable();
            weatherMechanics.onDisable();
            hive.onDisable();
            hiveServer.onDisable();
           
        }
       
        @EventHandler
        public void onPlayerJoinEvent(PlayerJoinEvent e)
        {
            for (Hologram h : Hologram.getHolograms())
            {
                h.sendPacketsToPlayer(e.getPlayer());
            }
        }
       
        @EventHandler
        public void onChangeWorld(PlayerChangedWorldEvent e)
        {
            for (Hologram h : Hologram.getHolograms())
            {
                if (h.getLocation().getWorld() == e.getPlayer().getWorld()) h.sendPacketsToPlayer(e.getPlayer());
            }
        }
       
        /**
         * Debug
         */
        public static void d(Object o)
        {
            d(o, CC.CYAN);
        }
       
        public static void d(Object o, CC color)
        {
            Main.plugin.getLogger().log(Level.INFO, "{0}{1}{2}", new Object[] { color, o, CC.DEFAULT });
        }
       
        public static void dl(Object o)
        {
            String fullClassName = Thread.currentThread().getStackTrace()[2].getClassName();
            String className = fullClassName.substring(fullClassName.lastIndexOf(".") + 1);
            String methodName = Thread.currentThread().getStackTrace()[2].getMethodName();
            int lineNumber = Thread.currentThread().getStackTrace()[2].getLineNumber();
            Main.plugin.getLogger().log(Level.INFO, "{0}{1}.{2}():{3} - {4}{5}{6}", new Object[] { CC.MAGENTA, className, methodName, lineNumber, CC.CYAN, o, CC.DEFAULT });
        }
       
        /**
         * Checks if a player is a developer based on their name.
         * @param s the Minecraft username of the player to check.
         * @return true if the player is a developer, otherwise, false.
         */
        public static boolean isDev(String s)
        {
            return devs.contains(s);
        }
       
        public static boolean isDev(Player p)
        {
            return devs.contains(p.getName());
        }
       
        /**
         * Checks if a player is a game master (GM), based on their name.
         * @param s the Minecraft username of the player to check.
         * @return true if the player is a game master, otherwise, false.
         */
        public static boolean isMaster(String s)
        {
            return masters.contains(s);
        }
       
        public static boolean isMaster(Player p)
        {
            return masters.contains(p.getName());
        }
       
        //  public static //achievementMechanics get//achievementMechanics() {
        //       return //achievementMechanics;
        //   }
       
        //   public static void set//achievementMechanics(//achievementMechanics //achievementMechanics) {
        //     Main.//achievementMechanics = //achievementMechanics;
        //  }
       
        public static BossMechanics getBossMechanics()
        {
            return bossMechanics;
        }
       
        public static void setBossMechanics(BossMechanics bossMechanics)
        {
            Main.bossMechanics = bossMechanics;
        }
       
        public static ChatMechanics getChatMechanics()
        {
            return chatMechanics;
        }
       
        public static void setChatMechanics(ChatMechanics chatMechanics)
        {
            Main.chatMechanics = chatMechanics;
        }
       
        public static CommunityMechanics getCommunityMechanics()
        {
            return communityMechanics;
        }
       
        public static void setCommunityMechanics(CommunityMechanics communityMechanics)
        {
            Main.communityMechanics = communityMechanics;
        }
       
        public static DonationMechanics getDonationMechanics()
        {
            return donationMechanics;
        }
       
        public static void setDonationMechanics(DonationMechanics donationMechanics)
        {
            Main.donationMechanics = donationMechanics;
        }
       
        public static DuelMechanics getDuelMechanics()
        {
            return duelMechanics;
        }
       
        public static void setDuelMechanics(DuelMechanics duelMechanics)
        {
            Main.duelMechanics = duelMechanics;
        }
       
        public static EcashMechanics getEcashMechanics()
        {
            return ecashMechanics;
        }
       
        public static void setEcashMechanics(EcashMechanics ecashMechanics)
        {
            Main.ecashMechanics = ecashMechanics;
        }
       
        /*   
            public static EnchantMechanics getEnchantMechanics()
            {
                return enchantMechanics;
            }
           
            public static void setEnchantMechanics(EnchantMechanics enchantMechanics)
            {
                Main.enchantMechanics = enchantMechanics;
            }
            */
        public static FatigueMechanics getFatigueMechanics()
        {
            return fatigueMechanics;
        }
       
        public static void setFatigueMechanics(FatigueMechanics fatigueMechanics)
        {
            Main.fatigueMechanics = fatigueMechanics;
        }
       
        public static GuildMechanics getGuildMechanics()
        {
            return guildMechanics;
        }
       
        public static void setGuildMechanics(GuildMechanics guildMechanics)
        {
            Main.guildMechanics = guildMechanics;
        }
       
        public static HealthMechanics getHealthMechanics()
        {
            return healthMechanics;
        }
       
        public static void setHealthMechanics(HealthMechanics healthMechanics)
        {
            Main.healthMechanics = healthMechanics;
        }
       
        public static InstanceMechanics getInstanceMechanics()
        {
            return instanceMechanics;
        }
       
        public static void setInstanceMechanics(InstanceMechanics instanceMechanics)
        {
            Main.instanceMechanics = instanceMechanics;
        }
       
        public static ItemMechanics getItemMechanics()
        {
            return itemMechanics;
        }
       
        public static void setItemMechanics(ItemMechanics itemMechanics)
        {
            Main.itemMechanics = itemMechanics;
        }
       
        public static KarmaMechanics getKarmaMechanics()
        {
            return karmaMechanics;
        }
       
        public static void setKarmaMechanics(KarmaMechanics karmaMechanics)
        {
            Main.karmaMechanics = karmaMechanics;
        }
       
        public static LootMechanics getLootMechanics()
        {
            return lootMechanics;
        }
       
        public static void setLootMechanics(LootMechanics lootMechanics)
        {
            Main.lootMechanics = lootMechanics;
        }
       
        public static MerchantMechanics getMerchantMechanics()
        {
            return merchantMechanics;
        }
       
        public static void setMerchantMechanics(MerchantMechanics merchantMechanics)
        {
            Main.merchantMechanics = merchantMechanics;
        }
       
        public static ModerationMechanics getModerationMechanics()
        {
            return moderationMechanics;
        }
       
        public static void setModerationMechanics(ModerationMechanics moderationMechanics)
        {
            Main.moderationMechanics = moderationMechanics;
        }
       
        public static MoneyMechanics getMoneyMechanics()
        {
            return moneyMechanics;
        }
       
        public static void setMoneyMechanics(MoneyMechanics moneyMechanics)
        {
            Main.moneyMechanics = moneyMechanics;
        }
       
        public static MonsterMechanics getMonsterMechanics()
        {
            return monsterMechanics;
        }
       
        public static void setMonsterMechanics(MonsterMechanics monsterMechanics)
        {
            Main.monsterMechanics = monsterMechanics;
        }
       
        public static MountMechanics getMountMechanics()
        {
            return mountMechanics;
        }
       
        public static void setMountMechanics(MountMechanics mountMechanics)
        {
            Main.mountMechanics = mountMechanics;
        }
       
        public static PartyMechanics getPartyMechanics()
        {
            return partyMechanics;
        }
       
        public static void setPartyMechanics(PartyMechanics partyMechanics)
        {
            Main.partyMechanics = partyMechanics;
        }
       
        public static PermissionMechanics getPermissionMechanics()
        {
            return permissionMechanics;
        }
       
        public static void setPermissionMechanics(PermissionMechanics permissionMechanics)
        {
            Main.permissionMechanics = permissionMechanics;
        }
       
        public static PetMechanics getPetMechanics()
        {
            return petMechanics;
        }
       
        public static void setPetMechanics(PetMechanics petMechanics)
        {
            Main.petMechanics = petMechanics;
        }
       
        public static ProfessionMechanics getProfessionMechanics()
        {
            return professionMechanics;
        }
       
        public static void setProfessionMechanics(ProfessionMechanics professionMechanics)
        {
            Main.professionMechanics = professionMechanics;
        }
       
        public static RealmMechanics getRealmMechanics()
        {
            return realmMechanics;
        }
       
        public static void setRealmMechanics(RealmMechanics realmMechanics)
        {
            Main.realmMechanics = realmMechanics;
        }
       
        public static RecordMechanics getRecordMechanics()
        {
            return recordMechanics;
        }
       
        public static void setRecordMechanics(RecordMechanics recordMechanics)
        {
            Main.recordMechanics = recordMechanics;
        }
       
        public static RepairMechanics getRepairMechanics()
        {
            return repairMechanics;
        }
       
        public static void setRepairMechanics(RepairMechanics repairMechanics)
        {
            Main.repairMechanics = repairMechanics;
        }
       
        public static RestrictionMechanics getRestrictionMechanics()
        {
            return restrictionMechanics;
        }
       
        public static void setRestrictionMechanics(RestrictionMechanics restrictionMechanics)
        {
            Main.restrictionMechanics = restrictionMechanics;
        }
       
        public static ShopMechanics getShopMechanics()
        {
            return shopMechanics;
        }
       
        public static void setShopMechanics(ShopMechanics shopMechanics)
        {
            Main.shopMechanics = shopMechanics;
        }
       
        public static SpawnMechanics getSpawnMechanics()
        {
            return spawnMechanics;
        }
       
        public static void setSpawnMechanics(SpawnMechanics spawnMechanics)
        {
            Main.spawnMechanics = spawnMechanics;
        }
       
        public static SubscriberMechanics getSubscriberMechanics()
        {
            return subscriberMechanics;
        }
       
        public static void setSubscriberMechanics(SubscriberMechanics subscriberMechanics)
        {
            Main.subscriberMechanics = subscriberMechanics;
        }
       
        public static TeleportationMechanics getTeleportationMechanics()
        {
            return teleportationMechanics;
        }
       
        public static void setTeleportationMechanics(TeleportationMechanics teleportationMechanics)
        {
            Main.teleportationMechanics = teleportationMechanics;
        }
       
        public static TradeMechanics getTradeMechanics()
        {
            return tradeMechanics;
        }
       
        public static void setTradeMechanics(TradeMechanics tradeMechanics)
        {
            Main.tradeMechanics = tradeMechanics;
        }
       
        public static TutorialMechanics getTutorialMechanics()
        {
            return tutorialMechanics;
        }
       
        public static void setTutorialMechanics(TutorialMechanics tutorialMechanics)
        {
            Main.tutorialMechanics = tutorialMechanics;
        }
       
        public static WeatherMechanics getWeatherMechanics()
        {
            return weatherMechanics;
        }
       
        public static void setWeatherMechanics(WeatherMechanics weatherMechanics)
        {
            Main.weatherMechanics = weatherMechanics;
        }
       
        public static HearthstoneMechanics getHearthstoneMechanics()
        {
            return hearthstoneMechanics;
        }
       
        public static void setHearthstoneMechanics(HearthstoneMechanics hearthstoneMechanics)
        {
            Main.hearthstoneMechanics = hearthstoneMechanics;
        }
       
        public static LevelMechanics getLevelMechanics()
        {
            return levelMechanics;
        }
       
        public static void setLevelMechanics(LevelMechanics levelMechanics)
        {
            Main.levelMechanics = levelMechanics;
        }
       
        public static Hive getHive()
        {
            return hive;
        }
       
        public static void setHive(Hive hive)
        {
            Main.hive = hive;
        }
       
        public static HiveServer getHiveServer()
        {
            return hiveServer;
        }
       
        public static void setHiveServer(HiveServer hiveServer)
        {
            Main.hiveServer = hiveServer;
        }
       
        public static BetaNPC getBetaNPC()
        {
            return betaNPC;
        }
       
        public static void setBetaNPC(BetaNPC betaNPC)
        {
            Main.betaNPC = betaNPC;
        }
       
        public static Main getPlugin()
        {
            return plugin;
        }
       
        public static void setPlugin(Main plugin)
        {
            Main.plugin = plugin;
        }
       
        public static Logger getLog()
        {
            return log;
        }
       
        public static void setLog(Logger log)
        {
            Main.log = log;
        }
       
        public static List<String> getDevs()
        {
            return devs;
        }
       
        public static List<String> getMasters()
        {
            return masters;
        }
       
        public static ConnectionPool getCp()
        {
            return cp;
        }
       
        public static void setCp(ConnectionPool cp)
        {
            Main.cp = cp;
        }
       
    }
     
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