So I have WorldGuard on my server which is spigot 1.8.7, and im using the latest version of WorldGuard. Whenever I choose a large area to claim, I'll use two blocks far away from the build and select both, then use //expand vert. Then I'll use /region define Spawn. It seems to work for most of it but theres always some part of the build that's never protected. Can anyone help?