Is there some kind of way to simulate the effects of a relog?

Discussion in 'Plugin Development' started by Kaelinator, Jul 16, 2016.

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    Kaelinator

    Hi everyone,
    I've been working on a /d plugin where you are disguised as a random player. I am not able to use iTag or TagAPI. So far, in order to see a change in the player's name, the other players much re-login. Is there some kind of packet that I can use to simulate this without making the player actually disconnect?

    Thanks!
     
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    I Al Istannen

    mine-care likes this.
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    mine-care

    I Al Istannen likes this.
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    Kaelinator

    I already tried all this, but I've figured out a way to get passed having to do all that!
     
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    mine-care

    @Kaelinator
    Could we know that for future reference? Also if this thread is solved please mark it as "Solved" ;)
     
    I Al Istannen likes this.
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