Is there a way to block creeper explosions but not tnt explosions?

Discussion in 'Bukkit Discussion' started by Typical_Name, Jun 12, 2012.

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  1. Offline

    Typical_Name

    Some players suggested to me that we should block creeper explosions, since they continually damage the terrain around populated areas.

    However, I want creepers to still be able to damage players, and I want tnt to function normally.


    Is this possible, or is it impossible to separate creeper explosions from tnt explosions?
     
  2. Offline

    erdrickk

    Yes. WorldGuard can do this. I use it and it's amazingly customizable.

    Also - I use Towny and it has a land regeneration feature. When a creeper blows a hole in the world the hole slowly regenerates over a set amount of time, it's really cool.
     
  3. Offline

    Typical_Name

    Yeah, I didn't realize before that worldguard could separate the two like I was asking XD. Thanks.

    Towny's explosion repair feature wouldn't have worked because it also repairs tnt damage, from what I recall. No point in using tnt if everything just repairs itself.
     
  4. Offline

    Kahamri

    You can use creepercontrol as well. there's no properties or anything to change. Just stops creeper's from blowing up blocks, users however still die.
     
  5. WorldGuard, Nuff Said
     
  6. Offline

    Stuie

    Creepercontrol is simple and lightweight. My players love it!
     
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