As the title says, I'm looking for a way to unload chunks on a map as if it was never explored. At some point on my server, a faction had to move far enough away from a player so they could stop being raided. Later we found out he was hacking and now we want to unload the chunks they loaded to get to their base. As an example, our spawn is at 365 x, 216 z. The faction base eventually went as far as -18k x and around 6k z. Had I known about how much memory chunks take up, I'd have stopped them much sooner. Any tips you can give me for removing chunks, even if it doesn't involve a plugin, would be greatly appreciated. Cheers.