Is it possible to stop a sound?

Discussion in 'Plugin Development' started by Freelix2000, Nov 28, 2014.

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    Freelix2000

    I would like to state first that I know that playing sounds is client-side.
    I was just wondering though if it is possible to stop a sound somehow by maybe sending another sound or some kind of packet or something like that. I have found a sort of long sound that I would like to use for a healing sound in a game I made, but I want to stop it if the player is damaged while healing. I know that one method could be to start the sound at one location and teleport the player away, but that isn't going to work for this situation.
     
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    moe097

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    Gamecube762

    No, you can't stop a sound that the client is playing. I've tried...
     
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