[INACTIVE][WGEN/MECH] StyxSpace v1.1 [TheOne] - Go to space! BananaSpace coming soon. [1060]

Discussion in 'Inactive/Unsupported Plugins' started by Styx Reborn, Jun 13, 2011.

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  1. Offline

    Styx Reborn

    StyxSpace - Version 1.1 [TheOne]
    [​IMG]
    [​IMG]
    What is StyxSpace, what can it be used for?
    StyxSpace is a plugin that allows generation of worlds that are "space", empty. Say you want to make a space station and some planets, you can do so with StyxSpace. We offer you space to build in, you make space really look like space. Freebuild servers (like Styx Reborn!) can use StyxSpace to give their players a world they can freely wander around and build amazing space
    related builds. Survival servers can use StyxSpace to give players a new world to explore.

    StyxSpace is very lightweight. It only offers a single command for everything. You can use other plugins like Inception to offer players a brand new way to
    go to space. For extra realism we have added spacehelmets & spacesuits to the plugin - without a
    helmet/suit you won't be able to survive in space for long! StyxSpace has a great amount of
    configuration to make your space worlds feel exactly how you want them. You might be wondering what the space StyxSpace creates looks like.. Below are some screenshots with planets, asteroids and all that good stuff StyxSpace has to offer!
    Screenshots of StyxSpace (open)

    [​IMG]
    [​IMG]
    [​IMG]
    As you can see from the last screenshot, StyxSpace now has Pail (a Bukkit GUI) support. From there you can change StyxSpace settings and save them. This feature is still a work in progress but should be finished soon!

    StyxSpace also has Spout-support. If you have Spout installed, and your players use Spoutcraft, you can now remove clouds from spaceworlds! This is toggleable in the configuration file though, so don't worry.
    Download StyxSpace v1.1 [TheOne]
    Download dev builds or older versions
    [​IMG]
    Before asking questions, please read the wiki here!
    (includes installation instructions!)

    Full permission node and command list (open)

    Commands
    Code:yaml
    1.  
    2. commands:
    3. space:
    4. description: Go to space, back to earth etc.
    5. usage: |
    6. /<command> <enter> [spaceworld] - Go to a space world
    7. /<command> <back> - Go back where you were
    8. /<command> <help>
    9.  

    Permission groups
    • styxspace.* - Access to all StyxSpace commands
    • styxspace.teleport.* - Access to all teleportation commands (/space enter, /space back etc)
    • styxspace.portal.* - Access to portal creation, usage and removal
    Single permissions
    • styxspace.portal.use
    • styxspace.portal.create
    • styxspace.portal.remove
    • styxspace.teleport.enter
    • styxspace.teleport.exit

    How to report bugs!
    Please use this form when reporting bugs:
    Code:
    [b]StyxSpace Version:[/b]
    [b]CraftBukkit Version:[/b]
    [b]Description of bug:[/b]
    [b]How to reproduce:[/b]
    [b]Errors in log about StyxSpace? If yes, paste it here:[/b]
    
    IF YOU USE SOME OTHER _CLEAR_ WAY TO REPORT A BUG, IT IS FINE. IF YOU ONLY SAY: I DIED AND ERROR, IT WILL BE IGNORED.

    Changelog
    Version 1.1 [TheOne] The biggest update ever.:
    -Added support for multiple space worlds
    -Added glowstone generation, configurable spawning chance
    -Added "asteroid" generation, configurable spawning chance
    -Added nethermode, makes space have nether environment (it's a lot of fun!)
    -Added a tiny little Spout feature, no clouds. Requires Spout & Spoutcraft (client mod)
    -Added Pail (Bukkit GUI) support.
    -Added permission nodes to plugin.yml
    -Added SpaceWorldHandler and SpaceConfigHandler (API)

    -Changed config.yml a lot. Please make a new config when updating from older versions to 1.1.
    -Planet generation configuration is in its own file now, global
    -Helmet block id, armortype, and givehelmet/suit are now global
    -Changed some commands because of multiple space world support
    -Changed some permission nodes, added permission groups (SuperPerms)
    -Changed the API around a bit for multiple space worlds (API)
    -Cleaned the code up a cheeseload

    -Removed some old code that is no longer used
    -Removed /space reload as it didn't work like it should
    -Removed teleporting others to space as it was a hacky command
    -Removed a command no one has yet found, added sometime in 0.4
    -Removed SpaceHandler (API)
    -Removed some old methods because of code changes (API)

    Version 1.0 [Graduation]:
    -Added /space help & reload (permission nodes under download link)
    -Possibly patched some problems with area detection
    -Started new plugin, 'StyxFlight'
    -Expanded & modified the API, more info
    -Prepared coming API changes (SpacePlayer)
    -Made plugin "open source", more info

    - PULL REQUESTS ARE WELCOME!

    Older versions of StyxSpace (open)

    Version 0.9_5 [Netherrack]:
    -Readded spawn block generation on teleport to space removed in 0.5
    Version 0.9_4 [Netherrack]:
    -Fixed errors if a player dies while suffocating in space
    Version 0.9_3 [Netherrack]:
    -Changed the way helmets are handled
    Version 0.9_2 [Netherrack]:
    -Implemented Bukkit's permission system
    -Added hasPermission(String permission, Player player) to API (SpacePlayer)
    Version 0.9_1 [Netherrack]:
    -Fixed only ops or players with permission being able to break a sign
    Version 0.9 [Netherrack]:
    -Added portals, more information here
    -Added spacesuits (just as configurable as helmets)
    -Added /space playername to teleport other players to space, permission node:

    StyxSpace.teleport.enterothers
    -Implemented a few missing API methods
    -Fixed errors when changing world while suffocating
    -Fixed some problems with message order (permissions)
    -Removed unused configuration for messages
    -Changed colors of other messages to red/green

    Version 0.8_1 [Adventor]:
    -Fixed helmet given regardless of configuration settings
    Version 0.8 [Adventor]:
    NOTE: Please delete your configuration file for a new one to be generated!
    -Rewrote most of the code for optimization
    -Organized configuration file
    -Pumpkinhelmet replaced with blockid
    -Fixed endless loop of errors when a player quits while in 'drowning' mode
    -Implemented most of the API, more information here



    Version 0.7_4-9:
    -Implemented API (for usage)
    -Fixed /space back working regardless of the permission node
    Version 0.7_3-9:
    -Added API, for more information, click here
    Version 0.7_2 (URGENT):
    -Fixed fix of errors with /space
    Version 0.7:
    -Added new config setting, helmetrequired: true/false: defaults to false
    -Givehelmet now defaults to false
    -Gave the death a drowning effect
    -Cleaned up code

    Version 0.6:
    -Made messages configurable
    -Fixed dying after dying for having no helmet

    Version 0.5:
    -Added planet generation, extremely configurable, defaults to on
    -Added /space back, permission node: styxspace.teleport.exit
    -Cleaned up the code
    -No more forced spawnblock, generated only once
    -No bugfixes, sorry

    Version 0.4_2:
    -Fixed errors with breathable areas
    Version 0.4_1:
    -Fixed internal server errors when leaving space
    -Grammar
    Version 0.4:
    -Brought back settings for hostile and neutral mobs
    -Breathable areas, don't use glass helmets anymore!
    -Fixed material duplication bug
    -Fixed configuration file resetting to default on reload
    -Removed BukkitContrib requirement
    -Made helmet checks more efficient
    -Prepared for 0.4_1 later this week
    -New permission node for /space: styxspace.teleport.enter, preparing for new commands

    Version 0.3_2:
    -Fixed BukkitContrib loading after StyxSpace
    -Fixed grammar errors
    Version 0.3_1:
    -Made chunk generator lightweight
    Version 0.3:
    -Pumpkins as spacehelmets
    -Configurable autogive of spacehelmets
    -Fixed players running out of "air" to breathe when clicking a spot in their inventory (without
    actually removing the helmet)
    -Attempted fix of BukkitContrib problems
    -Any teleport to space will be recognized and will show welcome messages etc.

    Version 0.2
    -Configurable weather (true/false)
    -Configurable mobs (true/false)
    -Configurable night only (true/false)
    -Configurable world name
    -Configurable space helmets (true/false)
    -Space helmets, if you take it off your head you will die
    -Configuration
    -Fixed void kicking for flying

    Version 0.1_3:
    -Only pigs spawn in space
    -No rain/thunder/snow in space
    Version 0.1_2:
    -/space now defaults to OP if Permissions is not installed
    Version 0.1_1:
    -Spawngriefprotection will replace the following: sign, ladder, water, lava with stone
    -Disabled /space when the player is in space (configurable in v0.2)
    Version 0.1:
    -Initial release of StyxSpace
     
  2. Offline

    Sidriel

    I have encountered a problem with the sign portals, using both BukkitPermissions and Permissions 3.1.6, when I use the portal to the Space world it teleports perfectly, however coming portaling back instantly disconnects me from the server and returns these errors.

    Permissions 3.1.6
    Code:
    ([world] 19.0, 78.0, -254.0)
    2011-07-30 14:36:07 [WARNING] Failed to handle packet: java.lang.NullPointerException
    java.lang.NullPointerException
        at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:197)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:294)
        at net.minecraft.server.Packet10Flying.a(SourceFile:126)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
    PermissionBukkit
    Code:
    14:20:50 [WARNING] Failed to handle packet: java.lang.NullPointerException
    java.lang.NullPointerException
        at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:197)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:294)
        at net.minecraft.server.Packet10Flying.a(SourceFile:126)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-30 14:20:50 [SEVERE] Could not pass event PLAYER_QUIT to PermissionsBukkit
    
    Any ideas as to why this is happening?

    EDIT: Just to clarify, not using both the permission plugins at the same time, two different servers, one has PermissionsBukkit, the other has Permissions 3.1.6
     
  3. Offline

    Styx Reborn

    Because the errors don't have a single word about StyxSpace, no.
     
  4. Offline

    Sidriel

    It doesn't have a single word about any of my plugins which is why I have no idea what is causing it. The fact that it is happening with two different permission plugins points the problem more towards the portal system then the permission systems however.
     
  5. Offline

    Captain Kirk

    My users cant get back out of space.... I dont use permissions.
     
  6. Offline

    number1_Master

    HUGE ISSUE
    i logged off in space and now when i log in this error appears and the console says
    DISCONNECTED BY SERVER
    Internal Error
    this is the error
    06:11:37 [SEVERE] java.lang.NullPointerException
    06:11:37 [SEVERE] at sun.misc.FloatingDecimal.readJavaFormatString(FloatingDecimal.java:989)
    06:11:37 [SEVERE] at java.lang.Double.parseDouble(Double.java:510)
    06:11:37 [SEVERE] at com.carbunkulous.firstSpawn.FirstSpawnWorld.<init>(FirstSpawnWorld.java:52)
    06:11:37 [SEVERE] at com.carbunkulous.firstSpawn.FirstJoinPlayerListener.onPlayerJoin(FirstJoinPlayerListener.java:24)
    06:11:37 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:244)
    06:11:37 [SEVERE] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    06:11:37 [SEVERE] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    06:11:37 [SEVERE] at net.minecraft.server.ServerConfigurationManager.c(ServerConfigurationManager.java:124)
    06:11:37 [SEVERE] at net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:97)
    06:11:37 [SEVERE] at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:33)
    06:11:37 [SEVERE] at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
    06:11:37 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    06:11:37 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    06:11:37 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    06:11:37 [INFO] [FirstSpawn] I had issues reading the firstspawnloc-space.txt file! (Common on first run)
    06:11:37 [SEVERE] java.lang.ClassNotFoundException: me.iffa.StyxSpace.planets.Planetoid
    06:11:37 [SEVERE] at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    06:11:37 [SEVERE] at java.security.AccessController.doPrivileged(Native Method)
    06:11:37 [SEVERE] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    06:11:37 [SEVERE] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
    06:11:37 [SEVERE] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
    06:11:37 [SEVERE] at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    06:11:37 [SEVERE] at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    06:11:37 [SEVERE] at java.lang.Class.forName0(Native Method)
    06:11:37 [SEVERE] at java.lang.Class.forName(Class.java:247)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.resolveClass(ObjectInputStream.java:603)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readNonProxyDesc(ObjectInputStream.java:1574)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readClassDesc(ObjectInputStream.java:1495)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readOrdinaryObject(ObjectInputStream.java:1731)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readObject0(ObjectInputStream.java:1328)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readObject(ObjectInputStream.java:350)
    06:11:37 [SEVERE] at java.util.ArrayList.readObject(ArrayList.java:593)
    06:11:37 [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    06:11:37 [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    06:11:37 [SEVERE] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    06:11:37 [SEVERE] at java.lang.reflect.Method.invoke(Method.java:597)
    06:11:37 [SEVERE] at java.i:confused:bjectStreamClass.invokeReadObject(ObjectStreamClass.java:974)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readSerialData(ObjectInputStream.java:1848)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readOrdinaryObject(ObjectInputStream.java:1752)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readObject0(ObjectInputStream.java:1328)
    06:11:37 [SEVERE] at java.i:confused:bjectInputStream.readObject(ObjectInputStream.java:350)
    06:11:37 [SEVERE] at me.iffa.styxspace.planets.PlanetsChunkGenerator.generate(PlanetsChunkGenerator.java:151)
    06:11:37 [SEVERE] at org.bukkit.craftbukkit.generator.CustomChunkGenerator.getOrCreateChunk(CustomChunkGenerator.java:31)
    06:11:37 [SEVERE] at net.minecraft.server.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:70)
    06:11:37 [SEVERE] at net.minecraft.server.PlayerInstance.<init>(PlayerInstance.java:31)
    06:11:37 [SEVERE] at net.minecraft.server.PlayerManager.a(PlayerManager.java:45)
    06:11:37 [SEVERE] at net.minecraft.server.PlayerManager.addPlayer(PlayerManager.java:84)
    06:11:37 [SEVERE] at net.minecraft.server.ServerConfigurationManager.c(ServerConfigurationManager.java:134)
    06:11:37 [SEVERE] at net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:97)
    06:11:37 [SEVERE] at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:33)
    06:11:37 [SEVERE] at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
    06:11:37 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    06:11:37 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    06:11:37 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    06:11:37 [INFO] Disconnecting number1_Master [/127.0.0.1:55809]: Internal server error
    06:11:37 [WARNING] Failed to handle packet: java.lang.NullPointerException
    java.lang.NullPointerException
    at me.iffa.styxspace.planets.PlanetsChunkGenerator.generate(PlanetsChunkGenerator.java:193)
    at org.bukkit.craftbukkit.generator.CustomChunkGenerator.getOrCreateChunk(CustomChunkGenerator.java:31)
    at net.minecraft.server.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:70)
    at net.minecraft.server.PlayerInstance.<init>(PlayerInstance.java:31)
    at net.minecraft.server.PlayerManager.a(PlayerManager.java:45)
    at net.minecraft.server.PlayerManager.addPlayer(PlayerManager.java:84)
    at net.minecraft.server.ServerConfigurationManager.c(ServerConfigurationManager.java:134)
    at net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:97)
    at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:33)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    Edit: Now i logged on but in a random place in the world. I reinstalled the plugin and deleted the folder (the one with the plugin config stuff)
     
  7. Offline

    ArtBot

    Umm....

     
  8. Offline

    Styx Reborn

    And what version are you using? I don't have that shitload of error
     
  9. Offline

    Pixiio

    If i type: /space back

    i see the commands of the space like /space back etc
     
  10. Offline

    steveyg101

    Hi styx,

    great plugin :D

    i am having a problem that i cant seem to fix. no1 on my server can destroy signs as it says'you are not allowed to destroy portals' this isnt just the normal players on my server it is me and my other admins aswell who have all permissions.

    i hope you can help

    steveyg101
     
  11. Offline

    Styx Reborn

    I fixed this problem a long time ago...?

    To everyone else: v1.1 is coming slowly...
     
  12. Offline

    ArtBot

    If you mean server version I'm on 1000. If you mean your plugin version I downloaded it as soon as the error appeared so I should be on the latest one.
     
  13. Offline

    bobcatfish9

    is there a way to load space w/o any planets?

    edit: ok all you have todo is change the worldname in the space config file and it'll work.
     
  14. Offline

    Jackzilla88

    Sorry if this has been answered, but if you are in an enclosed space, do you need a spacesuit? For example, a movecraft ship?
     
  15. Offline

    danecman

    For some reason my space world ends and has the normal minecraft world after acouple planets, Is this normal or is there something wrong? And if it is normal how do I increase space?
     
  16. Offline

    Poe

    new pics / video wulf make it look better cuz im not sure if i want to try it out
     
  17. Offline

    omolen

    Problably a lot of people had this thought, but i was wondering if it would be possible to have another gravity system I mean something between underwater and normal or that without walking on ironblocks with magnetic boots you just fly away , when that's not possible maybe just a longer jump or something.
    I'm just sharing random thoughts and keep up the good work,
    omolen
     
  18. Offline

    Skyve

    This will either be glitchy (it will be simply throwing you upwards with server scripts) or require a client mod to change how gravity works.
     
  19. Offline

    Styx Reborn

    I've just finished the painful process of making all of StyxSpace support multiple space worlds. I also changed the location of planet configuration to its own YAML-file simply because there is a shitload of stuff you can change with that. I don't know when I'm releasing v1.1, but I promise it will come before the 10th. :)

    Also, default space world name will be changed. And lots of other changes.

    EDIT: Some default "new" configuration files for you:
    Planet generation, planets.yml - http://pastie.org/2324894
    Main configuration, config.yml - http://pastie.org/2324895
    Portal data file stays the same ;)
     
  20. Offline

    omolen

    Maybe an expansion to a client-side mod wouldn't be a bad step, I mean there are a lot of incredibly good modders at minecraftforum.net and a guy named krnlyng got modloader mp working on bukkit and now ports normal multiplayer mods to bukkit, I understand that for big servers client-side mods are not optimal but for small and friend servers (where there are a lot of) it would be awesome.
    I myself hardly know anything about modding and java, but I do know that if there would be special gravity in space it would be one of the best things ever happened to Minecraft
     
  21. Offline

    V10lator

    I think a gravity mod would be an awesome thing, too. But I think it's not implementable cause of a little thing: It wouldn't be a small thing adding a minor feature which nobody would care about so that you can make it optional, It would be a almost essential thing of this plugin. So this plugin would switch to a server+client plugin pack fast and cause of that it would loose popularity...
    What I want to say: If I were the dev of this I wouldn't implement it...
     
  22. Offline

    Woolcity

    (I'm very excited for that. can't wait. can I try it out on your server first plz? O=)
     
  23. Offline

    Styx Reborn

    Once there is something to show
     
  24. Offline

    Woolcity

    I thought you were working on gravity though. ;) A secret project?
     
  25. Offline

    Styx Reborn

    Only flyi g
     
  26. Offline

    Woolcity

    aw balls. >___> you know I wouldn't mind downloading contrib for this. just saying. of course I have no idea how you would change default gravity in the client version anyways. but oh well. keep up the good work.
     
  27. Offline

    Styx Reborn

    I didn't even notice this post. Thank god I started going through these last few pages for any bugs I haven't yet fixed.
    About your edit: its supposed to scare the thieves away :b, not really that important if youre a real dev.
    1: Don't feel like jumping in the thread, but @SiKL0N3 can jump in here if he feels like it.
    2: It's stable (but not that useful yet)
    3: Block flying in a certain place, e.g the "breathable areas" of StyxSpace.
    4: They aren't stars, hell, they're supposed to be asteroids, but they seem to glow. :p
    5: Final.... who knows.

    @Everyone:
    Okay, I'm supposed to keep this inside my Notepad - but how can this list hurt anybody?
    Version 1.1 [TheOne]:
    -Added support for multiple space worlds
    -Added glowstone generation, configurable spawning chance
    -Added permission nodes to plugin.yml

    -Planet generation configuration is in its own file now, global
    -Helmet block id's and armortypes are now global
    -Changed some commands because of multiple space world support
    -Changed some permission nodes, added permission groups (SuperPerms)

    -Removed some old code that is no longer used
    -Removed /space reload as it didn't work like it should
    -Removed teleporting others to space as it was a hacky command
    -Removed a command no one has yet found, added sometime in 0.4
    ------------------
    While you still have the command, why don't you try '/spacev iffa' :D As for the update date&time, sometime before 10th, still. Today, tomorrow, someday. There will be a new dev build soon though.
     
  28. Offline

    V10lator

    Thanks for answering. :)
    See 1. as a replace for 4.: Asteroids which dont call "Hey, come to me, I have resources", they call: "Go away, I'm burning your face away". :D But i will see if I can have a talk to SiKL0N3. :)
    2. Tried it, found it very unstable... But I can wait.
    3. Ah, ok, so everything can fly (entitys, too?).
     
  29. Offline

    Styx Reborn

    3: Only players.

    Okay, I've updated https://github.com/iffa/StyxSpace/blob/master/target/StyxSpace-1.0.jar so now it "successfully" is the latest dev build of 1.1. Multiple space worlds... lots of changes. Please look at plugin.yml for help if you need any. Oh, and backup your styxspace stuff if youäre going to use this. I warn you: I've forced a world called world_space.

    EDIT: Here is a newer changelog, still working on the configuration stuff because of the changes...
    Version 1.1 [TheOne]:
    -Added support for multiple space worlds
    -Added glowstone generation, configurable spawning chance
    -Added permission nodes to plugin.yml
    -Added SpaceWorldHandler and SpaceConfigHandler (API)

    -Changed config.yml a lot. Please make a new config when updating from older versions to 1.1.
    -Planet generation configuration is in its own file now, global
    -Helmet block id's and armortypes are now global
    -Changed some commands because of multiple space world support
    -Changed some permission nodes, added permission groups (SuperPerms)
    -Changed the API around a bit for multiple space worlds (API)
    -Cleaned the code up a cheeseload

    -Removed some old code that is no longer used
    -Removed /space reload as it didn't work like it should
    -Removed teleporting others to space as it was a hacky command
    -Removed a command no one has yet found, added sometime in 0.4
    -Removed SpaceHandler (API)
    -Removed some old methods because of code changes (API)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  30. Offline

    HuntMASTER15

    For some reason when I do "/space" "[StyxSpace] You don't have permissions to go to space!" and when I try to use a sign "[StyxSpace] You don't have permission to use this portal!" yet I don't even have the permissions plugin. -_- I want to use this :(
     
  31. Offline

    Styx Reborn

    Are you op?
     
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