[INACTIVE][WGEN/MECH] StyxSpace v1.1 [TheOne] - Go to space! BananaSpace coming soon. [1060]

Discussion in 'Inactive/Unsupported Plugins' started by Styx Reborn, Jun 13, 2011.

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  1. Offline

    Styx Reborn

    StyxSpace - Version 1.1 [TheOne]
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    [​IMG]
    What is StyxSpace, what can it be used for?
    StyxSpace is a plugin that allows generation of worlds that are "space", empty. Say you want to make a space station and some planets, you can do so with StyxSpace. We offer you space to build in, you make space really look like space. Freebuild servers (like Styx Reborn!) can use StyxSpace to give their players a world they can freely wander around and build amazing space
    related builds. Survival servers can use StyxSpace to give players a new world to explore.

    StyxSpace is very lightweight. It only offers a single command for everything. You can use other plugins like Inception to offer players a brand new way to
    go to space. For extra realism we have added spacehelmets & spacesuits to the plugin - without a
    helmet/suit you won't be able to survive in space for long! StyxSpace has a great amount of
    configuration to make your space worlds feel exactly how you want them. You might be wondering what the space StyxSpace creates looks like.. Below are some screenshots with planets, asteroids and all that good stuff StyxSpace has to offer!
    Screenshots of StyxSpace (open)

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    As you can see from the last screenshot, StyxSpace now has Pail (a Bukkit GUI) support. From there you can change StyxSpace settings and save them. This feature is still a work in progress but should be finished soon!

    StyxSpace also has Spout-support. If you have Spout installed, and your players use Spoutcraft, you can now remove clouds from spaceworlds! This is toggleable in the configuration file though, so don't worry.
    Download StyxSpace v1.1 [TheOne]
    Download dev builds or older versions
    [​IMG]
    Before asking questions, please read the wiki here!
    (includes installation instructions!)

    Full permission node and command list (open)

    Commands
    Code:yaml
    1.  
    2. commands:
    3. space:
    4. description: Go to space, back to earth etc.
    5. usage: |
    6. /<command> <enter> [spaceworld] - Go to a space world
    7. /<command> <back> - Go back where you were
    8. /<command> <help>
    9.  

    Permission groups
    • styxspace.* - Access to all StyxSpace commands
    • styxspace.teleport.* - Access to all teleportation commands (/space enter, /space back etc)
    • styxspace.portal.* - Access to portal creation, usage and removal
    Single permissions
    • styxspace.portal.use
    • styxspace.portal.create
    • styxspace.portal.remove
    • styxspace.teleport.enter
    • styxspace.teleport.exit

    How to report bugs!
    Please use this form when reporting bugs:
    Code:
    [b]StyxSpace Version:[/b]
    [b]CraftBukkit Version:[/b]
    [b]Description of bug:[/b]
    [b]How to reproduce:[/b]
    [b]Errors in log about StyxSpace? If yes, paste it here:[/b]
    
    IF YOU USE SOME OTHER _CLEAR_ WAY TO REPORT A BUG, IT IS FINE. IF YOU ONLY SAY: I DIED AND ERROR, IT WILL BE IGNORED.

    Changelog
    Version 1.1 [TheOne] The biggest update ever.:
    -Added support for multiple space worlds
    -Added glowstone generation, configurable spawning chance
    -Added "asteroid" generation, configurable spawning chance
    -Added nethermode, makes space have nether environment (it's a lot of fun!)
    -Added a tiny little Spout feature, no clouds. Requires Spout & Spoutcraft (client mod)
    -Added Pail (Bukkit GUI) support.
    -Added permission nodes to plugin.yml
    -Added SpaceWorldHandler and SpaceConfigHandler (API)

    -Changed config.yml a lot. Please make a new config when updating from older versions to 1.1.
    -Planet generation configuration is in its own file now, global
    -Helmet block id, armortype, and givehelmet/suit are now global
    -Changed some commands because of multiple space world support
    -Changed some permission nodes, added permission groups (SuperPerms)
    -Changed the API around a bit for multiple space worlds (API)
    -Cleaned the code up a cheeseload

    -Removed some old code that is no longer used
    -Removed /space reload as it didn't work like it should
    -Removed teleporting others to space as it was a hacky command
    -Removed a command no one has yet found, added sometime in 0.4
    -Removed SpaceHandler (API)
    -Removed some old methods because of code changes (API)

    Version 1.0 [Graduation]:
    -Added /space help & reload (permission nodes under download link)
    -Possibly patched some problems with area detection
    -Started new plugin, 'StyxFlight'
    -Expanded & modified the API, more info
    -Prepared coming API changes (SpacePlayer)
    -Made plugin "open source", more info

    - PULL REQUESTS ARE WELCOME!

    Older versions of StyxSpace (open)

    Version 0.9_5 [Netherrack]:
    -Readded spawn block generation on teleport to space removed in 0.5
    Version 0.9_4 [Netherrack]:
    -Fixed errors if a player dies while suffocating in space
    Version 0.9_3 [Netherrack]:
    -Changed the way helmets are handled
    Version 0.9_2 [Netherrack]:
    -Implemented Bukkit's permission system
    -Added hasPermission(String permission, Player player) to API (SpacePlayer)
    Version 0.9_1 [Netherrack]:
    -Fixed only ops or players with permission being able to break a sign
    Version 0.9 [Netherrack]:
    -Added portals, more information here
    -Added spacesuits (just as configurable as helmets)
    -Added /space playername to teleport other players to space, permission node:

    StyxSpace.teleport.enterothers
    -Implemented a few missing API methods
    -Fixed errors when changing world while suffocating
    -Fixed some problems with message order (permissions)
    -Removed unused configuration for messages
    -Changed colors of other messages to red/green

    Version 0.8_1 [Adventor]:
    -Fixed helmet given regardless of configuration settings
    Version 0.8 [Adventor]:
    NOTE: Please delete your configuration file for a new one to be generated!
    -Rewrote most of the code for optimization
    -Organized configuration file
    -Pumpkinhelmet replaced with blockid
    -Fixed endless loop of errors when a player quits while in 'drowning' mode
    -Implemented most of the API, more information here



    Version 0.7_4-9:
    -Implemented API (for usage)
    -Fixed /space back working regardless of the permission node
    Version 0.7_3-9:
    -Added API, for more information, click here
    Version 0.7_2 (URGENT):
    -Fixed fix of errors with /space
    Version 0.7:
    -Added new config setting, helmetrequired: true/false: defaults to false
    -Givehelmet now defaults to false
    -Gave the death a drowning effect
    -Cleaned up code

    Version 0.6:
    -Made messages configurable
    -Fixed dying after dying for having no helmet

    Version 0.5:
    -Added planet generation, extremely configurable, defaults to on
    -Added /space back, permission node: styxspace.teleport.exit
    -Cleaned up the code
    -No more forced spawnblock, generated only once
    -No bugfixes, sorry

    Version 0.4_2:
    -Fixed errors with breathable areas
    Version 0.4_1:
    -Fixed internal server errors when leaving space
    -Grammar
    Version 0.4:
    -Brought back settings for hostile and neutral mobs
    -Breathable areas, don't use glass helmets anymore!
    -Fixed material duplication bug
    -Fixed configuration file resetting to default on reload
    -Removed BukkitContrib requirement
    -Made helmet checks more efficient
    -Prepared for 0.4_1 later this week
    -New permission node for /space: styxspace.teleport.enter, preparing for new commands

    Version 0.3_2:
    -Fixed BukkitContrib loading after StyxSpace
    -Fixed grammar errors
    Version 0.3_1:
    -Made chunk generator lightweight
    Version 0.3:
    -Pumpkins as spacehelmets
    -Configurable autogive of spacehelmets
    -Fixed players running out of "air" to breathe when clicking a spot in their inventory (without
    actually removing the helmet)
    -Attempted fix of BukkitContrib problems
    -Any teleport to space will be recognized and will show welcome messages etc.

    Version 0.2
    -Configurable weather (true/false)
    -Configurable mobs (true/false)
    -Configurable night only (true/false)
    -Configurable world name
    -Configurable space helmets (true/false)
    -Space helmets, if you take it off your head you will die
    -Configuration
    -Fixed void kicking for flying

    Version 0.1_3:
    -Only pigs spawn in space
    -No rain/thunder/snow in space
    Version 0.1_2:
    -/space now defaults to OP if Permissions is not installed
    Version 0.1_1:
    -Spawngriefprotection will replace the following: sign, ladder, water, lava with stone
    -Disabled /space when the player is in space (configurable in v0.2)
    Version 0.1:
    -Initial release of StyxSpace
     
  2. Offline

    Pim1234

    i don't get any errors, i just get a plain world...
    i am trying it with an updated config now

    Code:
    # StyxSpace Configuration
    # Please see http://bit.ly/lu0VuE for configuration details.
    styxspace:
        planets:
            bedrock: false
            minShellSize: 1
            minSize: 5
            density: 1000
            minDistance: 40
            generateplanets: true
            seed: 4856072331845763356
            maxShellSize: 10
            floorBlock: AIR
            floorHeight: 2
            blocks:
                shells:
                - STONE-1.0
                - DIRT-1.0
                - SNOW_BLOCK-0.9
                - GLOWSTONE-0.4
                - BRICK-0.6
                - SANDSTONE-0.8
                - OBSIDIAN-0.5
                - MOSSY_COBBLESTONE-0.3
                - WOOL-0.4
                - GLASS-0.9
                cores:
                - PUMPKIN-0.8
                - STATIONARY_LAVA-0.8
                - STATIONARY_WATER-1.0
                - COAL_ORE-0.8
                - IRON_ORE-0.4
                - DIAMOND_ORE-0.4
                - CLAY-0.3
                - LAPIS_ORE-0.4
                - LOG-1.0
                - GOLD_ORE-0.6
                - REDSTONE_ORE-0.75
                - SAND-1.0
                - BEDROCK-0.5
                - AIR-1.0
            maxSize: 20
        neutralmobs: false
        worldname: space
        hostilemobs: false
        breathingarea:
            maxroomheight: 10
        weather: false
        alwaysnight: false
        givehelmet: false
        messages:
        helmetrequired: false
        pumpkinhelmet: false
    
    View attachment 4595 View attachment 4596

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  3. Offline

    Torrey Leonard

    Just saying, you can use my server for having players test the plugin. I gave all users permissions to /space. Also, we use inception so they can jump on up there :)

    IP: play.VaultCraft.com
     
  4. Offline

    Styx Reborn

    Good to know. I will be looking around in there. Will probably even forget I'm there. And name is 'iffa' as always. :D

    We allow our server for players to test the plugin :p -Jok3r09

    I still dont have permission :p -iffa
     
  5. Offline

    ostepop2211

    Awesome plugin!!!
    But the screenshots don't show that the plugin generates planets, therefore I waited a long time before trying it :/
     
  6. Offline

    Rstheif

    I absoloutley LOVE this plugin, a space world is just what my server needed. However ive been testing it out and have been having major problems. when i place the .jar file in my pluggins folder and run the server the server creates a world called space, ant the config files. except when i delete the world and change the config file to my liking and then restart my server a new world isnt generated.
    craftbukkit build:953
    StyxSky version:0.7_2
    any help would be appreciated, thx!
     
  7. Offline

    Styx Reborn

    And your config file looks like... and you get any errors from StyxSpace...
     
  8. Offline

    Rstheif

    Config: # StyxSpace Configuration
    # Please see http://bit.ly/lu0VuE for configuration details.
    styxspace:
    planets:
    bedrock: true
    minShellSize: 10
    minSize: 10
    density: 1000
    minDistance: 100
    generateplanets: false
    seed: 2862369407681007959
    maxShellSize: 20
    floorBlock: STATIONARY_WATER
    floorHeight: 3
    blocks:
    shells:
    - STONE-1.0
    - DIRT-1.0
    - LEAVES-0.9
    - ICE-0.9
    - SNOW_BLOCK-0.9
    - GLOWSTONE-0.4
    - BRICK-0.6
    - SANDSTONE-0.8
    - OBSIDIAN-0.5
    - MOSSY_COBBLESTONE-0.3
    - WOOL-0.4
    - GLASS-0.9
    cores:
    - PUMPKIN-0.8
    - STATIONARY_LAVA-0.8
    - STATIONARY_WATER-1.0
    - COAL_ORE-1.0
    - IRON_ORE-0.8
    - DIAMOND_ORE-0.4
    - CLAY-0.3
    - LAPIS_ORE-0.4
    - LOG-1.0
    - GOLD_ORE-0.6
    - REDSTONE_ORE-0.75
    - SAND-1.0
    - BEDROCK-0.5
    - AIR-1.0
    maxSize: 40
    neutralmobs: true
    worldname: space
    hostilemobs: false
    breathingarea:
    maxroomheight: 5
    weather: false
    alwaysnight: true
    givehelmet: false
    messages:
    enterspace2:
    - Welcome to space! I hope you brought a helmet...
    welcomeback:
    - Welcome back! We thought we lost you!
    deathwarning:
    - Always use head protection.
    - The window washer is going to hate your guts.
    - The helmet is coming out of your paycheck.
    - Be safe, not cool - always wear a helmet.
    - What were you thinking? No, nevermind, you weren't.
    - Helmets guarantee safety, whether it's skateboarding or spaceboarding.
    - Atleast the space zombies are happy.
    - Maybe kneepads would've saved you.
    - You are about to have a lifechanging experience..
    - You're fired!
    - Your head is now plummeting towards earth.
    enterspace:
    - Welcome to space! Don't touch your helmet!
    helmetrequired: false
    pumpkinhelmet: false

    and no errors, im trying to get a space world with a bedrock floor, 3 water above it, and no plannets, so i set the config like i thought it should. also, is there a spawnblock created?
    thx!
     
  9. Offline

    eriorkless

    Hi, I'm really interested in your plugin, and I was wondering if it was just open void or if there were planets too? It'd also be cool if we could see more pictures because the one up front makes it look like there's just sky. Is that how everywhere looks?

    If so, that's cool too. I'd just like too see more :D

    Thanks,
    eriorkless
     
  10. Offline

    Styx Reborn

    There are planets aswell.
     
  11. Offline

    Torrey Leonard

    Alright sorry I saw you use that command actually right as I was going offline, but before I left I gave basic players permission :) Glad you could check it out, but if you already have a test server then thats good np! :p
     
  12. Offline

    Styx Reborn

    Out of curiosity: how did you manage to change space's environment to Skylands? :O
     
  13. Offline

    Rstheif

    can you help me with the world creation failure i had earlier? the config is earlier on this page.
     
  14. Offline

    Styx Reborn

    1. Are you running this plugin at all times? Tried making a new world?
     
  15. Offline

    Rstheif

    i am running this pluggin at all times, and yes :p i am tired of makin new worlds.
    Edit: all i want to do is make a 100% blank space world with bedrock at the bottom and 3 layers of water above tht, i atleast think i got the config right
     
  16. Offline

    columb

    May be inception configuration?

    And...
    I need plugin to give players all blocks with -1 parametr for space world
    I cant find any plugin for this...
    Without any chat comand.
    Any ideas?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  17. Offline

    Rstheif

    -1 parameter?
     
  18. Offline

    blaize9

    Creative build i think was the name

    @Rstheif he means unlimited items like /item 1 -1
     
  19. Offline

    Rstheif

    OOH, columb, u got this pluggin working right? how can i get a world with a bedrock floor and 3 layers of water above it?
     
  20. Offline

    kimBa

    Okay, so i've downloaded the latest version and now when I generate space it keeps generating a normal world, I've deleted the plugin and redownloaded, deleted config and deleted the world "space" but it still keeps generating a normal world.

    The config looks like this:
    Code:
    # StyxSpace Configuration
    # Please see http://bit.ly/lu0VuE for configuration details.
    styxspace:
        planets:
            bedrock: false
            minShellSize: 10
            minSize: 10
            density: 1000
            minDistance: 100
            generateplanets: true
            seed: 1337
            maxShellSize: 20
            floorBlock: STATIONARY_WATER
            floorHeight: 0
            blocks:
                shells:
                - STONE-1.0
                - DIRT-1.0
                - LEAVES-0.9
                - ICE-0.9
                - SNOW_BLOCK-0.9
                - GLOWSTONE-0.4
                - BRICK-0.6
                - SANDSTONE-0.8
                - OBSIDIAN-0.5
                - MOSSY_COBBLESTONE-0.3
                - WOOL-0.4
                - GLASS-0.9
                cores:
                - PUMPKIN-0.8
                - STATIONARY_LAVA-0.8
                - STATIONARY_WATER-1.0
                - COAL_ORE-1.0
                - IRON_ORE-0.8
                - DIAMOND_ORE-0.4
                - CLAY-0.3
                - LAPIS_ORE-0.4
                - LOG-1.0
                - GOLD_ORE-0.6
                - REDSTONE_ORE-0.75
                - SAND-1.0
                - BEDROCK-0.5
                - AIR-1.0
            maxSize: 40
        neutralmobs: true
        worldname: space
        hostilemobs: false
        breathingarea:
            maxroomheight: 5
        weather: false
        alwaysnight: true
        givehelmet: true
        messages:
            enterspace2:
            - Welcome to space! I hope you brought a helmet...
            welcomeback:
            - Welcome back! We thought we lost you!
            deathwarning:
            - Always use head protection.
            - The window washer is going to hate your guts.
            - The helmet is coming out of your paycheck.
            - Be safe, not cool - always wear a helmet.
            - What were you thinking? No, nevermind, you weren't.
            - Helmets guarantee safety, whether it's skateboarding or spaceboarding.
            - Atleast the space zombies are happy.
            - Maybe kneepads would've saved you.
            - You are about to have a lifechanging experience..
            - Timmy in 7D is using your corpse for a sexdoll, is that alright?
            - You're fired!
            - Your head is now plummeting towards earth.
            enterspace:
            - Welcome to space! Don't touch your helmet!
        helmetrequired: true
        pumpkinhelmet: false
    
    It worked with the version 6, but when inception started to generat normal land in space, I downloaded e new version of styxspace and now it refuses to generate any space.I've also tried to delete the Inception mod and deleting and redowloading everything with styxspace, but it still generate a normal world.

    Edit: Okay, i deleted all other plugins (defaultcommands, Warpzor) and only kept Styxspace and now it works generating a space world. Ill try to see which plugin that makes it screw up

    Edit2: Now w/o any other plugins it keeps spamming

    Edit3: I fixed the spam by deleting the map, but it seems the mod "Default commands" causes the generation to mess up, as now w/o it, it generates normaly.
     
  21. Offline

    Torrey Leonard

    Well I think it has to do with Inception, I set the environment to skylands not knowing any other good things to set it to. Skylands kind of fit with space. Just now, I can't make it night time again! :'(
     
  22. Offline

    Styx Reborn

    One of the problems with Skylands ;)
     
  23. Offline

    Torrey Leonard

    Well I think I fixed it with Inception, reset it to 'normal' world mode then locked it at night :)

    The best thing is, we made a Death Star in the server, and it was in the middle of an ocean :eek:
    Now it's were it belongs, in space! :D We've more populated space and it looks really nice! Thanks for the awesome plugin! I LOVE this!
     
  24. Offline

    cholo71796

    If I remove the messages from config, they still appear in game. How can I properly take them out?
     
  25. Offline

    sonyusa

    I think you missed my meaning, I only disabled the plugin on one server reboot, then I re-enabled it, but even with it enabled it still would generate normal chunks.

    This means that anytime minecraft gets updated, if anyone boots their server with an out of date styxspace or no styxspace at all it will mess up their 'space' world and spawn a bunch of normal chunks in it forever!
     
  26. Offline

    Yoshinat0r

    Very very nice plugin :D One little request: could you add in the option to have flight auto enabled while in space?. Maybe in the config file or as a permission. Because I don't want flight enabled on my server in the normal worlds, only in space, and I hate to have to enter a command every time I enter space to start flying.
     
  27. Offline

    Styx Reborn

    You can't currently.

    Not possible.

    The main thing you should do is travel farther then intended so that way people stay within the blank areas until the plugin updates.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  28. Offline

    cholo71796

    Is this going to be fixed? My "space" isn't really space, and I don't like that the messages are prefaced with [StyxSpace]. I do like the plugin in general, though!
     
  29. Offline

    Styx Reborn

    0.8 will probably split this into multiple plugins to use the coming 'API'. Just letting you know :)
     
  30. Offline

    Rstheif

    any way to make it so that dying in space makes you spawn at spaces spawn? currently all it does is respawn you/kill you over and over
     
  31. Offline

    philboy11

    Suggestion. You pick what id is the helmet.
     
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