Nether - Super-Simple Nether Portals Version: v1.2 Tested on: should work on all RBs 450+; tested on 766. DOES NOT work on 1060. I'm updating Nether very soon to work on 1060+ and also adding some nifty new features! I use Bukkit, but have no plugins except a bit of my own tinkering installed. When multiworlds came out I decided that the denizens of my server could use some Nether action, but every plugin I could find came with too many frills, so I wrote up a simple one to use. There is no configuration and no commands. Figured I'd post it here in case somebody found it useful. It's basically designed to be used when you just want to add a classic Nether to your currently single-world server. Features: World coordinates are scaled 8x like in single player. No configuration, commands, or persistent storage - drop and go! Teleportation is smooth and usually lag-free (especially when the chunks on the other side are already loaded) Portals are auto-created when teleporting through a new portal, carving a small cavern and placing a platform if needed. Dying in the Nether teleports you back to the Earth spawn! Known Issues: Portal frames are not detected, only active portals, so if you try to portal through to an inactive portal, a new portal might be generated a few blocks off. Both sides of a portal must be uncovered or there is a risk of suffocation when teleporting in. The area carved around new portals can sometimes cut into existing structures if you're not careful, though this is unlikely. Ghast noises can still be heard on Earth in some cases (Bukkit bug). Download: Nether v1.2 Source code: GitHub (MIT License) Changelog: Version 1.2 (April 13) Portals no longer make a giant platform and air bubble and instead seek vertically for a suitable location (thanks Acru). The Nether world name is now configurable (thanks Acru). The Nether world is now loaded on startup instead of first portal use. Version 1.1 (February 25) Removed some vestigial debugging methods. Dying in the Nether now respawns players on Earth. Fixed TSLPC. Version 1.0 (February 15) Initial release.