[INACTIVE][MECH] MobRider v0.39 - Finally a proper use for saddles! [860,928,935]

Discussion in 'Inactive/Unsupported Plugins' started by Fluff, May 8, 2011.

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    MobRider v0.39

    Continuing one of Edward's most awesome plugins - MobRider - a plugin for riding and controlling mobs.

    Note: this plugin is still pretty rough. Expect errors and bugs until version 1.0.
    Demonstration Videos (open)

    Featured on yogscast! Starts around 1:25...ends around 4:00

    Feature Summary
    • Use saddles to ride any mob, animal and even players
    • Control mobs/animals by use of a whip (fishing rod)
    • Command mobs to move, attack and stop using simple chat commands
    • Your mob will protect you from anything causing you harm
    • If you attack anyone, your mob will lend a hand
    • Feed your mob to replenish its health
    • Your mob will talk to you
    • Travel at much faster speeds than walking
    • Permissions-friendly

    User's Guide

    About The Developers

    Want to ensure your bug or suggestion isn't lost in the thread? Post it on our issue tracker.

    Command Summary (open)

    • /mob go <north/south/northeast etc> [distance] - Instructs the mob you are riding to start moving in the given direction. If a distance is supplied, it will walk that far and then stop (maximum distance is 250 blocks).
    • /mob goto <player name/entityID/mob name> - Instructs your mob to go to the specified player (no matter how far away they are).
    • /mob goto <X> <Z> - Mob will go to the specified coordinate
    • /mob attack <player name/entityID/mob name> - Commands your mob to move to and attack the given player/entity. If the mob is a friendly animal, this will make it follow you around (forever). (You can find out the entity ID of an entity by pressing f3 and noting the number above the entity's head.)
    • /mob follow <player name/entityID/mob name> - Commands your mob to follow the player/entity around (until you unmount)
    • /mob stop - Commands your mob to stop everything it's doing.
    Permission Nodes (open)

    • mobRider.command.goto - Player can use /mob goto
    • mobRider.command.attack - Player can use /mob attack
    • mobRider.command.go - Player can use /mob go
    • mobRider.command.stop - Player can use /mob stop
    • mobRider.command.follow - Player can use /mob follow
    • mobRider.players - Player can mount other players
    • mobRider.animals - Player can mount animals
    • mobRider.monsters - Player can mount monsters

    Recommended Plugins
    Known Issues
    • Pigs don't work so well (ironically)



    Change Log
    version 0.39
    • Mounts should no longer attempt to target themselves.
    version 0.38
    • Removed /mob mount and /mob unmount
    • Added 'mob name' to possible values for /mob attack, follow, and goto. Using a mob name will target the closest of that mob.
    • Fixed mob attack logic to be more aggressive.
    • Cleaned up plugin enable code.
    Older Entries (open)

    version 0.37
    • Fixed mob intents.
    version 0.36 - See post
    • Fixed command permission nodes not working correctly.
    • Added skeleton/spider awareness (not all riders are players!).
    • Added shortcuts for /mob go.
    • Updated feeding logic.
    version 0.35
    • Fixed onEntityDamage warnings.
    • Damage types cancelled correctly.
    version 0.34
    • Fixed player-mounting permissions bug.
    version 0.33
    • Updated for 740
    version 0.32
    • NPE fix
    version 0.31
    • Removed a certain cow-related line of debug code...
    version 0.3
    • Compatibility fix for latest builds
    • Added follow command
    • Added goto X Z
    • Added mount command (warning: glitchy)
    • Improved functionality of some other commands
    • Tidied up code a little.
    • A few bugs and annoyances fixed.
    version 0.2
    • Stopped hostile mobs defending you from themselves
    • A few other bug fixes
    • Fixed compatibility with the latest bukkit version
    • Increased mob travel speed for fully-fed mobs
    • Made it so you don't drown while riding squid (though you still can't control them)
    • Probably some other things I forgot
    version 0.11
    • Fixed a spelling mistake and stuff.
    version 0.1
    • Plugin Released
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    Do you have to have some sort of permissions mod to run this? I am getting the Permissions error.

    10:06:44 [SEVERE] Error occurred while enabling MobRider v0.4dev-b3 (Is it up to
     date?): net/milkbowl/vault/permission/Permission
    java.lang.NoClassDefFoundError: net/milkbowl/vault/permission/Permission
            at com.edwardhand.mobrider.MobRider.setupPermission(MobRider.java:68)
            at com.edwardhand.mobrider.MobRider.onEnable(MobRider.java:159)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:174)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:171)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:154
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:297)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:284)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:152)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:348)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
    Caused by: java.lang.ClassNotFoundException: net.milkbowl.vault.permission.Permi
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
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    I am getting the same error as SilentZPro any fix?
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    are you guys using vault? or is this error related to the permissions issues he mentioned?
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    New bukkit thread and dev bukkit area for this plugin.


    Yes, now requires Vault.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 16, 2016
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    can i make a creeper be my 'friend'[ forever? or is it JUST passive mobs? and you mean the me typing a command could trigger error spam? just wanting to know
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    First off, this is the inactive thread. The active one is now here.

    If you can get close enough to a creeper (or any supported enemy mob) to saddle it, it will be your "friend" for the duration of the ride. However, when you get off the mob, there is a good chance the creeper will explode on you at that time.

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