[INACTIVE][MECH] DropChanger v1.21 - Change drops and set probabilities [617]

Discussion in 'Inactive/Unsupported Plugins' started by Kaimane, Mar 25, 2011.

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    DropChanger - Drop Changer:
    Version: v1.21

    Allows you to change the drop amount and item type, which is going to be dropped. Also it allows to set probabilities if an entity/block is allowed to drop more than one type of item.

    If there is no droplist.txt in your server directory and empty one will be created. Each line of the file represents drop change for an entity. The format of the line has to be like the following:


    ENTITY_NAME = Cow,Sheep,Pig,Chicken,Squid,Zombie,Skeleton,PigZombie,Spider,Creeper,Slime,Ghast,Wolf
    MIN = Minimum number of items to be dropped
    MAX = Maximum number of items to be dropped
    ITEM1,ITEM2,...,ITEMn = WOOD,LOG,FEATHER,... (List in link below)
    CHANCE1,CHANCE2,...,CHANCEn = Priorities for each item

    Download DropChanger (includes a sample droplist.txt and droplist-blocks.txt)

    Old Versions

    Examples (open)

    If you want a Cow to drop 0-5 items (in this case Leather) on death and every 1000th item is a Saddle you add the line:
    If you want to have a pig drop 64 golden apples
    Zombie drops 2-6 items (Feather,Sand,Lava Bucket) with equal probability
    Spider drops 1 String with a 75% probability
    Grass block drops 1 Grass
    Dirt drops different amounts of dirt if you mine it with different types of spades. (Last line is
    not needed, because if no valid tool is found in the list the standard drop will be restored)

    Item List: http://javadoc.lukegb.com/Bukkit/d7...bukkit.html#ab7fa290bb19b9a830362aa88028ec80a

    • change drop amount (set min/max)
    • change drop item/items
    • set drop probabilities for each item
    • drops for blocks & mobs
    • tools affect drops

    • add block drops (mobs only at the moment)
    • add minimum drop amount
    • Wool color/Log type differentitation
    • Damaged by blocks (Lava/Fire/...)
    Show Spoiler

    Version 1.21
    • Added file exception messages
    Version 1.2
    • 1.4 Support (example: Wolf drop can be edited now)
    • Block drops can now be changed
    • Tools can affect drops now
    Version 1.12

    • Fixed exception problem
    • NOTHING will drop nothing
    Version 1.11
    • Fixed NO VALID MATERIAL warning
    Version 1.1
    • Minimum item drop added
    Version 1.0
    • Initial plugin release

    Attached Files:

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    Joey Clover

    Nice plugin. Simple but effective, I like it.
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    Version 1.1 - Added minimum drop amount for each mob
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    I have Version 1.1 and in my server it keeps saying INVALID DROP MATERIAL, but all the drops are working. bug?
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    I'll check it out tomorrow, well today
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    Seems like this plugin and OtherBlocks are very similar.
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    Ok, I think i fixed the warning. Now it should only occur when there is an error and it tells you the wrong material you entered.

    Version 1.11- Fixed warning message
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    Looks like an excellent plugin.

    Throws up errors on server start using build 556.

    Could not load plugins\DropChanger.jar in plugins: null
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:60)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:159)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:107)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:61)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:204)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:191)
    at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:131)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:246)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    Caused by: java.io.FileNotFoundException: Jar does not contain plugin.yml

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    Yeah, sorry forgot to add something in the jar :). The new version also adds a droplist-blocks.txt, which has no use at the moment. I am working on that.

    Version 1.12 - Exception fixed
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    Version 1.2
    • 1.4 Support (example: Wolf drop can be edited now)
    • Block drops can now be changed
    • Tools can affect drops now
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    Possible to make cause of death affect drops? Like a pig killed by lava or fire would drop cooked pork?
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    It is not possible at the moment, because I had some problems with the EntityDamagedByBlockEvent, but I'll try to include that in the next version.
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    i have craftbukkit 617 and your config file nothing changed yet and i get a error.

    2011-04-03 14:17:10 [INFO] DropChanger: FILE EXCEPTION

    i have just your plugin and the latest recommended bukkit v.
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    yeah i have the same problem so i'm waiting till he has a fix
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    Version 1.21

    • Added file exception message
    Hi, I do not know what the problem is at the moment, but I now added the exception that java throws. I meant to do that earlier, but forgot it. If the new message doesn't help, please post it here again, so I can look into it.
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    Anything special to get it to work in the Nether? I cannot get pigzombies to drop anything. Everything else works great tho! Thanks :)
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    PigZombies should work.

    Example: PigZombie:1:1:ALL:OBSIDIAN,NOTHING:75,25

    The plugin is case sensitive at the moment, so it won't register "Pigzombie", "pigzombie" or "pigZombie". That's the only thing I can think off at the moment
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    I'm having an error come up in my server console, "DropChanger: INVALID LINE FORMAT" and it keeps repeating like once a minute. I have the newest CB build 617, and 1.21 DropChanger.
    I'm assuming its from editing the droplist, the "Chances" to be exact..
    Here is what I've got in my droplist.txt


    I couldn't find how I should have the Chances, I've tried different formats like 100,600,100,900,800 for the skeletons like I originally saw for the Cows. It was working fine before I tried adding the Chances. I just want the some of the drops (like pumpkin and bow) to be more rare than the rest..
    It does look like the drops still work as far as I can tell, I'm just concerned about the console getting spammed by the "ILF" everytime something dies.
    Thanks in advance for any advice.

    Oh jeeze, I found my error, I had tried adding some text under the first line, with // to keep it from interfering, but alas, I'm still a bit noobish when it comes to this. I removed the stupid lines I added and the error is gone. Ha! Imagine that. I'm so embarassed.
    I would still like to know more information on how I can manipulate the chances more though, if you don't mind.
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    Hi, awesome plug man !

    I have one suggestion .. can u please add into your mob list a Giant ? :p thank you so much in advence :D

    PS: I think PigZombies doesnt work in 670 .. i make sure .. capitals P and Z.
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    this is an Plugin with manifold capabilities, awesome

    EDIT: i want to give WOOl from sheeps only to Players if the cut them with their bare hands
    what word i must write down for the pure hands with no item selectec?
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    Update for CB Build 674 please?
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    Aaaand glowstone is still dropping glowstone dust.

    Why is this?
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    Would it be possible to add support for multiple tools? Something like what DropEdit has, but for both mobs AND blocks. The ALL tool would have become the EVERYTHING_ELSE tool, though, to avoid annoyingly long config files.
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    I only want to change what a Ghast drops, which I got working great. But my server log is getting spammed because of what people mine. Do I need to create a full list for the droplist-blocks? If so that will take forever to keep getting the pop up of:
    2011-04-18 11:11:43 [INFO] DropChanger: INVALID LINE FORMAT (BLOCKS)
    2011-04-18 11:11:43 [INFO] DropChanger: INVALID LINE FORMAT (BLOCKS)
    2011-04-18 11:12:13 [INFO] DropChanger: INVALID LINE FORMAT (BLOCKS)
    2011-04-18 11:12:13 [INFO] DropChanger: INVALID LINE FORMAT (BLOCKS)
    Any help would be AWESOME!
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    considered inactive

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