Cafeteria - Buy and sell stuff for MineConomy: Version: v0.1.0 Cafeteria is a plugin where you can buy and sell things through the MineConomy system. Items are defined in the config, located in plugins/Cafeteria/cafeteria.yml. Features: Dynamic item pricing. Buy and sell. Download the Plugin Source Code Dependencies: MineConomy Installation: Extract the archive to your plugin folder. Command reference. Code: /cafe buy <product_name> <amount> Code: /cafe sell <product_name> <amount> Changelog: Version 0.1.0 Initial release.
was testing it out and i couldn't get it to work (providing more details) downloaded and installed the "mineconomy" plugin. I'm assuming that the "mineconomy" plugin only allows the ability to get and store "credits" i found the yml file that had the default Cookie I had 64 cookies in my inventory and used the command /cafe sell Cookies 1 states "cannot sell cookie" or something to that degree how do i see how many credits that i have?? am i understanding this plugin correctly?? :::this is what i want from a plugin::: I'm currently using Gold Ingots and the plugin "physical shop" as my exchange system (sorry for the advertisement on your thread) I want a system to change ONLY gold inguts into credits (like a deposit) like a bank plugin. somthing that is light weight and FEW/none dependencies could you design one using Mineconomy? or could you recommend one? optional: no /cafe NPC so that i can set up a server "bank" or server crate/sign that can't be destroyed except by Admins/OPS at best let the command look like this (/bank <deposit/withdraw> [amount] ) i like the NPC idea so it'll ask 2 questions 1) hello, is this going to a be a [d] deposit or [w] withdraw? d for deposit and w for withdraw 2) how much do you want to withdraw/deposit amount of gold to deposit or withdraw i'm particularly interested in using your mineconomy system as it seems rather seems light weight i really hope you get back to me and that i wasn't a burden or anything
Is this just a server buy/sell system that doesn't track inventory? (makes/deletes the item upon transaction?) More info would be useful