[INACTIVE][ECON] aConomy v1.2 - The first economy plugin to support -per-player languages![1240]

Discussion in 'Inactive/Unsupported Plugins' started by Ahniolator, Oct 5, 2011.

  1. Offline

    Ahniolator

    [Insert Banner Image Here]
    aConomy
    The first economy plugin to support per-player languages!
    Requires RB 1240+ || Current Version: v1.2
    Have a suggestion? Post it here!
    This plugin is the newest core economy plugin to be released as of October 5, 2011. It features a World of Warcraft-esque currency style, and a fully-featured /trade command for in-world trading with players (can be disabled). It also comes with built-in currency rewards for killing monsters (configurable/can be disabled)! It also features per-player language support (as of v1.1)!





    Features:
    • All players can set their language to whatever language they wish so long as it's supported!
    • Each player gets their own account when they join if they do not already have one!
    • All amounts are displayed in a World of Warcraft-esque currency!
    • Has built-in random cash rewards for killing mobs (and now, players)!
    • Has a built-in command-based trading system!
    • Almost everything is configurable!
    • Accounts are recoverable after they have been "deleted"!
    • An easy-to-understand API for plugin developers!
    Supported Languages:
    • English
    • Spanish
    Since the video was created, the /trade viewrequest command was changed to /trade view, and update notifications as seen in Burning Creative Suite were added. For more information on any updates, visit any of the informational pages on the bukkitDev page.​
    For developers:​
    If you would like to make a plugin that utilizes this currency system and would like me to create a javadoc for the API, just send me a pm and I'll prepare one.​
    Change Log:
    v1.2 || October 8, 2011​
    • Finished multilingual functionality, and finished full translation of /trade and /money commands
    v1.1 || October 6, 2011​
    • Added PvP Rewards
    • Added the FUNCTIONALITY to have per-player languages. Not everything is translated as of yet.
    • Fixed update notification names
    v1.0 || October 5, 2011:
    • Plugin release
     
  2. Offline

    codename_B

    WHY B? Dx

    People will think I'm associated with it.
     
  3. Offline

    Ahniolator

    Because BurningConomy doesn't sound as cool :p

    Edit: But if it does mean that much to you, I can change the name. ;)
     
  4. Offline

    codename_B

    There's no need for another plugin though, iConomy 6 can do all this one does and more.
     
  5. Offline

    Ahniolator

    I wasn't aware it did the things this plugin does on it's own. I used it back when I hosted a server I found it practically relies on other plugins to get money circulating. Based on that premise, I decided to code my own that includes some features with the release that might be useful to people. Granted it's not 100% complete, that is what my goal is.
     
  6. Offline

    codename_B

    http://dev.bukkit.org/server-mods/iconomy/

    Nijikokun has pretty much every single base covered.
     
  7. Offline

    aPunch

    Damn, @codename_B. Why are you re-inventing the wheel -- Oh, this isn't yours. :(
     
  8. Offline

    Ahniolator

    Even so, my point is that iConomy is not self-reliant. On it's own it has next to no use, and that is not what I have planned for this plugin.

    Aside from that, I was looking around for the full features list for iConomy to make sure I wasn't reinventing the wheel, but I couldn't find one. And besides, is there a reason not to try? Like NetScape, even though they lost to Microsoft in the end of the "Browser wars" they still put up a good fight and got something good out of it. If people don't like my plugin, then they won't download it. If not enough people are interested, I can at least say that I tried, and move on with the new things that I learned when I was making this plugin, and use them for something else.
     
  9. Offline

    codename_B

    READ: http://forums.bukkit.org/threads/this-really-needs-to-stop.29596/
     
  10. Offline

    Ahniolator

  11. Offline

    codename_B

    It's for the good of the community, if iconomy doesn't do what you want exactly, Nijikokun happily accepts pull requests to iConomy - you can fork and add it then submit a pull request on github super easily, and you can even reuse code from here!
     
  12. Offline

    iffa

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    garbagemule

    As long as you make sure to get it supported by Register, there's nothing wrong with another economy plugin. There was never a need for more than one to begin with, but Register abstracts away all the code required to support every major economy plugin. Crux of the matter: if you can fit this under Register, other developers won't have to be convinced to support it :)

    But yes, the b-prefix is very widely associated with codename_B's (swirling vortex of billions of) plugins, so as to not cause any unnecessary confusion, I would suggest changing the prefix to something else. How about lolConomy (everybody likes lolz), aConomy (a for Ahniolator), peeConomy (for kicks and giggles), or the cute and fuzzy kittyConomy? :3
     
  14. Offline

    Ahniolator

    Alright, I'll go ahead and change the name. I was a little iffy on the use of the b-prefix anyway, so I'll change it.
     
  15. Offline

    Ahniolator

    Updated. Added multi-lingual support, added PvP rewards (Configurable), and fixed the names in the update notifications.
     
  16. Offline

    ZachBora

    Oh another conomy system *throws it in the conomy pile*
     
  17. Offline

    Ahniolator

    Thanks for the support ;)
     
  18. Offline

    cholo71796

    The bfix?
     
  19. Offline

    Ahniolator

    Finished multi-lingual support
     
  20. Offline

    MonsieurApple

    Please upgrade to latest RB
     
  21. Offline

    Ahniolator

    Please move this to Inactive/Unsupported
     
  22. Offline

    MonsieurApple

    Done
     
  23. Offline

    Ahniolator

    Thank you
     

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