[INACTIVE][CHAT/INFO/MISC] HealthPlugin v1.6 - A Health Mod. Multiworld Support [556]

Discussion in 'Inactive/Unsupported Plugins' started by bentzilla, Mar 8, 2011.

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    HealthPlugin v1.6 - A Health Mod. Multiworld Support [556]
    Download Latest Jar: https://github.com/bentzilla/HealthPlugin/blob/master/HealthPlugin.jar?raw=true

    HealthPlugin is a plugin which performs various health related mods.

    Will provide support for recommended builds.

    Screenshot (Old):
    Screenshot (open)

    • /hp chathealth (rpgstyle) to toggle health in chat. rpgstyle - on/off. On for bars, off for [x/y]
    • Alias: /hp ch (rpgstyle)
    • /hp disablehealth (player) to disable all types of damage to player
    • Alias: /hp dh (player)
    • /hp heal (player)
    • /hp harm <amount> (player)
    • /hp regen <amount> <interval>
    • Multiworld Support
    • Per Damage Event Disable/Enable
    • Move to settings file


    Download [Jar]:
    [Latest]: https://github.com/bentzilla/HealthPlugin/blob/master/HealthPlugin.jar?raw=true

    [Old Revisions]: https://github.com/bentzilla/HealthPlugin/tree/master/Resources/Jar
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    Very interesting, ill try this out. :D
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    Hey, I've got it working with permissions do u want the source?
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    Added Permissions Dependency
    Added RPG style bars
    Added option to disable/enable health entirely
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    Hmm, if it's a health-related mod, what about adding the option for constant health regeneration on a timer that the administrator can set? (Eg. x seconds to heal 1/2 heart, only heals up to 5 hearts)
    Kind of like slowHealth, but better, because it has more features.
    What do you think?
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    This would be amazingly useful for me if multiworld support can be implemented. (as it stands now the commands work in conjunction with the Permissions multiworld support but a person can switch a setting on in one world and walk back into another where it shouldn't be enabled)
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    I could do that, thanks for the suggestion :) I might not be able to get around to doing it right now though, as I'm leaving for a week's holiday (March Break :D). I'll add it to the todo list.

    I'll make it check permissions on player teleport.
    Updated. Will start on health regeneration when I return.
    Also, if any of you using this plugin notice Health/Chat being reset, could you please inform me at what moments this happens. Thanks :)
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    Is this plugin SUPPOSED to override prefixes?

    My name is usually [Admin] HanzoSanada but when I have the plugin on, it's [19/20] HanzoSanada, and off, no prefix. Is there a way to make the hp a suffix or etc?
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    What chat plugin are you using ? I'll see if i can find a way to add compatibility.

    Edit: Fixed the reset bug. Full multiworld support now :)
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    Link broken.. :(
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    Sorry for late reply. I just used GroupManager Suffix/Prefix.
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    My server cant handle monsters but i want health that doesn't refill like peaceful, can this do it?
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    +1 for health regen
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    Well, to answer your previous question, yes, this is supposed to override all other chat modifications. But I'll look into adding compatibility.

    I can add that. Will put on the todo list.
    Edit: The only way that I can think to do this is to enable mobs in the server.properties and disable mobs through a plugin.

    Will get started on health regeneration along with anti-regeneration.

    Updated to 1.6

    Added basic health regeneration through the command "/hp regen <amount> <interval>"

    In the next update I will move to a settings file.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 11, 2016
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    Thanks mate!
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    healthplugin error.png

    hey the plugin is awesome but take a look at this.

    is it me that is doin it wrong?
  19. How do i add this to the permissons.yml ?????????????
    I'm so confused
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    is it possible with the regen to have a group of players always regenerating at a certain rate? configurable like
    rate=400 (ticks or seconds or whatever)
    looking into a regen thing for VIPs on my server.
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    Ok this plugin can't seem to find the Permissions plugin. This is the thing:
    2011-04-03 20:37:10 [INFO] Cannot find Permissions plugin.
    2011-04-03 20:37:10 [INFO] /hp chathealth (rpgstyle)
    2011-04-03 20:37:10 [INFO] /hp disablehealth (player)
    2011-04-03 20:37:10 [INFO] /hp heal (player)
    2011-04-03 20:37:10 [INFO] /hp harm <amount> (player)
    2011-04-03 20:37:10 [INFO] /hp regen <amount> <interval>
    And what is the command for it?
    Is it /hp chathealth yes?
    or /hp chathealth (rpgstyle)
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    Until health has been altered at least once in game, the health is not displayed in chat. Will fix this when I next update.

    In the main post:
    Yes, I can make it so that only certain players regenerate health. I'll add it in to permissions. I also need to change health regeneration to be full multiworld support.

    I'm not sure why it can't find the plugin. It might be because I haven't updated this for the latest version of the plugin. And to answer your question about the command:
    I've been busy lately, but I should be able to find time to update this week.
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    Is there any way that the health display could be added to the name that is displayed over players head or something like that? Mainly I would like a way to see others health with out them needing to chat. Great work so far!
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    Any in-game graphics would have to be client-sided. As bukkit cannot yet (might never) add/change the floating text. Or so I'm told......may be wrong....
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    The plugin wont run... keep getting this error message:

    20:16:49 [SEVERE] ENTITY_DAMAGED loading HealthPlugin v1.6 (Is it up to date?)
    java.lang.NoSuchFieldError: ENTITY_DAMAGED
    at com.fsscripts.bentzilla.Health.onEnable(Health.java:47)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:578)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:216)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:115)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:93)
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:285)
    at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:196)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:246)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:391)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:377)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
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    Richard's plugin hasn't been updated to #600 builds.
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    considered inactive

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