I just had an idea for those people who run a server, but lack the upstream bandwidth to run a large map with a lot of players... What if a group of servers were to run as a cluster, each using the same plugins, but only running a part of the world? When a player moves into an area of another server, they'd automatically connect to that server, and their inventory/health will be transferred with them. When a player uses chat, the message is sent to the main server, then broadcast to every other server, commands would be invoked in every server as well(maybe?). When a new server is added to the cluster, it gets the map seed from the main server, along with the section it should generate. It then copies all the plugins installed, and their configuration settings. This would definitely be a complicated plugin, and there's a few problems with it: Teleportation plugins wouldn't work too well, being that each server only runs a small section of the world Plugins like Iconomy might have problems if the player's account doesn't get updated on all servers Plugins that require two player's input wouldn't work if the players are in different servers What do you all think of this? Would a plugin like this work?