I need some help with several things.

Discussion in 'Bukkit Help' started by Neillithan, Dec 31, 2011.

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    Neillithan

    OS: Win 7 Pro 64bit
    Java: v1.6.0_30 32bit and 64bit
    Bukkit: 1.0.1-R1
    Wrappers: None
    Command: java -Xmx4G -Xms4G -jar craftbukkit-1.0.1-R1.jar
    Plugins: Lots

    I have several plugins installed. To name a few: Essentials, GroupManager, BorderGuard, WorldEdit, WorldGuard, FeaturePack, ExpMiner... full list here: http://pastebin.com/kh0tRueC

    • I would like to make it so that players in the default group can open doors of protected regions. I'm not sure what permission I should add to the default group.

      Working great now. Thanks c0mb :)
    • I have created a __global__ flag that prevents PVP. This enables me to create PVP regions. However, this does not stop players from using Poison Potions. I would like to make it so that poison potions do not deal damage to players in non PVP areas. Is this possible?

      Note: According to AgentKid in #Bukkit, there are no flags for this yet. I guess I will have to wait.

    • Is there a plugin that will remove physics on Gravel? I am at my wits end, I hate falling gravel.

      Note: I have tried enabling no-physics-gravel: true in World Guard, but it does not seem to work. I do not know if I have a conflicting plugin or if it simply doesn't work.

    • There was a plugin I was using called SimpleAnnounce. I was using it to show the URL to my dynmap and show other reminders. However, it was spamming the messages every 20-30 minutes (randomly). I configured the messages to send once every 3600 seconds (1 hour). It was clearly not working correctly.

      If somebody knows of a better way to send announcements to the server, I'm open to suggestions. :)

      Thanks to c0mp for AutoMessage
    • Is there a plugin that will allow me to place torches on the backs of stairs? This would be very much appreciated.

      Note: I have learned that I can use glass to coax torches onto stairs. Great. :) A plugin to assist would still be very helpful.

    • I have generated my entire world, however, it put mushroom islands on the very outskirts, just outside of the border. In other words, the islands are cut in half and did not generate properly. If anyone has a world with an untouched mushroom island they can send to me, I would like to use the MCEdit to put the mushroom island into my world.

      If I use MCEdit, will it copy the biome information? If not, how would I copy the biome information as well?

    • I am using a plugin called ReusableGlass. This enables players to punch glass and get the block back. However, it is apparently interfering with WorldGuard. Players can punch glass in protected region and it will give them a glass block. The block itself is not removed, a new block will pop out. This means that you can get infinite glass by punching glass in protected regions. I will be posting this in the forum thread for ReusableGlass, but I am wondering if anybody else has this problem or knows of a solution.
    Those are just some of the issues I can think of off the top of my head.

    Any help would be greatly appreciated! :)

    Thanks,
    -Neil
     
  2. Offline

    c0mp

    Check out the WorldGuard Quick Reference, you can set the 'use' flag to allow anyone to use doors, switches, etc within protected regions.
    In the WorldGuard config files, there's a boolean option for gravel/sand physics.

    We use AutoMessage for periodic messages, reminders, infograms, etc. Then there's the MOTD built into Essentials that you could use as well, although that will only be displayed when a user first logs in, or when they run the /motd command.

    Your other inquiries I'm not too sure about, but hopefully someone else will chime in to assist with the rest. :)
     
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    Neillithan

    Hey, thanks for your response. I will be sure to put the use flag as a global flag.

    I would prefer if wooden doors and pressure plates were the only things affected. If a player wants to allow entry into their base, but prevent players from using buttons and switches, the use flag wouldn't work because that would also prevent players from using wooden doors or pressure plates.

    Is there a solution to that problem?

    Also, I will be sure to check out AutoMessage and the WorldGuard config files. :)

    Thanks,
    -Neil

    For some weird reason this is not working for me. Is it possible I have a conflicting plugin?


    Installed and working. :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 22, 2016
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    c0mp

    Hmmm, not entirely sure. I honestly don't use that particular feature, so I've not tested it personally, I just knew it existed. Could be that the physics feature is simply broken at the moment? Or like you said, possibly a conflicting plugin. EssentialsProtect, perhaps?

    There may be, but it would be REALLY complex and convoluted. If there's an easier way, I do not know of it. But you could basically define the entire region and set the 'use' flag to allow, then create little mini regions within that main region. These mini regions would be things other than doors and pressure plates, most of which would probably only be one or two blocks. You'd set the 'use' flag for the mini regions to false. I don't know how that would work with parent/child region relationships as we've not really had to use that aspect of WG on our server. But if you REALLY want it working like that, it would probably do the trick.
     
  5. Offline

    Neillithan

    Bummer.

    I was wrong about the Use flag working, it's definitely not working. I just had someone join my server and attempt to open a door and use pressure plates even in non protected areas. He was getting an insufficient permission error.

    Any idea?

    Okay, a bit more information:

    I removed the EssentialsProtect plugin. This makes it so that players in the default group can open doors in protected regions.

    However, there is a much bigger problem. It allows them to open doors with a private sign. The __global__ region is overriding the "use" flag for protected regions.

    Is this normal?

    Working fine now.


    I seem to have completely solved the issue regarding use and access-chests. Thanks, c0mb. :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 22, 2016
  6. Offline

    Neillithan

    Can anybody else help with the remaining problems?
     
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