How to mod?

Discussion in 'Bukkit Help' started by Ratismal, May 22, 2012.

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    Ratismal

    Alright, I'm pretty familiar with bukkit, as I've tried to make a bukkit server before. However, now I'm trying to do something else with it.

    I made a server mod, and I was wondering how to use bukkit with it. How do I install it, and how do I need to port it?

    Another thing. Whenever I delete the META-INF inside the craftbukkit.jar, the server doesn't start up. Instead, it says that the .jar is invalid or corrupted.

    So, in conclusion, can anyone explain to me how to install a mod into bukkit?

    TO CLARIFY: I'm NOT installing a plugin. I'm installing a mod which adds new blocks.
     
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    Deleted user

    You cannot install mods into Bukkit unless they have been ported.
    And why the hell would you delete the META-INF folder in the craftbukkit.jar?!
    You now have a corrupted craftbukkit.jar. Go download a new one, and this time, be a bit wiser.
    Ask before you do.

    Wrong section as well. This should go into Bukkit Help.
    TnT
     
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    TnT

    Moved to correct forum.
     
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    mushroomhostage

    You have a couple options for porting a mod to Bukkit. First, which is fairly popular here, is to rewrite it to be a Spout plugin. I'm not familiar with this process but you can try the Spout forums for more information. Second is to port it to use the integrated CraftBukkit builds at MC Port Central, with their ported versions of Forge and ModLoader. See their instructions here: http://mcportcentral.co.za/wiki/index.php?title=How_to_port_a_mod and if you have trouble try their forums or IRC. It's actually a fairly straight-forward process once you get the hang of it :)
     
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