Solved How to make a fireshield with Particle effects?

Discussion in 'Plugin Development' started by Tim203, Jan 12, 2017.

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    Tim203

    I make a plugin with many particle effects en this one needs to be something like a circle around the player what is moving with him.
    Like this images:
    http://i.imgur.com/PolBMAc.png
    http://i.imgur.com/JWr6RE8.png
    Do i need to work with PI or something? I don't like to register every single particle xD

    I use the ParticleEffect Libary from DarkBlade12.
    Can someone help me, i don't know what to do.

    Thanks for help: Tim
     
  2. Offline

    Payless

    Try creating positions for the particles
     
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    kameronn

    @Tim203
    Rotation Matrices would help you a lot, there are plenty of tutorials
     
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    AlvinB

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    kameronn

    @AlvinB
    "what is it he needs to rotate with his rotation matrices"
    *proceeds to link a tutorial that hs to do with rotation matrix*

    Watching his videos will help

    Rotation Matrix is rotation something around one point and with that you can get the points of a sphere from a player's location or any location
     
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    AlvinB

    @kameronn
    Look again at the tutorial link, it does not use rotation matrices. Not once on the whole tutorial is the word "rotation" or "matrix" mentioned. And you do not need to use rotation matrices to do this, it's overkill.
     
    kameronn likes this.
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    kameronn

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    AlvinB

    @kameronn
    Is that supposed to prove your point that the tutorial uses rotation matrices? Because, it doesn't. That's just calculating the sine and cosine values for the unit circle..
     
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    Tim203

    Thanks for the commands :)
    Both are nice, I'm already excited to use it.
     
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