Hi there i have a little big problem. First the situation: Sometimes my server gets an error (Read Timed Out or Connection reset) and then it is not reachable. So to get it working again i have to kill the server process and restart it. The problem ist that i can not execute the save-all command before so sometime there are many buildings lost. I wanted to know how bukkit saves the world data because i think it only writes the data to the world files when executing save-all? Is there a way to save the world-data in this case when the server hangs?