~Help Monster Eggs Not Working For Players~

Discussion in 'Bukkit Help' started by Vincity, Jul 12, 2013.

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  1. Offline

    Vincity

    Hello I seem to find only OPS can spawn eggs. here is a pic of my plugins can anyone tell me what I need to do. I do have monsterbox.throw however thats not working either :/


    [​IMG]
     
  2. Offline

    Jade Retired Staff

    You may only bump once every 24 hours.​
     
  3. Offline

    Vincity

    Noone?
    thought so
     
  4. Offline

    jolbol1

    Upload Your World Guard Config
     
  5. Offline

    Vincity

    bal configuration file. Anything placed into here will
    # be applied to all worlds. However, each world has its own configuration
    # file to allow you to replace most settings in here for that world only.
    #
    # About editing this file:
    # - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
    # you use an editor like Notepad++ (recommended for Windows users), you
    # must configure it to "replace tabs with spaces." In Notepad++, this can
    # be changed in Settings > Preferences > Language Menu.
    # - Don't get rid of the indents. They are indented so some entries are
    # in categories (like "enforce-single-session" is in the "protection"
    # category.
    # - If you want to check the format of this file before putting it
    # into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
    # and see if it gives "ERROR:".
    # - Lines starting with # are comments and so they are ignored.
    #

    regions:
    use-scheduler: true
    use-creature-spawn-event: true
    sql:
    use: false
    dsn: jdbc:mysql://localhost/worldguard
    username: worldguard
    password: worldguard
    enable: true
    invincibility-removes-mobs: false
    high-frequency-flags: false
    wand: 334
    max-claim-volume: 30000
    claim-only-inside-existing-regions: false
    max-region-count-per-player:
    default: 7
    auto-invincible: false
    use-player-move-event: true
    security:
    deop-everyone-on-join: false
    block-in-game-op-command: false
    host-keys: {}
    summary-on-start: true
    op-permissions: true
    protection:
    item-durability: true
    remove-infinite-stacks: false
    disable-xp-orb-drops: false
    disable-obsidian-generators: false
    gameplay:
    block-potions: []
    block-potions-overly-reliably: false
    simulation:
    sponge:
    enable: true
    radius: 3
    redstone: false
    default:
    pumpkin-scuba: false
    disable-health-regain: false
    physics:
    no-physics-gravel: false
    no-physics-sand: false
    vine-like-rope-ladders: false
    allow-portal-anywhere: false
    disable-water-damage-blocks: []
    ignition:
    block-tnt: false
    block-tnt-block-damage: false
    block-lighter: false
    fire:
    disable-lava-fire-spread: true
    disable-all-fire-spread: false
    disable-fire-spread-blocks: []
    lava-spread-blocks: []
    mobs:
    block-creeper-explosions: false
    block-creeper-block-damage: false
    block-wither-explosions: false
    block-wither-block-damage: false
    block-wither-skull-explosions: false
    block-wither-skull-block-damage: false
    block-enderdragon-block-damage: false
    block-enderdragon-portal-creation: false
    block-fireball-explosions: false
    block-fireball-block-damage: false
    anti-wolf-dumbness: false
    disable-enderman-griefing: false
    block-painting-destroy: false
    block-item-frame-destroy: false
    block-plugin-spawning: true
    block-above-ground-slimes: false
    block-other-explosions: false
    block-zombie-door-destruction: false
    block-creature-spawn: []
    player-damage:
    disable-fall-damage: false
    disable-lava-damage: false
    disable-fire-damage: false
    disable-lightning-damage: false
    disable-drowning-damage: false
    disable-suffocation-damage: false
    disable-contact-damage: false
    teleport-on-suffocation: false
    disable-void-damage: false
    teleport-on-void-falling: false
    disable-explosion-damage: false
    disable-mob-damage: false
    disable-death-messages: false
    chest-protection:
    enable: false
    disable-off-check: false
    crops:
    disable-creature-trampling: false
    disable-player-trampling: false
    weather:
    prevent-lightning-strike-blocks: []
    disable-lightning-strike-fire: false
    disable-thunderstorm: false
    disable-weather: false
    disable-pig-zombification: false
    disable-powered-creepers: false
    always-raining: false
    always-thundering: false
    dynamics:
    disable-mushroom-spread: false
    disable-ice-melting: false
    disable-snow-melting: false
    disable-snow-formation: false
    disable-ice-formation: false
    disable-leaf-decay: false
    disable-grass-growth: false
    disable-mycelium-spread: false
    disable-vine-growth: false
    blacklist:
    use-as-whitelist: false
    logging:
    console:
    enable: true
    database:
    enable: false
    dsn: jdbc:mysql://localhost:3306/minecraft
    user: root
    pass: ''
    table: blacklist_events
    file:
    enable: false
    path: worldguard/logs/%Y-%m-%d.log
    open-files: 10

    bump!!!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 3, 2016
  6. Offline

    Vincity

    can anyone help me?
     
  7. Offline

    Vincity

  8. hmm, well, your world guard seems okay to me... can i see your essentials config?
     
  9. Offline

    Vincity

    ############################################################
    # +------------------------------------------------------+ #
    # | Notes | #
    # +------------------------------------------------------+ #
    ############################################################

    # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
    # If you receive an error when Essentials loads, ensure that:
    # - No tabs are present: YAML only allows spaces
    # - Indents are correct: YAML hierarchy is based entirely on indentation
    # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
    # - Text with symbols is enclosed in single or double quotation marks

    # If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat

    ############################################################
    # +------------------------------------------------------+ #
    # | Essentials (Global) | #
    # +------------------------------------------------------+ #
    ############################################################

    # A color code between 0-9 or a-f. Set to 'none' to disable.
    ops-name-color: ''

    # The character(s) to prefix all nicknames, so that you know they are not true usernames.
    nickname-prefix: '~'

    # Disable this if you have any other plugin, that modifies the displayname of a user.
    change-displayname: true

    # When this option is enabled, the (tab) player list will be updated with the displayname.
    # The value of change-displayname (above) has to be true.
    change-playerlist: true


    # Note: All items MUST be followed by a quantity!
    # All kit names should be lower case, and will be treated as lower in permissions/costs.
    # Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
    # For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta
    # 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
    # For more information, visit http://wiki.ess3.net/wiki/Kits

    # How many times per second can Essentials signs be interacted with per player.
    # Values should be between 1-20, 20 being virtually no lag protection.
    # Lower numbers will reduce the possibility of lag, but may annoy players.
    sign-use-per-second: 4

    # Backup runs a batch/bash command while saving is disabled
    backup:
    # Interval in minutes
    interval: 30
    # Unless you add a valid backup command or script here, this feature will be useless.
    # Use 'save-all' to simply force regular world saving without backup.
    #command: 'rdiff-backup World1 backups/World1'

    # Set this true to enable permission per warp.
    per-warp-permission: true

    # Sort output of /list command by groups
    sort-list-by-groups: false

    # More output to the console
    debug: false

    # Set the locale for all messages
    # If you don't set this, the default locale of the server will be used.
    # For example, to set language to English, set locale to en, to use the file "messages_en.properties"
    # Don't forget to remove the # in front of the line
    # For more information, visit http://wiki.ess3.net/wiki/Locale
    #locale: en

    # Turn off god mode when people exit
    remove-god-on-disconnect: false

    # Auto-AFK
    # After this timeout in seconds, the user will be set as afk.
    # Set to -1 for no timeout.
    auto-afk: 300

    # Auto-AFK Kick
    # After this timeout in seconds, the user will be kicked from the server.
    # Set to -1 for no timeout.
    auto-afk-kick: -1

    # Set this to true, if you want to freeze the player, if he is afk.
    # Other players or monsters can't push him out of afk mode then.
    # This will also enable temporary god mode for the afk player.
    # The player has to use the command /afk to leave the afk mode.
    freeze-afk-players: false

    # When the player is afk, should he be able to pickup items?
    # Enable this, when you don't want people idling in mob traps.
    disable-item-pickup-while-afk: false

    # This setting controls if a player is marked as active on interaction.
    # When this setting is false, you will need to manually un-AFK using the /afk command.
    cancel-afk-on-interact: true

    # Should we automatically remove afk status when the player moves?
    # Player will be removed from AFK on chat/command regardless of this setting.
    # Disable this to reduce server lag.
    cancel-afk-on-move: true

    # You can disable the death messages of Minecraft here
    death-messages: true

    # Add worlds to this list, if you want to automatically disable god mode there
    no-god-in-worlds:
    # - world_nether

    # Set to true to enable per-world permissions for teleporting between worlds with essentials commands
    # This applies to /world, /back, /tp[a|o][here|all], but not warps.
    # Give someone permission to teleport to a world with essentials.worlds.<worldname>
    # This does not affect the /home command, there is a separate toggle below for this.
    world-teleport-permissions: false

    # The number of items given if the quantity parameter is left out in /item or /give.
    # If this number is below 1, the maximum stack size size is given. If over-sized stacks
    # are not enabled, any number higher than the maximum stack size results in more than one stack.
    default-stack-size: -1

    # Set timeout in seconds for players to accept tpa before request is cancelled.
    # Set to 0 for no timeout
    tpa-accept-cancellation: 120

    ############################################################
    # +------------------------------------------------------+ #
    # | EssentialsEco | #
    # +------------------------------------------------------+ #
    ############################################################

    # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy

    # Defines the balance with which new players begin. Defaults to 0.
    starting-balance: 10,000

    # worth-# defines the value of an item when it is sold to the server via /sell.
    # These are now defined in worth.yml

    # Defines the cost to use the given commands PER USE
    # Some commands like /repair have sub-costs, check the wiki for more information.
    command-costs:
    # /example costs $1000 PER USE
    #example: 1000
    # /kit tools costs $1500 PER USE
    #kit-tools: 1500

    # Set this to a currency symbol you want to use.
    currency-symbol: '$'

    # Set the maximum amount of money a player can have
    # The amount is always limited to 10 trillion because of the limitations of a java double
    max-money: 10000000000000

    # Set the minimum amount of money a player can have (must be above the negative of max-money).
    # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
    min-money: -10000

    # Enable this to log all interactions with trade/buy/sell signs and sell command
    economy-log-enabled: false

    ############################################################
    # +------------------------------------------------------+ #
    # | EssentialsHelp | #
    # +------------------------------------------------------+ #
    ############################################################

    # Show other plugins commands in help
    non-ess-in-help: true

    # Hide plugins which do not give a permission
    # You can override a true value here for a single plugin by adding a permission to a user/group.
    # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
    # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
    hide-permissionless-help: true

    ############################################################
    # +------------------------------------------------------+ #
    # | EssentialsChat | #
    # +------------------------------------------------------+ #
    ############################################################

    chat:

    # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
    # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
    # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
    # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
    # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
    radius: 0

    # Chat formatting can be done in two ways, you can either define a standard format for all chat
    # Or you can give a group specific chat format, to give some extra variation.
    # If set to the default chat format which "should" be compatible with ichat.
    # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

    format: '{DISPLAYNAME}: {MESSAGE}'
    format: '&r {DISPLAYNAME}&7:&r {MESSAGE}'

    group-formats:
    Owner: '{DISPLAYNAME}&4&l:&r4{MESSAGE}'
    # Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'

    # If you are using group formats make sure to remove the '#' to allow the setting to be read.

    ############################################################
    # +------------------------------------------------------+ #
    # | EssentialsProtect | #
    # +------------------------------------------------------+ #
    ############################################################

    protect:
    # Database settings for sign/rail protection

    # mysql or sqlite
    # We strongly recommend against using mysql here, unless you have a good reason.
    # Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
    datatype: 'sqlite'

    # If you specified MySQL above, you MUST enter the appropriate details here.
    # If you specified SQLite above, these will be IGNORED.
    username: 'root'
    password: 'root'
    mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'

    # General physics/behavior modifications
    prevent:
    lava-flow: false
    water-flow: false
    water-bucket-flow: false
    fire-spread: true
    lava-fire-spread: true
    flint-fire: false
    lightning-fire-spread: true
    portal-creation: false
    tnt-explosion: false
    tnt-playerdamage: false
    fireball-explosion: false
    fireball-fire: false
    fireball-playerdamage: false
    witherskull-explosion: false
    witherskull-playerdamage: false
    wither-spawnexplosion: false
    wither-blockreplace: false
    creeper-explosion: false
    creeper-playerdamage: false
    creeper-blockdamage: false
    enderdragon-blockdamage: true
    enderman-pickup: false
    villager-death: false
    # Monsters won't follow players
    # permission essentials.protect.entitytarget.bypass disables this
    entitytarget: false
    # Prevent the spawning of creatures
    spawn:
    creeper: false
    skeleton: false
    spider: false
    giant: false
    zombie: false
    slime: false
    ghast: false
    pig_zombie: false
    enderman: false
    cave_spider: false
    silverfish: false
    blaze: false
    magma_cube: false
    ender_dragon: false
    pig: false
    sheep: false
    cow: false
    chicken: false
    squid: false
    wolf: false
    mushroom_cow: false
    snowman: false
    ocelot: false
    iron_golem: false
    villager: false
    wither: false
    bat: false
    witch: false

    # Maximum height the creeper should explode. -1 allows them to explode everywhere.
    # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
    creeper:
    max-height: -1

    # Protect various blocks.
    protect:
    # Protect all signs
    signs: false

    # Prevent users from destroying rails
    rails: false

    # Blocks below rails/signs are also protected if the respective rail/sign is protected.
    # This makes it more difficult to circumvent protection, and should be enabled.
    # This only has an effect if "rails" or "signs" is also enabled.
    block-below: true

    # Prevent placing blocks above protected rails, this is to stop a potential griefing
    prevent-block-on-rails: false

    # Store blocks / signs in memory before writing
    memstore: false

    # Disable various default physics and behaviors
    disable:
    # Should fall damage be disabled?
    fall: false

    # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
    # They will be unable to attack users without that same permission node.
    pvp: false

    # Should drowning damage be disabled?
    # (Split into two behaviors; generally, you want both set to the same value)
    drown: false
    suffocate: false

    # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
    lavadmg: false

    # Should arrow damage be disabled
    projectiles: false

    # This will disable damage from touching cacti.
    contactdmg: false

    # Burn, baby, burn! Should fire damage be disabled?
    firedmg: false

    # Should the damage after hit by a lightning be disabled?
    lightning: false

    # Should Wither damage be disabled?
    wither: false

    # Disable weather options
    weather:
    storm: false
    thunder: false
    lightning: false

    ############################################################
    # +------------------------------------------------------+ #
    # | EssentialsAntiBuild | #
    # +------------------------------------------------------+ #
    ##########################################
     
  10. hmm, that seems okay too. well, i don't really know. it might be something with monsterbox? idk about that plugin.
     
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