I have an idea for a plugin that would need to exist if I were to carry out my plans in creating a new PvP server. This plugin is similar to the Zelda Hearts plugin. Here's how it would work specifically on my server, but all these values would be configurable so that other servers could use it: Players would join the server with 5 hearts (max health). If a player kills another player, the killer would gain 1 heart and the victim would lose 1 heart. The max amount of hearts a player could have would be 10 and the minimum would be 1. Players would have their max health displayed in the chat or in the player list so that low-health players could target other low-health players. In other words, you'd gain a heart for every player you kill, and you'd lose a heart every time you're killed by another player. I think it would be a fun game mechanic. Thanks to anyone who even considers making this plugin for me
Good question. Players would have their max health displayed in the chat or in the player list so that low-health players could target other low-health players. If a player is smart they would also use a golden apple since it gives 2 extra hearts with the Absorption effect. Players could also group up and give their hearts to their lower-health comrades if they're nice. Thanks for bringing this up. I'll add it to the OP
Vexilum I could also make this an option in my Plugin ZeldaHearts itself. You know what, I will add this to ZeldaHearts, but I will make it optional. Also the health wouldnt be displayed in the chat though
Since its weekend now. I can add that tomorrow really quickly. However I am very backstuffed on Updates atm. I can send you a link though when Im finished.
Done. https://www.dropbox.com/s/8xhspl3jtbfbud2/ZeldaHearts v2.0.jar?dl=0 You have to enable it in the Config though. Its disabled by default.