Having problems with Groupmanager

Discussion in 'Bukkit Help' started by eusef13, Nov 17, 2012.

Thread Status:
Not open for further replies.
  1. Offline

    Necrodoom

    you could say that without being aggressive.
     
  2. sry i just dont like it when people need help but dont give files or anything to support
     
  3. Offline

    lokpique

  4. Offline

    trusebruse

    For god sake you stupid ass, he did just say paste config file. He did not tell me to show him it or copy the original one and paste it in my config. It's like saying "banana?" instead of "you want a banana?" You don't have to get so pissed -.-

    Sure, here you go:
    Code:
    settings:
      config:
        # With this enabled anyone set as op has full permissions when managing GroupManager
        # The user will be able to promote players to the same group or even above.
        opOverrides: true
     
        # Default setting for 'mantoglevalidate'
        # true will cause GroupManager to attempt name matching by default.
        validate_toggle: false
     
      data:
        save:
          # How often GroupManager will save it's data back to groups and users.yml
          minutes: 10
          # Number of hours to retain backups (plugins/GroupManager/backup)
          hours: 24
       
      logging:
        # level of detail GroupManager will use when logging.
        # Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNING
        level: INFO
     
      mirrors:
            # Worlds listed here have their settings mirrored in their children.
            # The first element 'world' is the main worlds name
            # subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
            # the same user/groups files as the parent.
            # Each child world can be configured to mirror the 'groups', 'users' or both files from it's parent.
            world:
              TownyWorld_nether:
              - users
              - groups
              TownyWorld_the_end:
              - users
              - groups
              TownyWorld:
              - users
              - groups
              gatherworld1:
              - users
              - groups
              gatherworld2:
              - users
              - groups
              gatherworld_nether:
              - users
              - groups
              flatworld:
              - users
              - groups
        #  world2:      (World2 would have it's own set of user and groups files)
        #    world3:
        #    - users    (World3 would use the users.yml from world2, but it's own groups.yml)
        #    world4:
        #    - groups  (World4 would use the groups.yml from world2, but it's own users.yml)
        #  world5:
        #    - world6  (this would cause world6 to mirror both files from world5
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 29, 2016
  5. i
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 29, 2016
  6. Offline

    Necrodoom

    townyworld is set as the main world in the server.properties? if yes, it cannot use the users and groups from "world". mirror all worlds to "townyworld" instead.
     
  7. and can i see groups.yml?
     
  8. Offline

    lokpique

    This comes from a guy who would usually rather wave his d*ck... erm... i mean server specs around in a thread about lag instead of contributing to the solution...
     
  9. Offline

    trusebruse

    YES! THANKS!
    You sir, are a very good person! :D
     
Thread Status:
Not open for further replies.

Share This Page