Group Manager used to only have entries in users.yml for players who were in groups other than the default or had other non-default entries, such as a special prefix variable. In other words, a player in the default group with nothing special was not listed in users.yml Now every player coming on the server is getting an entry in users.yml, even if he's in the default group. This is cluttering up the file with entries like this (Member is the default group in all worlds): Code: Bobcat00: group: Member subgroups:  permissions:  The change I made recently was to the mirroring, where I have one world with a separate groups.yml. But users.yml is mirrored across all worlds. Any idea why users.yml is getting all these useless entries?