getting ID and metadata from a TileEntity class (not placed in world)

Discussion in 'Plugin Development' started by reghzyTheR, Jul 15, 2021.

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    for example, is it possible to have TileEntity instance (say TileEntityChest) and then get ID (and possibly) data from it? for a chest it would be 54:0

    or maybe even without an instance, is there some sort of TileEntity id (like what is saved to NBT) to item ID map?

    i could probably build some sort of cache myself by iterating through every TileEntity in the world, and then get the ID of it and put that in a HashMap<Class<?>, Integer> map
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    @reghzyTheR You just asked a question and then gave a solution?
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    If you are expecting spoonfeeding then we cannot provide.
    Like you should try to solve it with the solution you made.
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    i was just wondering if there was another way...
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