Solved Function starting too early

Discussion in 'Plugin Development' started by Ghilliedrone, Jul 24, 2013.

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    I have a onPlayerInteract function that detects when a player is eating but the function starts when they right click with food; even with a full health bar. Is there any way to prevent this?
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    You can use PlayerItemConsumeEvent to check when a player eats something.
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    I changed the class name to that and it still is doing that.
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    Y u do dis?
    chasechocolate means use PlayerItemConsumeEvent instead of PlayerInteractEvent :oops:
    Ghilliedrone likes this.
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    okay, but how do i check if an itemstack is a specific material?

    Fixed it myself

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jun 3, 2016
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