Inactive [FUN/RPG] MyWolf - Take a wolf on a leash

Discussion in 'Inactive/Unsupported Plugins' started by Keyle, May 4, 2011.

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  1. MyWolf
    take a wolf on a leash

    Moved to BukkitDev:
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    Keyle this is amazing i will try it :)
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    this looks very amazing i shall try it :), but i now i have to choose which wolf of should get this hmmmmm
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    Hey ive found a problem... I use Runecraft and i used a teleporter right after obtaining my wolf and it gave the whole congrats you have a mywolf thingy and when i teleported, the wolf was gone... i went back and he was still gone
  5. When dir you download the pluginfile?
    I accidentally uploaded an older version and have it replaced after some minutes with the right one.
    I think it was after your reply :(
    I use telporters at my server too and have no problems :(
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    Excellent looking plugin, although would it be possible for us to change the items used? Configuration is always nice :)

    I like this sense people on my server got bored trying to tame wolves when they just get blown up by creepers :/

    I think i'll try this shortly :D
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    Going to try this tomorrow, it looks darn hot tho!
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    vary good mod. i like it allot
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    Love this plugin please add a config

    also if you reload the server using /reload you wolf disappears and it gives a error when you log out in console (not a big deal just though youd like to know.
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    Amazing - as you know it needs permissions- please can these be detailed... for example... permissions for naming, "chest usage", whether it picks up items on its own anything separate please. :)

    Also it seems to pick up players items on their death which is pretty handy but can you make that optional as it removes a lot of the fear in death on survival servers.
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    i posted before trying this mod out i love it i take my dog everywhere now but it funny and odd when i restart the server and log in again it duplicates my dog! just saying you might want to try to fix that
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    Timothy Graham

    Looks awesome we will get it soon as permissions are added!
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    Major Multiworld problem, when going through the stargate to another world, the wolf disappears This would be fine if you could then tame a new wolf but the config file does not register the wolf has disappeared and so you can't get another mywolf- the only fix is to delete the config and start again but that is too tedious to be viable, if you could fix this then this will be a definite addition to my server
  14. Will be added in next version

    I've just tested it and don't have this problem. Are ther others who also have the same problem?

    The problem is that I can't distinguish between the MyWolfs of the last serverstart and the new one. I remove the MyWolfs but only on player disconect and a CLEAN server shutdown.
    So shuting down the server should fix this problem:p. When there is anyone out there who can help me with that, please give me an advice.

    Could you please post this error?

    Thanks you for your reply
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    nice work dude keep it upp ima try it right now! and again awesome!
  16. Version 0.2:

    Added Permissions, Config and better multiworld-teleport support.​
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    [q]will despawn when you are more than 100 Blocks away from him.[/q]

    i suggest instead of despawning the wolf, respawning it at your location...
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    Nice plugin! Would you like a video tutorial for it?
    Oh, and one request, is it possible to get more than one wolf or is that a coding issue?
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    I cant name my wolf. Any ideas?

    19:29:38 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'wolf
    name' in plugin MyWolf v0.1
    at org.bukkit.command.PluginCommand.execute(
    at org.bukkit.command.SimpleCommandMap.dispatch(
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.
    at net.minecraft.server.NetServerHandler.a(
    at net.minecraft.server.Packet3Chat.a(
    at net.minecraft.server.NetworkManager.a(
    at net.minecraft.server.NetServerHandler.a(
    at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    at net.minecraft.server.MinecraftServer.h(
    Caused by: java.lang.NoClassDefFoundError: com/nijiko/permissions/PermissionHand
    at me.Keyle.MyWolf.MyWolf.onCommand(
    at org.bukkit.command.PluginCommand.execute(
    ... 12 more
    Caused by: java.lang.ClassNotFoundException: com.nijiko.permissions.PermissionHa
    at$ Source)
    at Method)
    at Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 14 more
  20. it means that the wolf despawn when you are 100block away AND the wolf is sitting.
    when it is not to much work for you make one but show it to me first.
    I made tis plugin with the thought that anyone can only have one wolf. If I want to make it to multiwolf I had to rewrite the most parts of the plugin:(. I keep it in mind and do it may be in the future.
    It's a small bug in the plugin if you don't use Permissions.
    download v0.2.1
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    it seems you fixed the problem in the new update:)

    also can you make the chest and TP increase toggleable in the config

    and tp kinda confused me i think you should have it as HP what dose tp stand for anyways
    Boby likes this.
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    Timothy Graham

    is there a way to release your wolf... maybe that can fix some errors... also this is the error we are gettin

    2011-05-07 04:04:09 [SEVERE] java.util.ConcurrentModificationException
    2011-05-07 04:04:09 [SEVERE] at java.util.ArrayList$Itr.checkForComodification(
    2011-05-07 04:04:09 [SEVERE] at java.util.ArrayList$
    2011-05-07 04:04:09 [SEVERE] at org.bukkit.craftbukkit.CraftWorld.getEntities(
    2011-05-07 04:04:09 [SEVERE] at me.Keyle.MyWolf.Wolfs$
    2011-05-07 04:04:09 [SEVERE] at java.util.TimerThread.mainLoop(
    2011-05-07 04:04:09 [SEVERE] at

    we are runnin bukkit 740
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    Love the plugin but have a couple of requests. Could you add a mechanism for telling your wolf to attack the player/monster/animal you're looking at? Also, another mechanism for telling your wolf to stop atacking something, or even not attack anything automatically?
  24. Chest toogleable ? Do you mean to make the chest larger or turn it off/on completely?
    The same with HP increase.

    oh sry I had totally forgotten that TP is not the english abbreviation for HitPoints. TP is the german one for HP.

    No there is no way atm, but you can go in a deep hole say sit here and forgott where the wolf is :p.
    In the next update you will can release your wolf.

    I dont know where this error comes from >.< It has something to do with the pickuptimer but idn atm what exactly happend.

    I already think about that but I don't think so because atm bukkit has no methods for that when I am not mistaken.

    When it is possible I will add it in the next update. Which way do you think is the best for telling that to the wolf? command ??. . itemuse?? The problem here is, that bukkit has a bug that the server don't catch that a wolf attack something. So I have to realize it with timers -> more cpu and less effective.
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    When the wolf dies, he respawns? Where, on your side or at map spawn? How much time after that?
  26. Yes he respawns on your side and after time -> Time = wolf maxHP * time in config
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    Ty :D
  28. Do you have the permissions to use this??
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    not working
    type /wolfname test
    but not working
  30. How do you know that it does not work? Are there any error in the console log?
    There is no confirmation message that the wolf has now a name.
    Kill your wolf once an have a look at the message the first word has to be the name.

    With messages that it is not working I can't do anything.
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