[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    min

    PinkHell likes this.
  3. Offline

    Azurini

    This is extremely fun!
    Also..Im sorry if I dident see this in the post but is there permissions / groupmanager support?
     
  4. Hi mule, great plugin!
    We just gave it a try and stumbled over a few problems:
    - A guest joined, hopped into the arena and left the server. The arena stayed active and a few mins later over 360 mobs where in the arena. No way to stop it but to restart the server. (have we overseen a reset command?)
    - a single netherrack block somehow refused to be reset after the end of the area. Others reset but not this single one.

    Sry in case this has been reported, but Im at work and a bit too busy to check the posts.

    cheers
     
  5. Offline

    tuderen

    @min he's already talked about possibly taking over Fight.

    @Azurini not until version 1.0.

    @Zothen use /ma force end if that happens again. As for the netherrack, I have no clue why it wasn't cleared. Some people have issues with a few blocks not getting removed. Got some zone or worldguard plugin running besides MobArena?
     
  6. Offline

    Flamers

    @garbagemule I will have a play with things and see if I can see a fix. Strange how it seems to only happen to the first one :S
     
  7. Offline

    Rpa;otj

     
  8. Offline

    sddddgjd

    Awesome plugin,but i have a problem: we start the fight normally,but after 10 rounds,monsters just stop spawning :(
    Is that supposed to happen? I'm running the latest craftbukkit version,and no other plugins!
     
  9. Offline

    Rossy

    This plugin is great, and I can't wait until you can finally keep working on it! :).
    But there's a really annoying problem, when creepers explode near you, sometimes they automatically kill you, even if you have full health and full, brand new diamond armor, this can also happen with a pack of mobs, they instantly kill you without hitting you. It's like the game thinks "Oh he is sooo gonna die!" So then you instantly do x_x. Can you fix this, or is it done on purpose?
     
  10. Offline

    garbagemule

    @Rpa;otj - The only plugins on that list I can imagine having anything to do with this are WorldGuard and WorldEdit. In my tests, cobweb is exploded and dropped like any other block, and is not placed again. The reason the cobweb stays behind when the arena ends for you, is that the block is not restored by MobArena, so it doesn't know of the block's "existence".

    @sddddgjd - I have confirmed waves past #15 on my own server with the latest releases, so it's not a bug in MobArena. If you're not using any other plugins, I really have no idea what would be going on. Do you get any exceptions in the server window? (If you post them, please put them in a CODE-block)

    @Rossy - The Creeper instant-deaths were fixed many versions ago :)
     
  11. Offline

    Rossy

    Oh wow, I had no idea. Thank you :D.

    And like I said can't wait until your finals are over! :)
     
  12. Offline

    jlu

    Well, i choose a class, i fight these ****** monsters, i eat my pork and when i want to grab my sword again, she disappear and it say: "Your not allowed to wield an iron sword". But in my config.file, this sword is allowed to my knight'class. Somebody can help me, plz?

    Good plugin anyway, very interresting; Cheers up dude.
     
  13. Offline

    Rossy

    A request that wouldn't be that hard to do at all: In the config, be able to give certain classes certain permissions :). That way it would allow a lot more configurability for giving classes certain powers, and it wouldn't be very hard.
     
  14. Offline

    raoulio

    i have a little problem with my arena,
    sometimes when a Creeper explodes and removes a few blockes that wont come back.
    sinse it is protected i cant repair it without resetting the arena locations

    could you please help me or fix this
     
  15. Offline

    Rossy

    There is a command to turn off the block protection, go back and look at the admin commands in the OP.
     
  16. Offline

    garbagemule

    @jlu - Well, first of all, there are no grammar errors in MobArena, so "Your not allowed..." is from a different plugin ;) All mocking aside, though, that message really is not from MobArena. You have a conflicting plugin.
     
  17. Offline

    jlu

    Oh, yeah, sorry, french fag' inside. Mb EasyRPG or Mcmmo, so. Thx for your help.

    edit: I think it's EasyRPG. I deleted this plug-in and it works now.
     
  18. Offline

    Rpa;otj

    I have had those other plugins before MobArena and haven't changed any settings on them since installing MA. The cobweb thing only started happening when I upgraded my MA...I have, since then, completely reconfigured MA from scratch and still have the same issue which does, as you say, indicate an outside issue. I just cannot figure out what could possibly be causing this to happen!
     
  19. Offline

    sddddgjd

    I think i found my problem...we were killing the mobs too fast,and they stopped spawning for a few minutes...changed the option in properties,and now it's nightmare mode,but REALLY fun
     
  20. Offline

    Kevin Forte

    A quick suggestion: Care-packs :p Like, at a specified wave interval, each player gets a set of items, whether it be new items, a piece of armor, or food.

    EDIT: Maybe also the option to spawn a player a wolf when they join or have them start with a "Wolf Capsule" (An egg; if you throw it it spawns a friendly wolf). Is it possible to have a wolf instantly tamed to someone for that?

    EDIT 2: Is it possible for the region to be reset after a game ends? When players place down doors or blocks, they're still there next game.

    EDIT 3: Is it possible to make it so mobs eventually destroy blocks they are in contact with, excluding cake? Would be nice because I could have an entire builder class with just sand, so they couldn't build upwards to escape.
     
  21. Offline

    garbagemule

    v0.92 is gonna have some neat stuff, guys!

    I can reveal that I'm currently working on pet classes, and that the playtests show some real potential. There's an issue with wolf targeting right now, though, which should be fixed with the next RB (according to some of the hard-working devs). Basically, I'll make it so pets are invincible, but right now it's not very easy (if not impossible) to cancel wolf targeting, which means if one player hits a pet class, they get mauled (and with pets being invincible, there's no way to fight back).

    Besides that, there will be a couple of new, interesting settings for you guys to play with. They're of course off by default so loading the new version won't actually change anything (except for bugfixes).

    @xSteven - MobArena will use whatever config-file you have in the MobArena-folder, if one exists. If any nodes are missing, they will be added. As long as nodes are well-formed, it doesn't matter if they are unused - they'll just be ignored. When updating, you should only replace the MobArena.jar :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Oct 10, 2018
  22. Offline

    tuderen

    @Kevin Forte something like care-packs are in the works. So are pet classes. As for the floor resetting, it should. You might have a conflicting plugin. And for anti-builders, work is being done to make creepers explode when a new wave starts, destroying fortifications.
     
  23. Offline

    Ratchet

    i'm 70% sure mobarena is freezing my server;

    Code:
    2011-06-17 16:03:05 [SEVERE]     at java.net.SocketOutputStream.socketWrite(Unknown Source)
    2011-06-17 16:03:05 [SEVERE]     at java.net.SocketOutputStream.write(Unknown Source)
    2011-06-17 16:03:05 [SEVERE]     at java.io.BufferedOutputStream.flushBuffer(Unknown Source)
    2011-06-17 16:03:05 [SEVERE]     at java.io.BufferedOutputStream.flush(Unknown Source)
    2011-06-17 16:03:05 [SEVERE]     at java.io.DataOutputStream.flush(Unknown Source)
    2011-06-17 16:03:05 [SEVERE]     at net.minecraft.server.NetworkWriterThread.run(SourceFile:116)
    2011-06-17 16:03:05 [SEVERE] java.util.ConcurrentModificationException
    2011-06-17 16:03:05 [SEVERE]     at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
    2011-06-17 16:03:05 [SEVERE]     at java.util.AbstractList$Itr.next(Unknown Source)
    2011-06-17 16:03:05 [SEVERE]     at java.util.AbstractCollection.removeAll(Unknown Source)
    2011-06-17 16:03:05 [SEVERE]     at net.minecraft.server.Chunk.removeEntities(Chunk.java:476)
    2011-06-17 16:03:05 [SEVERE]     at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:241)
    2011-06-17 16:03:05 [SEVERE]     at net.minecraft.server.World.doTick(World.java:1599)
    2011-06-17 16:03:05 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:389)
    2011-06-17 16:03:05 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
    2011-06-17 16:03:05 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-06-17 16:03:05 [SEVERE] Unexpected exception
    java.util.ConcurrentModificationException
        at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
        at java.util.AbstractList$Itr.next(Unknown Source)
        at java.util.AbstractCollection.removeAll(Unknown Source)
        at net.minecraft.server.Chunk.removeEntities(Chunk.java:476)
        at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:241)
        at net.minecraft.server.World.doTick(World.java:1599)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:389)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    this happens maybe once per day during arena play, and it's only begun happening after installing mob arena - can I provide any more info?
     
  24. Offline

    garbagemule

    @Ratchet - If it only happens during arena play, it probably is MobArena. It's hard to tell because I can't see the top part of the [SEVERE] portion. If it happens again, can you edit your post and include more of the stacktrace, up to a point where it mentions either MAUtils.java or ArenaManager.java? I'm almost certain I fixed all concurrency issues in v0.91, but I could of course be wrong. What happens when these exceptions are thrown? As in, MobArena breaks (can't join and/or leave, waves stop spawning, etc.) or does the server actually hang and stop responding?
     
  25. Offline

    Ratchet

    the server hangs and nobody can join, but it keeps thinking that everyone that was connected, is still connected.

    i'll paste more of the log next time it happens I thought that was all of it
     
  26. Offline

    xSteven

    is there any way i can update mobarena without deleting the info on config?
     
  27. Offline

    Legolas75893

    Can't wait :D Server loves this plugin. Maybe add a cooldown in the config file so I don't have to download yet ANOTHER plugin for it? Lol. Hm...thinking of other suggestions...the mobs eventually breaking blocks could work well. Care packages would be cool. Make sure to try to fix most of the bugs. Customizable messages maybe? Dunno how that would work. Maybe an option to vote for either PvP or Mobs? Different biome arenas? Where the floor changes to a biome(no trees/stuff like that though.) That's all I got.
     
  28. Offline

    garbagemule

    Another feature in v0.92 will be customizable announcements. If anyone wants to make some generic translations to their native language, drop me a message and I'll send/paste the announcements-file. I will be linking to all the translations (including a pirate-one I just wrote) in the main post for people to download :)

    @Legolas75893 - I'm not sure what you mean by "download yet another plugin for it". Care packages - also known as bonuses - will definitely be a feature in v1.0, if not sooner than that. I'm working on fixing as many bugs as I can, but a lot of the bugs people are having right now are very hard to reproduce, because they all seem to be so extremely specific to their setup :( Customizable messages: read above. Voting for PvP or monsters won't happen. MobArena is called MobArena for a reason. If I eventually fork Fight, I will keep it as true to its original form as possible, and probably only fix bugs and make it up-to-date with the newest builds. Biome arenas is way out of the scope of MobArena, but when multiple arenas arrive in v1.0, you can build one in each different type of biome if you want :)
     
  29. Offline

    Legolas75893

    Thanks for answering! I thought of the whole "MobArena" thing when I said the voting thing, I knew it wouldn't really make SENSE but...lol. By "download yet another plugin for it" I meant that I have to download a plugin so I can add a cool down to one plugin. Anyway, I'd respond to the rest but I'm tired and need to go to sleep.
     
  30. Offline

    EMOberger

    bug:

    if a user puts down blocks then a creeper blows it up the blocks never go away

    suggestion:

    have an option to spawn monsters and random spot in the arena
     
  31. Offline

    Kevin Forte

    Very cool! What plugins do you think could possibly cause doors to remain in their positions?
     

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