[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    Smex

    You guys should use UlitimateArenas(or how ever the name is),
    it has pvparenas, mobarenas etc! You can find it in the submission forum
     
  3. Offline

    garbagemule

    I checked out the source, and it uses some awfully nasty code* - worst being onPlayerMove with a loop. Such a plugin will bring large servers to their knees. I contacted the developer about it, so hopefully he will change that. Otherwise, I wouldn't recommend it. Obviously, if he really makes it sparkle and shine, there's no reason to continue MobArena, but it looks like it only has the absolute basic functionality implemented - no bosses, no custom waves, no custom rewards.

    If UltimateArena is supposed to take MobArena's place, you can expect me to push some more updates to MobArena, at least until UltimateArena is worthy of its name ;)



    * When I say 'nasty', I mean code that will cause performance-issues - not ugly code (that would be completely irrelevant to the actual performance). As for ugly code, MobArena has plenty of that >.<
     
    diannetea and kahlilnc like this.
  4. Offline

    Smex

    I guess for now, this is the only arena plugin which I can use.
    My server is already on 1.0.1, so I can't use Mobarena.

    Anyways, I noticed that some things are bugged with UltimateArena but I did not have any performance issues with
    like 6 players playing an arena.(Well its not a huge amount of players but yeah...)

    So why didn't you actually update Mobarena even to 1337?
    Can I help you somehow(?),I used your plugin on my old server, just fantastic how it was. ;)
     
  5. I actually dont care about other plugins, this one rocks and it needs an update :p
    I hope you get it back on track :)
     
  6. Offline

    rodier

    I have it on 1.0 CB1447 and only one problem I have - after boss, nothing will spawn and players dont get end message / not get kicked from arena.. if I will set boss to spawn at wave 10. players will have only 10 waves of monsters. so seems boss are bugged? Or they are supposed to be only at the end?

    I used that default waves setup from tutorial.. + I dont see boss doing any abilities (throwing arrows, rooting target.. just some damage..)

    Code:
    # MobArena v0.94.3.11 - Config-file
    # Read the Wiki for details on how to set up this file: http://goo.gl/F5TTc
    # Note: You -must- use spaces instead of tabs!
    global-settings:
        enabled: true
        allowed-commands: /list, /pl
        update-notification: true
    classes:
        Knight:
            items: diamond_sword, grilled_pork:2
            armor: 306,307,308,309
        Tank:
            items: iron_sword, grilled_pork:3, apple
            armor: 310,311,312,313
        Archer:
            items: wood_sword, bow, arrow:256, grilled_pork, bone
            armor: 298,299,300,301
        Chef:
            items: stone_sword, bread:6, grilled_pork:4, mushroom_soup, cake:5
            armor: 314,315,316,317
        Wolfer:
            items: stone_sword, grilled_pork, bone:3
            armor: 298,299,300,301
    arenas:
        default:
            settings:
                world: world
                enabled: true
                protect: true
                entry-fee: ''
                logging: false
                clear-wave-before-next: true
                detonate-creepers: true
                detonate-damage: true
                lightning: true
                auto-equip-armor: true
                force-restore: false
                soft-restore: true
                soft-restore-drops: false
                require-empty-inv-join: true
                require-empty-inv-spec: false
                hellhounds: false
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: false
                spectate-on-death: true
                share-items-in-arena: true
                min-players: 0
                max-players: 8
                max-join-distance: 0
                repair-delay: 5
                first-wave-delay: 5
                wave-interval: 20
                special-modulo: 4
                max-idle-time: 60
                spout-class-select: true
            waves:
                recurrent:
                    def1:
                        type: default
                        priority: 1
                        frequency: 1
                        growth: fast
                        monsters:
                            zombies: 10
                            skeletons: 4
                            exploding_sheep: 5
                    def2:
                        type: default
                        priority: 2
                        frequency: 1
                        growth: fast
                        wave: 5
                        monsters:
                            zombies: 10
                            skeletons: 6
                            creepers: 4
                    spec1:
                        type: special
                        priority: 5
                        frequency: 4
                        monsters:
                            powered_creepers: 10
                            angry_wolves: 10
                            zombie_pigmen: 10
                single:
                    swarm1:
                        type: swarm
                        wave: 7
                        monster: slimes
                        amount: medium
                    boss1:
                        type: boss
                        wave: 9
                        monster: spider
                        health: medium
                        abilities: fire-aura, disorient-target, fireballs, throw-nearby
                        ability-interval: 5
                        ability-announce: true
                    boss2:
                        type: boss
                        wave: 13
                        monster: zombie_pigman
                        health: high
                        abilities: root-target, arrows, fetch-distant, fire-aura
                        ability-interval: 3
                        ability-announce: true
                    boss3:
                        type: boss
                        wave: 16
                        monster: wolf
                        health: psycho
                        abilities: warp-to-player, fire-aura, throw-nearby, fireballs, fetch-target, arrows
                        ability-interval: 1
                        ability-announce: true
            rewards:
                waves:
                    every:
                        '3': feather, bone, stick
                        '5': dirt:4, gravel:4, stone:4
                        '10': diamond:2, gold_ingot:10
                        '15': $100
                    after:
                        '7': minecart, storage_minecart, powered_minecart
                        '13': iron_sword, iron_pickaxe, iron_spade
                        '16': diamond_sword, diamond:2
                        '25': $100
            coords:
                leaderboard:
                lobby: -413,65,430,-97.21714,13.349998
                spectator: -396,71,446,-154.66725,27.600006
                arena: -402,65,429,-91.66721,5.9999976
                p1: -411,64,412,-112.66717,16.949987
                p2: -383,64,438,-291.4672,13.649988
                spawnpoints:
                    s1: -394,64,438,-239.5671,10.049985
                    s2: -391,64,423,-271.06723,10.349993
                    s5: -388,64,423,-267.61664,11.100069
                    s6: -394,64,419,-267.61664,11.100069
                    s4: -394,64,434,-220.21649,8.250072
                    s3: -394,64,426,-205.66656,7.800073
                    s7: -392,64,413,-292.36676,5.850074
    
     
  7. Offline

    Jaker232

    This build is outdated. It is inactive.
     
  8. Offline

    garbagemule

    Updated for CB 1337

    Alright, guys. I've added a couple of changes to the dev build, tested everything out on 1337, and everything works on my end. Check the changelog for details.

    As for 1.0 updates, don't expect to see them before a new CB recommended build is released. v0.94.3.24 will be the last build for 1.8.1/1337. As soon as I get the chance, I will begin development on one of the later CB builds on the dev branch, meaning all dev builds after v0.94.3.24 will be for 1.0. But still, please be patient as I try to sort everything out :)
     
  9. Offline

    shanko

    Whoa! Wait so will the fixes that the back-up developers made to make it work for 1.0 be included or is this still incompatible with 1.0 builds?
     
  10. Offline

    garbagemule

    @shanko - The newest build is only compatible with 1337. And like I said, the next dev build I push will be for 1.0.
     
  11. Oh yeah, saw the notification in my server. I could not believe it :D
    Will test it the upcoming days :D
    Thanks!
     
    garbagemule likes this.
  12. Offline

    _Riku_

  13. Offline

    number1_Master

    hurray! @garbagemule there is no one person like you
     
  14. Offline

    garbagemule

    @_Riku_ Update your CraftBukkit.
     
  15. Offline

    Adrenaline

    Waiting for update to mc 1.0 ^^
     
  16. Offline

    garbagemule

    @Adrenaline - I tested v0.94.3.24, and aside from not supporting any of the new mobs, there are no compatibility issues. Not that I know of, at least. You should be perfectly able to use this build with CB 1550.

    Latest dev build: v0.94.4
    Built against CB 1550.

    Added support for the new monsters (blaze, magmacube, snowman, mushroomcow, villager, enderdragon), but note that an Ender Dragon will literally just fly through your arena geometry and destroy all of it. Don't use them (yet), if you don't have a backup of your arena/world! You have been warned!

    The Snowman will throw snowballs and leave a trail of snowflakes, the Mushroom Cow and the Villager are passive and will thus only walk towards you but never actually hurt you. The Blaze and Magma Cube are both hostile and work properly. Note that Magma Cube sizes can be customized exactly how Slimes are customized (suffix with tiny, small, big or huge).

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
    kahlilnc likes this.
  17. Offline

    Zombiemold

    WOW, that was fast. Thank you garbagemule for everything that you do, seriously. This is gonna get my server excited.

    Whats the status of splash potions? Weren't working (can't give them to classes) in the other user's dev builds last I checked.
     
  18. Offline

    garbagemule

    @Zombiemold - Sounds good! I haven't looked into potions yet. I can't seem to find a list of data values for them, so I don't know how to test them.
     
  19. Offline

    Phiwa

    Thanks man!!
     
  20. Offline

    Zombiemold

    This list has most of them here: http://www.minecraftinfo.com/IDList.htm
     
  21. Offline

    Amsek

    Oh! thanks so much for the update! Will be bosses now work?
     
  22. Offline

    garbagemule

    Latest dev build: v0.94.4.1
    Built against CB 1550.

    Added support for potions. Tested with Swiftness Potion II (8226) and Healing Potion (8197). Note that the potion effects do not get cancelled/cleared upon leaving the arena. There's currently no method in the Bukkit API to help with this, so I'm hoping this will be added in a later CB build.

    @Zombiemold - That should do it :)

    @Amsek - What do you mean by bosses? How do they not work?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  23. @garbagemule

    Latest dev build gives me Unsupported Major Minor version. Im on cb1550 and mob arena wont load

    Code:
    2011-12-03 20:39:03 [SEVERE] Could not load 'plugins/MobArena.jar' in folder 'plugins':
    java.lang.UnsupportedClassVersionError: com/garbagemule/MobArena/MobArena : Unsupported major.minor version 51.0
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
        at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
        at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
        at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
        at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
        at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(Class.java:247)
        at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:170)
        at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:215)
        at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:136)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:147)
        at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:123)
        at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:52)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:141)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:388)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
     
  24. Offline

    garbagemule

    Latest dev build: v0.94.4.2
    Built against CB 1550.

    Potion support fixed. Splash potions can now be added to class items as intended. Tested with Poison Splash II (16420).

    Note: I'm only pushing so many dev build updates because I know people want their 1.0 MobArena. With this build, healing potions can completely replace food in the item lists, and the splash potions can be used as additional weapons/healing backup.

    @po5 - Strange error. Are you running CB 1550?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  25. Offline

    shanko

  26. Offline

    vein_mx

    Thank you to @garbagemule for all the updates !!!!!!
     
    garbagemule likes this.
  27. Offline

    garbagemule

    @shanko - I'll look into the boss thing in a sec. As for potions, potion:8197:2 gives me two Healing Potions.
     
  28. Offline

    shanko

    Another bug, my users dont get teleported out when they use /ma leave, they get stuck in the spectator area and then mob arena wont let them warp out either, if they try to /ma leave it will say "You are not in an arena"


    edit: potions do seem to work now, just not splash potions :p

    edit: actually warping seems to work completely fine for me, my users may just be a little slow lol
     
  29. Offline

    Amsek

    Im tested 0.94.4 and got that massage:
    Code:
    2011-12-03 21:08:34 [SEVERE] Could not load 'plugins/MobArena.jar' in folder 'plugins':
    java.lang.UnsupportedClassVersionError: com/garbagemule/MobArena/MobArena : Unsupported major.minor version 51.0
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
        at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
        at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
        at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
        at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
        at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:334)
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(Class.java:264)
        at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:170)
        at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:215)
        at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:136)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:147)
        at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:426)
        at org.bukkit.Bukkit.reload(Bukkit.java:187)
        at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:22)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:165)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:370)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:756)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:721)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:714)
        at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:92)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
        at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:516)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    
    P.S. Bosses doesn't work. Arena ends after first boss, and bosses don't using ability in game i think.
     
  30. Offline

    garbagemule

    Latest dev build: v0.94.4.3
    Built against CB 1550.

    Fixed the bosses issue. There should be no more exceptions spamming the console when bosses spawn or get hit.

    @shanko - There you go! @Amsek - I think this update answers your question :)

    @Amsek @po5 - Looks like I've been compiling with Java 7. I'll try to get it sorted out :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
    Flamers and Justin The Cynical like this.
  31. Offline

    shanko

    Works great now Wow!! That was fast :D Thanks

    BTW Blazes make wonderful bosses ;]
     

Share This Page