[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    garbagemule

    Interesting dev build update

    The latest dev build (v0.94.3.24) introduces a final-wave per-arena setting, and fixes a small issue with Heroes (again). The final-wave setting has been requested by many, so I hope they will all see this notice. Here's how it works:
    Code:
    arenas:
        default:
            settings:
                ...
                final-wave: 11
                ...
    Tagging a couple of people I know have asked for it: @d00ba @Sevastianos @zanetheinsane
     
    kahlilnc and hiro24 like this.
  3. Offline

    freunDy

    Hello

    first of all, thanks for this great plugin :))

    but ive got a question:
    I want to add Money as reward also (we use iConomy) - I tried coins:10, balance:10 etc - but I dont know how to get it work. Could you tell me please, which one is right
     
  4. Offline

    Flamers

    @freunDy Help yourself, read the wiki.

    @Apasalic @ACStache It doesn't seem to have the waves bit in it...

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 27, 2016
    BadDog likes this.
  5. Offline

    Apasalic

    Still doesnt work...

    Code:
    # MobArena v0.94.3.11 - Config-file
    # Read the Wiki for details on how to set up this file: http://goo.gl/F5TTc
    # Note: You -must- use spaces instead of tabs!
    global-settings:
        enabled: true
        allowed-commands: /list, /pl
        update-notification: true
    classes:
        WARRIOR:
            items: diamond_sword, grilled_pork:3
            armor: 306,307,308,309
        TANK:
            items: iron_sword, grilled_pork
            armor: 310,311,312,313
        HUNTER:
            items: stone_sword, bow, grilled_pork:5, arrow:256, bone:2
            armor: 298,299,300,301
        HEALER:
            items: stone_sword, bread:10, grilled_pork:10, mushroom_soup:10, cake:20
            armor: 306,307,308,309
        NINJA:
            items: iron_sword, bow, 357:30, arrow:64, arrow:64, arrow:64
            armor: 298,299,300,301
    arenas:
        tc:
            settings:
                world: The Kingdom of Terala
                enabled: true
                protect: true
                entry-fee: ''
                logging: false
                clear-wave-before-next: false
                detonate-creepers: false
                detonate-damage: false
                lightning: true
                auto-equip-armor: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: false
                require-empty-inv-spec: false
                hellhounds: true
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: false
                spectate-on-death: true
                share-items-in-arena: true
                player-limit: 0
                max-join-distance: 0
                repair-delay: 5
                first-wave-delay: 10
                wave-interval: 30
                special-modulo: 4
                max-idle-time: 120
                spout-class-select: true
                min-players: 0
                max-players: 5
            rewards:
                waves:
                    after:
                        '10': wooden_sword, wooden_pickaxe, wooden_spade
                        '20': stone_sword, stone_pickaxe, stone_spade
                        '30': iron_sword, iron_pickaxe, iron_spade
                        '40': gold_sword, gold_pickaxe, gold_spade
                        '50': diamond_sword, diamond_pickaxe, diamond_spade
                    every:
                        '3': bone, stick
                        '8': iron_ingot:2, gold_ingot:2
                        '5': dirt:4, gravel:4, stone:4
            coords:
                arena: 647,81,270,-0.06286142,-1.6500285
                leaderboard: 644,85,256,0.0,0.0
                spawnpoints:
                    s1: 653,80,276,135.5371,88.05
                    s2: 641,80,276,224.78716,87.74998
                    s3: 641,80,264,313.287,85.34996
                    s4: 653,80,264,42.08676,88.95
                p1: 632,11,233,132.23749,82.650024
                p2: 662,127,285,330.53702,87.89999
                lobby: 648,82,240,270.23654,-0.15002038
                spectator: 647,85,257,359.6365,-0.5999824
    
     
  6. Offline

    ACStache

    Sorry, jumping into this late, what's not working exactly? I noticed you had a couple issues last page, just trying to see what's going on.

    As a note, the waves issue you were having... How were you having that happen? did it say "wave 1 started" then when that finished it said "wave 15 started"? because you have no defined waves in that config so it will use built in defaults.

    I also don't see anything else wrong off-hand with the config other than defined recurring/single waves. You can always use Agnate's Wave Editor if you want to easily make your own waves without worrying about spacing/location of everything. As a 'just in-case' though, make a backup of your config before using it! :)
     
  7. Offline

    Grandof

    Ah well I was able to get it working finally. For permissions I use PermissionsBukkit and I do have all the permissions nodes set right. As you said it maybe just to new of a command or changed at last minute. I have all commands to MobArena yet the /ma checkdata and the containers one doesn't work for me. The only thing I have to do is figure out why mobs are not spawning on certain waves even tho I have them set to. It almost seems like a bug but I'm not sure yet.
    Thanks for your help.
     
  8. Offline

    Apasalic



    The problem is that if me and my friends fight up to a high wave(8 or 15) then when we loose/die, the monsters doesnt dissapear - Then we clean the arena up by killing the monsters, all though WHEN we join the arena again it says "WAVE 1" from the start again.. good yes, but further it becomes bad.. as the last time where we died, lets say we died at wave 18 and now we start over, wave 1 will spawn, but after some second wave 19 comes?!!!!!!!

    wtf?

    FYI: I don't have Monsters Enabled, I have completely disabled them(Animals too) but I dunno if that causes the problem, the Arena-Mobs can still spawn if I have the settings disabled, yes.
     
  9. Offline

    Flamers

    @Apasalic Is it disabled trough the settings.properties file?
     
  10. Offline

    hiro24

    Thanks so much for adding this, and for sticking w/ the coding, at least until you find someone to take it over. I came by a few days back and requested this feature, and in your reply you said it might come and that you were quitting. I'm really sorry to hear that, and that you don't really play anymore. TBH, the most popular feature on our server is the Mob Arena, and now I'll be including it as the end stage of dungeons, which we have alot of. It's really an exciting time, and I owe you a good deal of thanks for your hard work. If you'd ever like to see our setup, you've got a place on our server. Just let me know and I'd be happy to whitelist you in. Again, thanks for all the hard work. :D
     
  11. Offline

    Justin687

    I have seen this plugin in another server.. Great Job..
    But I dont have any permissions set up, i am op (Admin).
    But when i try to use a command it just says:
    Ma Commands: /ma join /ma leave etc..
    Plz Help..
     
  12. Offline

    xsilentsuicide

    is it possible to make it so that theses a class for just admins? you know what i mean?
     
  13. Offline

    ACStache

    if you're using a permissions plugin, you'll have to make it so everyone besides admin can not use that class.

    if you're not using a permissions plugin, I do not know of a way to do what you're asking.
     
  14. Offline

    Tanite

    I saw this again today when I logged in. Anyone know what it means?
     
  15. Offline

    fatmarley

    that tells you if there is a new mobarena or not.
     
  16. Offline

    sajjad

    not compatab;e with factions fix if you die in mob arena you lose power! in your faction! fix! fix!
     
  17. Offline

    Flamers

    @sajjad If your so bothered do it yourself. You can't just demand for people to do everything you say.

    Until then, deal with it.
     
    LarsMaehlum likes this.
  18. Offline

    sajjad

    @Flamers i just asked wtf u ass! he said report glitchs or bugs so i am!
     
  19. Offline

    MikoXable

    hm....good plugin i played some MobArenas .... and i have a problem.... i set a spawn points, but mobs do not spawn
     
  20. Offline

    ACStache

    basically the plugin checks the forum thread title to see what version is current and compares it to the version you're running on the server. if for some reason it can't, you get that message. Nothing should change in terms of functionality though.
     
    Tanite likes this.
  21. Offline

    Flamers

    @sajjad First off you never "asked" anything

    You made a statement "not compatible* with factions" which it is just not completely

    Second you made a report "if you die in the arena you lose power"* which is true and is known

    Third you demand that Garbagemule fixes it "fix! fix!"

    I would like to inform you that as far as I understand the problem is not with Mob Arena but more with how Factions handles death events. There are also other conflicts with Factions in regards to mob spawning. These are Factions end and nothing can be done.

    Until then there are workarounds: such as giving players higher max power; not having factions installed; etc.

    I hope that you can see how typing on the internet needs to be thought out and I hope it improves your attitude on it.

    Garbagemule provides this service FREE OF CHARGE and is under no liberty or contract to actually fix any bugs, he does it out of choice. Also read this and be more grateful: http://forums.bukkit.org/threads/fu...ing-gladiator-1240.19144/page-145#post-759969

    Enjoy your essay.

    *spelling fixed
     
  22. Offline

    Tanite

    Here, let me help you:

    "I believe there may be an incompatibility with Factions. When I die in the arena, I lose Factions power. I'm linking a pastebin of my arena configuration file below. Please look into this and let me know if I'm doing something wrong. Thank you and keep up the good work."

    See? No exclamation points, no screaming demands at people (like "fix! fix!"). It's magic :D

    Whoops sorry for the double-post but I just saw this :/
    Ah that's a shame. I don't see that many devs that can both play customer-service rep and stay sane for long in this environment. I think @Mike Primm is my hero for the way he handles DynMap users.

    I see some of the big plugin devs just disappear into a shell, completely hiding from their users. It's frustrating for users who do try to read/research their problems before posting to be cast into the same trash barrel as the demanding ingraits. There has to be a better way.

    I feel like there's a missing component in this community when it comes to very popular plugins. Pushing most software developers into the position of customer service rep is just a recipe for disaster and burnout. Software companies have two different departments for that. And with a popular plugin, the... noise level... can be deafening I'm sure. I almost think someone who knows this plugin well and has top-notch people skills should volunteer to monitor this thread, filter out the noise, consolidate real issues, and work with you to keep the plugin alive and well (if you want that).

    @EvilSeph

    I think there's a real issue/problem here. I bet if you added a rank for volunteers who do documentation or customer service (and especially if you made their names a different color >.>...), we might actually be able to address this problem a bit. Maybe just something to think about...

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  23. Offline

    Flamers

    @Tanite I am trying to learn java so I can at least in some way take the burden off of garbagemules shoulders but that obviously takes time... :(
     
  24. Offline

    tom

    Very cool plugin, hope it doesn't get dropped.

    @Flamers does this plugin disable commands like /j during a mob arena game. Because with /j (jump) people can get out of the arena. I am worried.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  25. Offline

    Flamers

    @tom it does, there is an allowed commands put of the config file (right at the top) and ONLY those commands work in the arena :)
     
    tom likes this.
  26. Offline

    tom

    @garbagemule very nice plugin :)

    @Flamers @garbagemule Its not doing to initial startup with b1337. Stopped the server, put the plugin in, started the server. Doesnt load in the console nor does it create a folder.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  27. Offline

    BadDog

    Hi there! If you don't want ops to be notified if there is a newer version of MobArena around, you can edit this line in the config file: under global-settings, check for the line saying update-notification: true and set it to false. My guess is that it will also get rid of the error you mentioned. :)

    Hello tom! I'm glad to see you're really wanting to give this plugin a try, even though you seem to have problems doing it. You're right to do so, this is definitely worth the trouble!

    Here's a list of things to check to be able to narrow the list of causes to your problem. These are simple questions and things to check, not because I'm assuming you don't know how to run a server, but because even small things can prevent a plugin from running smoothly, so I'd prefer to verify everything! So here we go :
    . First things first, is the file MobArena.jar located in your plugins directory?
    . When the server is fully loaded, type /plugins and check if indeed it's not loaded. (This is because, as the plugins are not listed by alphabetical order, you might have missed it, it happens!)
    . Your previous comment seems to state like you managed to have the plugin at least running before the upgrade to RB 1337. Then, the next logical step to check is to ask what did you change, when upgrading to 1337? Did you modify files? Did you updated your existing plugins or did you duplicate your plugins folder and did the change in this one? (I ask this because, usually, when working on a duplicate folder, we sometimes forget to add a plugin. Even though I've been doing Bukkit upgrades since a while back now, I just did this mistake when going 1337 myself!)

    Don't worry, we'll find the reason to this and you'll be slaying monsters for breakfast with us! :rolleyes:

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
    Tanite likes this.
  28. Offline

    Chiller252

    i get an error here:
    Code:
    17:29:04 [WARNING] Task of 'MobArena' generated an exception
    java.lang.IllegalArgumentException: n must be positive
            at java.util.Random.nextInt(Unknown Source)
            at com.garbagemule.MobArena.waves.DefaultWave.getMonstersToSpawn(DefaultWave.java:62)
            at com.garbagemule.MobArena.waves.DefaultWave.spawn(DefaultWave.java:49)
            at com.garbagemule.MobArena.MASpawnThread.spawnWave(MASpawnThread.java:133)
            at com.garbagemule.MobArena.MASpawnThread.run(MASpawnThread.java:78)
            at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:439)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
    What and where can i fix this (would fix by myself if error was moar clear)
     
  29. Offline

    tom

    I do know how to run a server.
    I did not have this plugin before 1337.
    MobArena.jar is located in my plugins directory.
    It does not load in /plugins.
    My previous comments DO NOT state that I have had the plugin running before 1337.
     
  30. Offline

    Flamers

    @Chiller config file please, it sounds like you have a negative value in the wrong place...

    @tom It seems to work with my server on 1337 I will go and have a poke around after the weekend to see if I can replicate it :)
     
  31. Offline

    HexedGoth

    for some reason only ops can choose classes in my server not even me with * permission node and join if im not op
     

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