[FUN/MISC] Tribu v0.6.4 - The ZombieSurvival continuation [1.6.4]

Discussion in 'Archived: Plugin Releases' started by Graindcafe, Jul 19, 2011.

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    Tribu - A zombie survival game !

    Currently looking for translators please contact me by PM if your language is not already translated or not fully translated.

    What is it ?
    Tribu is a zombie survival game in which you can set zombie spawns. Zombies will appear wave by wave once the game is started. You have to kill them! Each kill will get you money and points, and with the money you can buy items to kill more zombies. The game will stop when everyone is dead.

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    Sorry I don't understand what you mean
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    Heres what I've been working on, feel free to add to OP.
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    Great !
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    I've got a guy trying to figure out iConomy and the focus option. Once he is done I'll redirect his code to you.
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    I am running into a problem with the Spawn's Switch and Zombie Spawner signs, I have tried both and have a redstone wire layed out to it, my roommate and I are recreating Kino Der Toten from black ops, and we have doors set up so the door switches once enabled to turn the spawners on in the room, but while the redstone is inactive the signs reading

    Zombie Spawner

    (Our system for keeping track of zombie spawner locations)
    even though the redstone is inactive to it the zspawn r2p1 continues to spawn zombies when the mode is started.
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    I am using english for the language, this is exactly what I am putting on the sign:

    1. Pay
    2. 50

    And I am placing the the sign right next to the door, I have even tried placing it on every possible block.
    It seems to recognise the sign when I type it in but when I start the game it doesn't work :/
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    Theres another bug...when i start the game. All item drops from the signs just appear, so whenever i go into a shop everythings just popped up...so immediately the players can get diamond swords, leather armor etc. plz fix it

    did you put the sign beside a LEVER, or pressure plate???

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
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    I'm currently working on fixing the focus option, if your guy solve the glitch before I do, let me know ;)
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    In the config, change DropItem to false
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    Can you increase the blocks where zombies can see because if you have a big arena the zombies dont come towards you they just wonder off.
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    It's the Focus option .

    New release coming soon ;-)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
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    hope it fixes the bugs it has currently haven't been able to use this on my server cause it seems to take away players inventory now and then as well as random errors
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    It's a setting
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    Graindcafe Make it faction support so you can have a private faction games with another faction and have a reward system where every wave you get rewards and you can change the rewards

    Make it faction support so you can have a private faction games with another faction and have a reward system where every wave you get rewards and you can change the rewards

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
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    This is a great plugin! Now another question is anyway we can have different maps on one world? Or is there no way? Our hope is to have a portal room and send them to different maps or like a rotating map system? So people did not get bored?
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    For the moment only one session of Tribu per server is possible.

    But you can create different levels and players will be asked to vote for the one to select for next round. And players are not forced to join the game.
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    Great plugin, using it to make Kino der toten. im wondering if you are going to add sign shop support for potions and if you could add area protection or build rights for the players in the match. Also i set up shops for the guns on the walls and 1 item is below the sign at the start by default, how can i fix this? just a suggestion about what you could do to the zombies AI's, it would be a good addition if you could change the speed of the zombies to randomly generate, and also Could you add something into the config to set how far the zombies can see so they dont go standing around when your another side a map. once again great plugin, keep up the good work ;)
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    Yes for almost all, in the next release. Only the thing will speed will not be added in next release, but it's not a bad idea, make sure I will add it to the todo list
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    ok, is there a date we can expect the next release to come out?
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    What is the exact procedure for doing tolls. Because place a sign next to either a wooden door or iron door and putting

    will still allow the user to open the door.
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    You should put it next to the button of the iron door and it doesn't works with wooden door with 0.4.2

    The plugin is currently on Beta. It may be released this week
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    I got it to work. Thank you. It works well with Irondoor Lever Sign
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    The wiki DOESNT HELP i dont know where the configurations go......
    or where to put it and it DOES NOT say it ANYWHERE
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    Is it the first time you use a Bukkit plugin ?
    The configuration file is in the folder "Tribu" in the "plugins" directory, which is next to your "craftbukkit.jar"
    There is a file named "config.yml" and when you edit it you can see there are already configuration node. It's the default configuration, then you have the wiki to explain what does it means and fill it with what you want.
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    Have you updated the github with your progress?
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    I did, but not last updates, github have beta 1, and now the plugin is on beta 2
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    amazing job with the plugin. i would really like to use this on my server. however i am getting a fatal error in my logs :/ anyone know how to fix?
    2012-05-17 10:11:49 [SEVERE] Could not pass event BlockBreakEvent to Tribu
        at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459)
        at net.minecraft.server.ItemInWorldManager.breakBlock(ItemInWorldManager.java:220)
        at net.minecraft.server.ItemInWorldManager.dig(ItemInWorldManager.java:105)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:537)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:129)
        at net.minecraft.server.Packet14BlockDig.handle(SourceFile:43)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:169)
        at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
        at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:551)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.NullPointerException
        at graindcafe.tribu.listeners.TribuBlockListener.onBlockBreak(TribuBlockListener.java:24)
        at sun.reflect.GeneratedMethodAccessor133.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301)
        ... 14 more
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    Wait for the next release coming very soon please
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    i love this plugin ;p is it possible to give a link for all the 'sign' commands? i have searched on youtube, but i have only found the buy items and the door buy sign commmand. Can you give me a link for the other commands?

    ty ;)

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