[FUN/MECH] VoxelMimic 1.41 - Me, too.

Discussion in 'Inactive/Unsupported Plugins' started by Voxel Box, Apr 22, 2011.

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    Voxel Box


    Lead Programmer & Designer: Gavjenks
    Documentation by: plusnine
    Tested compatible with: #1060
    Download: VoxelMimic v1.42
    Extended Documentation: http://www.voxelwiki.com/minecraft/VoxelMimic
    VoxelMimic is a plugin that adds a command for builders to quickly grab a set of matching materials on a nearby build to jump in to help with construction, or build within an existing city / area with a pre-set material theme.


    Place VoxelMimic.jar in your server's plugins folder.

    This command searches the player's nearby area for blocks and places single stacks of those materials into the player's inventory. Players can also specify smaller dimensions for their detection domes.
    • Example: "/mimic 10" will use a detection dome with a 10 block radius (instead of the default 35).
    Configuration Options

    Items that will be disregarded by the /mimic command can be customized in the generated config file. By default, the ignored materials are common restricted materials like TNT and natural blocktypes like stone, gravel, dirt and grass.
    The default/maximum radius of 35 is also customizable in the plugin's config file.

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Tim Visser likes this.
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    You guys have the best graphics in your posts
    dave47561879, Tim Visser and Starrk like this.
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    and also the best plugins:D
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    But will it blend?
    riotherio, Kohle and Banjo_Camel like this.
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    You post that on every single plugin topic, do you have a life?
    iMattxC likes this.
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    I've posted it on exactly 3 plugin topics, and to be fair, you have 4 less posts than me.

    Also, its a legitimate question.
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    I noticed there is no permissions, does that mean anyone can use the command and get infinite materials (like bedrock and obsidian)?
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    None of the VoxelPlugins use, or will use, the makeshift Permissions plugins. As to the flipside of your question: No. The plugin will only mimic the blocks that are specified to be mimicked in the configuration file. If you read the last 3 sentences of the Post you would have known that.
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    It's very sad you indicate stuff regarding the number of posts.
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    And once again our creative server is thankful for your fantastic plugins! Works like a charm.
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    well, isnt that what you basically did? you say i have no life because I posted a comment a few times....
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    Could you add a feature allowing the user to type something like: /Mimic 40 set 0
    As 0 Indicating air and 40 indicating sphere. This would result in a huge sphere of air. :D
    Id like to have very simple sphere plugin on my server, so if you would do some adjustments would i be forever thankful! :]
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    kaiser_czar, maetthew and MCbyWay like this.
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    I concur.

    @Nemesis_Q Perhaps VoxelSniper is what you're looking for.
    kaiser_czar and przerwap like this.
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    It is! thanks.
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    Great plugin :)

    Can you add this refinement?
    Detect which stacks of the types you copy from the world are already in the inventory of the player.
    For example someone builds a house out of cobblestone and you already got 10 cobblestones.
    /mimic should now just give you 54 cobblestone to refill that stack.
    (or, instead of this, just do inv.getItem(cobblestonestack).itemStack.setAmount(64))
    Would that be possible? Or is it not intended?
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    Voxel Box

    It's a good idea, narrowtux. You may or may have have noticed that this kind of smart-counting is already present in our plugin VoxelMore. Now that VoxelAir is finished, the focus is turning to a new plugin for a while. I would not be surprised if we add this the next time we revisit VoxelMimic.

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    Didn't Gav update Mimc to do that though? Like ... a month ago
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    Would it be possible for you to add an option to the config to enable this on only one world? I run a survival/creative server using multiworld and I can not add this without giving users in my survival world access to it. I hope you can add this.
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    Please release VoxelGuest!!
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    Could you please add a multiword support? OR at least release the source code (((
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    Voxel Box

    VoxelMimic updated to 1.41 today for compatibility streamlining. Happy itemspawning!
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    I believe what the most current version does is simply skip anything you have in your inventory entirely, rather than filling up your current stack. But yeah, same thing basically. It no longer gives you duplicates. Also, it gives you actual door items, for example, instead of door blocks.

    This is all in 1.41, which was just recently put up for public usage.
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    Voxel Box

    Thanks, Gav, I appreciate the specifics. Feel free to hit the wiki documentation with a pipe if there's anything relevant I miss in your releases.

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    Voxel Box

    Totally 1.7 compatible. Mimic away!
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    The www.minecraftmiddleearth.com server is running VoxelMimic with 1.7.3. On some parts of the map, when I run the /mimic command with no options or with a larger radius (like 30), then I get the following error:

    Invalid mimic parameters! /mimic OR /mimic [radius]
    java.lang.ArrayIndexOutofBoundsException: 96
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    Voxel Box

    I'm unable to replicate your results. Could you give me more specifics on this (as to what "parts of the map").
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    If you're whitelisted on their server, do /warp breestore and then do a /mimic to see the error.

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