Inactive [FUN/MECH/RPG] SquadBot V0.2 - have NPC bots in combat! [1.4.2]

Discussion in 'Inactive/Unsupported Plugins' started by orange451, Nov 6, 2011.

  1. Offline

    Buckethead

    yes. /givebro
     
  2. Offline

    Benjerji

    Ok, thanks for the help, i really think this will be good in my server!
     
  3. Offline

    Luc9986

    Alright so I have bots now, the question is why do they disappear when I tame them? only working command atm is /givebro anyone have any ideas? I haven't touched the folder or anything, I just installed it, and it works now but the NPC's dont move and they spawned all over the place

    ok so killbot works as well, and they do move and attack but only IF attacked first. Can someone explain this? They still disappear.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 21, 2016
  4. Offline

    WitchKing

    When I close my server... all the bots are gone! I need help! I don't want to have to get new bots after restarting my server.
     
  5. Offline

    dexter99

    I installed it and than all my old plugins are destroyed... No one had permissions. It destroyed all Plugins -.-
     
  6. Offline

    orange451

    Only tamed bots are saved at this point in time (to reduce memory consumption)

    When do they disappear? They don't seem to for me o:


    This can't destroy your plugins, please try to not throw around acusations, when you don't have any form of proof.
     
  7. Offline

    Dooner_Seraph

    Excellent plugin! I'm running a LAN server with my friends and it works perfecly. You don't think that might be a good idea to give them a AI behavior, so they don't spawn "frozen"? Even if it's a aimlessy walking. The PigZombie behavior is a good AI. If you want, I can try to contribute to your plugin. I'll dowload the source \o/
    Count on me, friend! Your plugin is great!

    Another thing: I'm using CityGuard on my server(http://dev.bukkit.org/server-mods/cityguard/). Can I spawn one of your bots as a guard(command: /guard create *mob type*)? If I can, what I have to type after "create"?
    Thanks a lot :D

    Ops. unfortunately, I can't find the source code of your plugin... If you want, you can send, and I'll try to implement the features posted before :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 21, 2016
  8. Offline

    Ngoadam123

    This plugin is great! You should add a feature that the bots can "chat". So let's say he defeated someone you can add a config to let them say something like "I defeated a another enemy master" or something like that. It should activate when the bot is
    -Got hit
    -Almost Dead
    -Full Health
    -Following
    -Attacking
    -Defeating enemy
     
  9. Offline

    Sadlar

    Nice plugin man, but they are a bit retard, i mean they always looking at the same direction and some times they have their head looking backwards. And they can't go trough on a fence gate and can not climb down on a ladder. Moreover they should keep some distance, beacuse they always pushing me around...
    :D Finally they shouldn't have diamond tools, beacuse players can have diamond tools too easily by killing them.
     
  10. Offline

    Bear202

    Could it be optional to "auto spawn" them? By this i mean something in the config, so we have to create them with some commands. Some of the people on my server farm the bots by killing ones with diamond weapons and other goodies.
     
  11. Offline

    orange451

    Make better AI, then complain about mine being "retarted".
    And also, read some other posts. The reason that their heads don't work peoperly is not my fault at all, but the creator of this NPC library.

    I'll do that when I have some time :)
     
  12. Offline

    nitrousspark

    ive been having a problem and i need help
    heres the log

    [WARNING] Task of 'SquadBot2' generated an exception
    java.lang.NoSuchMethodError: com.topcat.npclib.entity.HumanNPC.<init>(Lcom/topcat/npclib/entity/NPC;)V
    at com.orange451.SquadBot2.npcbase.NPCbase.spawn(NPCbase.java:260)
    at com.orange451.SquadBot2.NPC.tameableNPC.<init>(tameableNPC.java:19)
    at com.orange451.SquadBot2.main.spawnHuman(main.java:214)
    at com.orange451.SquadBot2.main.doSpawn(main.java:262)
    at com.orange451.SquadBot2.main$NPCUpdatingTimer$1.run(main.java:301)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:126)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:517)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    2012-05-07 20:32:26 [WARNING] Task of 'SquadBot2' generated an exception
    java.lang.NoSuchMethodError: com.topcat.npclib.entity.HumanNPC.<init>(Lcom/topcat/npclib/entity/NPC;)V
    at com.orange451.SquadBot2.npcbase.NPCbase.spawn(NPCbase.java:260)
    at com.orange451.SquadBot2.NPC.tameableNPC.<init>(tameableNPC.java:19)
    at com.orange451.SquadBot2.main.spawnHuman(main.java:214)
    at com.orange451.SquadBot2.main.doSpawn(main.java:262)
    at com.orange451.SquadBot2.main$NPCUpdatingTimer$1.run(main.java:301)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:126)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:517)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    can you help?
     
  13. Offline

    xgamerminecraft

    Yo the bots just float in the air and dont dont anything how can i fix this
     
  14. Offline

    orange451

    Do you have an outdated version of top_cat's NPC library in your server? Mine comes with the most up to date one, but it could be overwritten by an older one, and if it is, I can't help you with that.

    With, and only with spout.
    And I don't plan on integrating it.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 21, 2016
  15. Offline

    KO_FU_MATT

    I can't rename my NPCs, it doesn't do anything. Also one of my bots spawned with the name #MoupJew :p
     
  16. Offline

    MooseHacks

    [​IMG]


    Loving the NPC name generation!

    Also great plugin!
     
  17. Offline

    ManiakMadness64

    One thing I noticed is that the bots will not attack mobs
     
  18. Offline

    orange451

    I had one named Dick the other day, it made me laugh :)!

    That's intended.
     
  19. Offline

    ManiakMadness64

    Ah alright wasnt sure if I wasnt installing the plugin properly. Awesome! Im planning on starting a civilization server once I collect the right plugins. Is it possible to fix the movement to be a bit more fluid or is that impossible to fix?
     
  20. Offline

    owenftw

    haha awesome plugin
     
  21. Offline

    The Micahel

    is there a way to set spawning in different multiworlds! I have a pvp world but my bots allways spawn in the Spawn/Treade world! Plz fix!

    Also, the npcs are really laggy movements and are not wark aourn them selves, unless someone is near!
     
  22. Offline

    Gerbils74

    Great plugin!!! Just installed it and in love with it, there are a couple bugs i think you should know though.
    1.) I cannot give my NPC leggings or boots (sorry didnt read but can you make them able to have leggings and diamond armor?)
    2.) I cannot give him diamond armor at all, weapons work fine
    3.) when there are multiple npc's they glitch into each other making it hard to give individual ones items
    4.) I think they follow a little too close, it is kinda annoying
    5.) can you make the npc's spawn randomly in the world when i was the only on there was 20 untamed ones all around me.

    Thanks!
     
  23. Offline

    muka216

    I don't want to ask for too much. I love the idea for this mod. I am trying to set up a kingdom v kingdom pvp server and these NPC fit the bill. How can I either 1) learn how to configure this mod myself or 2) make it so that the NPC move around after they spawn, preferably spawn farther than the 20 away from where my players are, 3) make it so that the NPCs are solid and not merging into one when in large packs (key for armies), 4) allow me to configure what items they spawn with. Diamond tools lead to my players killing NPC just for tools. Leather armor and wood tools would be best.
     
  24. Offline

    eliterifle999

    Could you make it so your bots that you have tamed don't kill each other.
     
  25. Offline

    3DDean

    could you make it so that if you right click a bot you get a chest like invontory
    i want them for a zombie apockalypse server t fight you or freind and store your stuff please or is ther a way to do it
    alredy
     
  26. Offline

    frosty89211

    could you make bots fight mobs? cause when i attack monsters, bots don't help. but still, this mod is great
     
  27. Offline

    Bambearer

    i love your plugin but you should add access to leggings and boots and diamond,gold armour. also they shold be able to attack mobs like zombies, cows.ect. is it normal for their heads to spaz
     
  28. Offline

    Beeperdp

    I couldnt figure out how to spawn but that is me, anyway when i type /help bot everything is just null, everything else works the commands work fine.
     
  29. Offline

    thecrzyguy

    Can you make it so that in the config you can chose what mob is the squad bot?
     
  30. Offline

    personman

    Qs
    Can you set npcs to responded if killed? If so, can you set their spawn AND get their stuff back with out dropping it it?
    Can you set npcs to stop spawning with a command?If not so, will you add it?
    Can npcs fight other npcs of other teams (factions, clans, etc.)? If so, can they fight while you are not on ,or set them to?
    Can you stop them from being tamed if not a rank?
    Im hoping to have a npc war :) if you know a plugin with these Qs all asnwer PLEASE TELL ME.
     

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