[FUN] LightningGiants v2.0 - Change Mob type when it's hit by Lightning! [1550](MC 1.0)

Discussion in 'Inactive/Unsupported Plugins' started by itsatacoshop247, Apr 25, 2011.

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    LightningGiants - Changes a mob into another when struck by lightning!
    Version: v2.0

    This plugin was suggested here.
    This mod comes with a config file where you can specify what a mob changes into when it is struck by lightning! (The original version only allowed for the change of Zombies into giants, hence the name LightningGiants)

    Heres a quick video:

    Examples of config files
    • Mob That is hit:Mob it should become
    • cave_spider:cow
    • sheep:cave_spider
    • cow: pig
    • pig:chicken
    • chicken:sheep
    • zombie:skeleton
    • Config file!
    • Can stop Pig into PigZombie change.
    Download Zip File!

    Source Code -Not up yet

    Version 2
    • I changed everything
    • Config file
    Version 1
    • Release
    • Suggest things!
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    I'll be updating this once Bukkit for 1.0 comes out :D
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    yay! does that mean there's an update now? ^_^ i should check!
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    I was going to wait until a recommended build but I am going to work on it tonight/tomorrow along with all my other plugins so that I can have 1.0 versions out before I am bogged down with finals for the next 2 weeks.
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    To you, and anyone else, I have just updated this Mod to Bukkit 1550/Minecraft 1.0. I COMPLETLY redid the whole plugin, and now it comes with a config file which I think hope is pretty self explanatory to use which allows you to specify what Mobs you want to change into different mobs!

    Hope you all like it, make sure to leave any feedback/gltiches/etc :D
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    Would the config file understand mobs added in by other addons? Like if I added a "Wondering_Vivi" mob, when struck it would turn into a pig, or perhaps turn into another mob such as a "Black_Waltz"?

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