[FUN] LightningGiants v2.0 - Change Mob type when it's hit by Lightning! [1550](MC 1.0)

Discussion in 'Inactive/Unsupported Plugins' started by itsatacoshop247, Apr 25, 2011.

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    LightningGiants - Changes a mob into another when struck by lightning!
    Version: v2.0

    This plugin was suggested here.
    This mod comes with a config file where you can specify what a mob changes into when it is struck by lightning! (The original version only allowed for the change of Zombies into giants, hence the name LightningGiants)

    Heres a quick video:

    Examples of config files
    • Mob That is hit:Mob it should become
    • cave_spider:cow
    • sheep:cave_spider
    • cow: pig
    • pig:chicken
    • chicken:sheep
    • zombie:skeleton
    • Config file!
    • Can stop Pig into PigZombie change.
    Download Zip File!

    Source Code -Not up yet

    Version 2
    • I changed everything
    • Config file
    Version 1
    • Release
    • Suggest things!
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    If it was possible, Giant PigZombies would be beast.
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    Sadly, that would be a new mob, which is not yet possible.
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    Yeah, I know.
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    Tested, works great!!!

    One litytle thing is: A lightning hits a Pig, bukkit changes it to pigzombie, at the same time ur plugin changes it to giant. So pig goes giant. Any way to fix it?
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    I'm going to fix it soon, I don't know why Bukkit determines that instanceof Zombie is also an instanceof PigZombie
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    Thank you for doing my request! Will add it to my server next time I do a restart!

    EDIT: Just tried. First 2 zombies worked great, 3rd one caused this error which resulted in a server crash:

    2011-04-26 02:29:25 [SEVERE] java.lang.NullPointerException
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.EntityPainting.damageEntity(EntityPainting.java:209)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.Entity.a(Entity.java:652)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.Entity.a(Entity.java:1180)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.EntityWeatherStorm.p_(EntityWeatherStorm.java:109)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.World.cleanUp(World.java:925)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:367)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-04-26 02:29:25 [SEVERE] Unexpected exception
        at net.minecraft.server.EntityPainting.damageEntity(EntityPainting.java:209)
        at net.minecraft.server.Entity.a(Entity.java:652)
        at net.minecraft.server.Entity.a(Entity.java:1180)
        at net.minecraft.server.EntityWeatherStorm.p_(EntityWeatherStorm.java:109)
        at net.minecraft.server.World.cleanUp(World.java:925)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:367)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
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    EntityPainting? It appears to be an error in Bukkit, not my mod. Weird, I'll be testing on 733 tonight.
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    Same happens to me. Seems to be when a lightning hits a painting. Then server freezes. Doesnt seems to be related to ur plugin thou.
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    I'll look into it as well, someone needs to make a report on the Bukkit Git
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    Thanks, I just noticed it when I installed this plugin and tested it, thought it was related to this :3
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    Installing this one,

    Thank you!
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    This is a error from craftbukkit #733,
    it has been fixed on build 734
    Download at ci.bukkit.org
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    Nice plugin! Would be nice for my server! Added <3

    You know people can just decompile, right? :p
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    Yes, but usually Plugin Developers like to make it easy to see the code so we grow as a community. I just can't get onto the computer thats set up with my Github account this week.
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    Okay =3
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    maybe a confic where you can set what giants drop like in naturalgiants (naturalgiants kills your world so it sucks)
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    really hope the pig bug can be solved :(
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    uuuuhm whats the point of this plugin when u can spawn giants if you have essentials? with this command /spawnmob giant <ammount>
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    Then don't use it. This is to make them spawn in another way. Not EVERYONE uses essentials either.
    Working, but someone updated my plugin threads to work with 740 even though I haven't tested, and its causing many people to get angry.
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    It seems to be working fine on 740
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    The plug in works however the giants don't seem to do anything. They stand there, they dont attack, even when hit. They dont drop any loot either.
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    There are other mobs to change giants. I don't know what they are called. I might work some fixes into this later.
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    how did you make yourself Admn and LOVE YOUR PLUGIN =)
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    I need PigZombies fixed.
    Maybe ask another developer how they determine PigZombie from Zombie?
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    Would setting when a PigZombie is struck it spawns a PigZombie work?
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    I've got it fixed for the next release, I'm just adding something else to it first.
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    Why there is no Jar file ?? how do i add this to my plugins ?
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    It's 1.7. Is this plugin considered [Inactive]?
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    you know, it's funny, i STILL use this plugin..


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