[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
  2. Offline

    xcession

    It would be great if there's an option for NPC to say a different dialogs depend on time of day. (Night/Day)
    BTW Great plugin you have there, keep up the good work :)
     
  3. Offline

    mbsuperstar1

    Can't wait for the next update.
    I'd just thought I'd ask, will be able to fix the health/damage of the current NPC's?
    Atm the players on my server you can use these guys to gain unlimited PvP experience ( via repeatedly punching the NPC) but Its really useful at making players harder to find in a bustling town. (The experience is from the plugin Levelcraft)
     
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    ineed4pounds

    great work man, cant wait for the guards and stuff, just wondering if it would be possible for the npc's to execute a command upon click aswell? for example an npc at spawn and when you click him he would give you some items set.
     
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    fullwall

    Yeah, commanding sounds like a good idea.
     
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    sawyer

    can i make it so only gaurds spawn ??
     
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    Samylots

    Guards aren't released at the moment... XD
     
    qrux likes this.
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    LlmDl

    Could you make it so guards would require a daily/weekly (irl time) wage? iConomy integration or whatever is popular now?
     
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    RazorFlint

    Hmmm Doesn't Atm iv had this before its really cool you need to get this working with 556 !
    -----------------------------
    Just And Idea - Make Them attack when in a certain block radius - Configurable aswell and weapons Vary Damage?
    That Would Be Awesome.
     
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    Evan Melvin

    Not sure how hard this would be to implement, but making hostile NPCs that need to be killed for a quest objective would be pretty cool, with a set respawn timer.
     
    Clancy Dawson likes this.
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    zoolder101

    My bad, asked about guards xD.
    Will guards be able to attack mobs, and specific players? Like a list of people they wont attack for base wars?
     
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    dslip

    How goes the updates? havent seen a new file in a while ?
     
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    zoolder101

    NPC's wont talk to me D:
    They are so mean!
     
  14. Currently the dev team are a bit busy, but we are working on it. And also, maybe we will have guards this/next week.
     
  15. Offline

    DaveDee

    NPCs in our server can randomly disappear...
    Guards yesterday, SpawnOwner today...
    But they're still in config.
     
  16. For all the bugs above: Plugin version and CB version please.

    Edit: Reporting them on the gitbug bug report section as in stated on the main post helps as well.
     
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    Lolmewn

    What a great plugin! Except that it isn't working correctly.. I've added some lines to an NPC, and when I punch him, nothing happens. Is it just me?
    Plugin version: 1.06 CB: 556
     
  18. Offline

    chernobyl360

    just you :/

    Code:
    2011-03-19 18:47:44 [SEVERE] Unable to save plugins/Citizens/Basic NPCs/Citizens.texts
    java.io.FileNotFoundException: plugins\Citizens\Basic NPCs\Citizens.texts (The system cannot find the path specified)
        at java.io.FileOutputStream.open(Native Method)
        at java.io.FileOutputStream.<init>(Unknown Source)
        at java.io.FileOutputStream.<init>(Unknown Source)
        at com.fullwall.Citizens.PropertyHandler.save(PropertyHandler.java:67)
        at com.fullwall.Citizens.PropertyHandler.<init>(PropertyHandler.java:53)
        at com.fullwall.Citizens.BasicNPCHandler.<init>(BasicNPCHandler.java:28)
        at com.fullwall.Citizens.Citizens.<init>(Citizens.java:29)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:109)
        at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:159)
        at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:107)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:61)
        at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:204)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:191)
        at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:131)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:246)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 11, 2016
  19. Right click, not punch...
     
  20. Offline

    Pezmantbh

    Same problem here ;)

    Right click and punch dont work
     
  21. Did you configure it to not use items...?
     
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    themadcrafter

    awesome plugin any way to intagrate with local shops? also to i noticed if u change the name of npc it doesnt like that to much i had sum errors anyone else?
     
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    Lolmewn

    ah yeah, that works :p
     
  24. Offline

    Nate204

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    Mercuie

    I just wanted to say this mod is amazing! I was looking at the other NPC stuff, and it seemed kinda complicated or gimmicky to get em working. This i just put in the folder and was popping out NPC's all over the place, which worked great for creeping out my friend when he logged in and had no clue i added NPC's and thought the first NPC he ran into was talking to him. Anyway just wanted to say great work and i really enjoy this mod and look forward to whatever future features you add! <3
     
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    Aspernatio

    Gah, I'm filled with anticipation for the addition of guards, traders, and questing support. I'm furiously checking fullwall's github for an update on this, and sk98q's github for an update on worldguard. Arrggh!

    Anyways, still loving this plugin!
     
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    Solaris765

    you need to use the item in the config file to make them talk. it's in citizens.settings under #Specify item IDs
     
  28. Offline

    capsar

    my NPC isn't saying things :(
    what is coming in new version?
    PS good mod
     
  29. You have to enable them to say when you walk near with /npc talkwhenclose true, also, hopefully I will get guards working until the next version, but I can't promise that I will.
     
    capsar likes this.
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    zoolder101

    So, I use gold, and by ingame items for vendor, I can use gold ingots? If so AWESOME!
    Guards hopefully will target selected players for my PvP town war server aswell!
     
  31. Offline

    adamtaz

    hey i have a problem i can only upload .jar files and the plugin doesnt create any config files so when i restart the server all the npcs i create are seleted please help
     

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