[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    Hey, just a Suggestion, i know guards are not done yet. I got mines working anyway and everything fine, i setted them to bouncer and they go kill every mobs and players that come too close. I would like to make some dungeons and set the guards as fix evil npc to kill... not like those that random spawn. The thing is they respawn immediatly. So what im saying is it would be nice to add a spawn delay to the guards.
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    Ah, I get it xD

    Edit: Thanks aPunch for pointing that out!
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    Need a hand - I've gotten everything that is considered 'ready' working except for wizards and I need help with 2 things:

    most wizards are forgetting their locations.

    I am unable to cycle through the locations of those wizards who are able to remember them (they will only port to location one).

    I am using permissions-yeti (I'm also using treechop, tombstone, mobbounty, gravelclay and iconomy v5ish - but none of those directly affect npcs afaict). All of my permissions are in the format of the new permissions.

    Any thoughts as to what i'm doing wrong?
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    We found a little bug in our server....

    When you have a stack of 40 tnt and a stack of 14 tnt and you put the 14 atop the 40 tnt, the NPC gets the money added that would normally be worth 14 tnt without losing the item itself. This may also work with other materials but we didn't test that.

    This is on CB#1000 and Citizens 1.0.9d using iConomy.

    I hope you can fix this :)

    Kind Regards,

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    Getting the error

    java.lang.NoClassDefFoundError: Could not initialize class com.citizens.properties.PropertyManager
            at com.citizens.Citizens.onDisable(Citizens.java:155)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:128)
            at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:899)
            at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:288)
            at com.bekvon.bukkit.plugman.PlugMan.disablePlugin(PlugMan.java:320)
            at com.bekvon.bukkit.plugman.PlugMan.reloadPlugin(PlugMan.java:351)
            at com.bekvon.bukkit.plugman.PlugMan.doCommand(PlugMan.java:133)
            at com.bekvon.bukkit.plugman.PlugMan.onCommand(PlugMan.java:65)
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:129)
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:312)
            at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:480)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:465)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    I have removed quotations from my config files, zeroed out my npc-profiles.yml, and used all the original files from the Citizens zip file. Same error, even from a seemingly empty install.

    minecraft@breadbowl:~/minecraft-smp/plugins/Citizens$ grep \' *
    citizens.yml: select-items: '*'
    citizens.yml: format: '[%name%]: '

  7. This could have been asked somewhere in the past 234 pages, but I'm gonna ask it anyways.
    Is there a way to make NPCs NOT show up on /who and NOT count towards the player cap for the server?
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    Are you using Essentials?
  9. No
  10. I take it back, it doesn't actually count towards the OFFICIAL player cap, but it does show in /who with WhoAreYou (kinda a crappy plugin, need to replace it with something better anyways).
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    Is there supposed to be a command list on the wiki because if there is then I cant find it.
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    Hello i downloaded the plugin it works great , no problems detected just awesome :D
    But i have an question im changing npc's classes for "Flowers" :confused:? Lold hard at 1st time , but for real now how i can connect them with iConomy?(im talking about Traders ofc) I want to pay them Gold for things Healing/teleports etc etc.

    Thanks ;]
  13. how i make the trader hold diamond , buy items from players, like if id like to make it buy my redstones -> how do i do this?
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    Go to economy.yml in citizens foldren(in plugins) Then change this line
        use-econplugin: false
        use-econplugin: true
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    i have problem where blacksmith and any other type can not heal or fix any defult players items only ops
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    Hi, I downloaded .zip package of your plugin and folowed your wiki, but when I tryed to create NPC I had an error like "java.lang.NullPointedExeption:null". What can I do to repair this?
    P.S Sorry for WERY bad English)
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    Hey,i have a problem hooking into your plugin...
    I have an entity called test,and i wanna test if it's an NPC!
    Show Spoiler

    Entity test= event.getRightClicked();
    player.sendMessage("You right-clicked an NPC!");

    But it tells me that "The method isNPC is undefined for *classname*",and doesn't give me any import options! (i did add citizens to the build path)

    LE: NVM,fixed it ^^! Just had to type NPCManager.isNPC(test),even though i imported the NPCManager...
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    Hello, i just want to report a bug: chunks may sometimes bug when teleporting on them with a wizard. SOrry if the bug has already been reported
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    Thanks for help :)
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    Maybe I was doing something wrong then :\
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    Thanks but for me economy dosn't with Ctiziens ... i have true for use-econplugin. I'm one iconomy5 cb1000

    Who can me help?
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    Try this in ur config file

    And what exactly doesnt work ?? Is there some info about error in server log or what.
    Also check your permissions.
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    How do i change the npc skin
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    what other conemy plugins are there that work just like iconemy?
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    Hi, I downloaded .zip package of your plugin and folowed your wiki, but when I tryed to create NPC I had an error like "java.lang.NullPointedExeption:null". What can I do to repair this?
    P.S Sorry for WERY bad English)
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    Hey i wanted to ask... how to make a quest with this lol?
    Is there any tutorial with how2?;D
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    The quests doesn't work yet.. Questers are in progress.
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    Hey, is anyone else having trouble taming the evil NPCs?
  29. There is a big problem!

    My friend and I stocked our trader NPCs up.

    And after a while, the items disappear.
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    In order to make 1.1 as stable as possible, we have decided to set out and get as many dedicated testers as possible. If you are interested in testing for us, please answer this questionnaire.

    1. Do you use Citizens? How long have you had it on your server? Do you understand how to properly use it?

    2. Can you idle in our IRC channel and be available to test at any time of day?

    3. Describe your server setup. (specs, approx. # of NPCs on server)

    Basically, we need you to be dedicated to testing Citizens. We will PM you and invite you to #citizensdev if you qualify.
  31. it would be helpful if there was a command list or something -_-

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