[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    Is it possible to let a trader sell different stack-sizes of an item?

    Found an Issue: NPCs ignore the "look-at-player"-range and the "talk-when-close"-range :(
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    Everytime I restart our server it deletes the NPC's that were created :confused:
  4. Same is happening with mine :(
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    I just made an npc as a trader and tried to get him to sell cake but it said I needed an economy plugin but I have iConomy installed as one of the first plugins?
    Please Help
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    I've noticed the NPC's come back when the server auto saves. But when they do come back my Wizards get reset back to normal NPC's.
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    This is my problem too. I use h2 instead of mysql with iconomy if it helps
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    Hey I got a bug I should of reported a while back, every now and again one of my npc's will clone itself onto the same spot. This clone wont move or talk, it will just stand there inside the main npc's body.
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    Thank you sooo much it worked! ^_^
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    i cant seem to remember how to leave pathing mode... whats the command to stop making npc paths
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    Not pushing, but I really hope this NPC saving issue gets fixed soon. Totally breaks my server's questing system when the quest givers don't spawn properly.
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    hello i want to use your mod but everytime my server restarts the npcs go away can you fix this or tell me how to fix this thank you and GREAT MOD
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    :p Does it work with Permissions/Essentials?
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    Same issue here.. looks like it's not just me :)
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    This was fixed in 1.0.9b.................
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    Has anyone had a problem with a non permissions based citizens setup? Our server is currently a factions mod and we are setup with iconomy and all the info and everything is set perfectly, but for some reason only an OP can trade with the npc. any non OP can see the character and has money, but no trader window comes up with right click. I thought maybe the trader had the safe zone glitch so I even did one in a wilderness area and had the same problem. Any help or suggestions would be appreciated if anyone else has had this happen.
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    Ok guard u cannot do /guard help
    only toggle and create :\
    Fix this bug pls
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    found a new bug, when a trader sells you glass or if you add glass it says "Glasss"
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    how do u buy n sell?
  20. Ah okay, Im on a multiplay server and they havnt updated to 1.0.9b. still on 1.0.9a
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    Hubbe King

    Anyone else have serious lag/RAM usage with this plugin and CB #953 ?
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    im not sure i use hamachi that prob y i lagg :\
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    Jonathan Thorpe

    Read the first post - Guards are not completed yet.

    For fuck's sake, does no-one READ?
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    anyone having a issue with the in game currency? for instance if i just use the default (items) if i dont have enough of something it wont let me create the npc. Now if i enable Iconomy and i try to create a someone (100$) and i only have 30$ its still spawns him just puts you with -70$ dollars. Is there a way to fix this?
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    Jonathan Thorpe

    I use BOSEconomy, works fine for me, although I admit the last time I created a new NPC was with the 1.0.9a version. Haven't tried with the "b" release yet, so perhaps something else has broke.
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    dont swear at me kid last version /guard help worked dumb shit DUH get ya facts right :\
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    well is u have Adminshop thing for signs can a sign that u buy a item for 1$ and sell for like 1,000,000$
    or edit your iconmy files money folder save and restart server u should have that much u change
    Hope this helps :)
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    this is confusing? haha i have the chest salesmen addon where you post a sign and it creates a shop.

    creating a npc takes money away from me fine just it allows me to "overdraft" ive searched in the icon files for a fix but i haven found anything that says essential dont allow users to go below 0$
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    first make a tradre using /tog trader than use /trader <Sell|Buy> <ID:Amount> <Cost>
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