[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    Not sure if it has already been mentioned.. but it's possible to create two NPCs with the same name, then when you remove the NPC; you only remove the last one. And all commands will say it has already been removed.
    First NPC of the two will stay there until you do a server reset.
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    Great Plugin, but you should restrict the possibility to give Air as an item to the NPC since that will crash the Minecraft-client as soon as you look at a NPC.
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    I was talking about names above heads being changed. I know the skins thing is impossible.
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    I really hope the Quest part is implemented, I am trying to make an actual RPG server and need the quests.

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    Evan Melvin

    Seeing as the strings displayed over the character's head is the same string that is used to pull the skin from the Amazon server, no, you can't do that.
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    Just found a weird bug.
    I just installed citizens onto my server and the talking part doesn't seem to work, but if you right click them and turn, they do the opposite of you
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    Its not a bug... They to he opposite of you but for the talking part i don't know...
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    It does work, I want it to work when you hit them not proximity.
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    You did a great job with your plugin, fullwall, however you should not require another plugin installed in order to use this one. Please either remove the error messages in the console about installing the "Permissions" plugin or create another version that has Permissions support removed (I do not like using unorganized, complicated plugins).
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    I do not require Permissions, something is up with yours Archer
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    There's definitely something fishy going on with NPCs disappearing. I had 2 go AWOL on my server. One's name was King_Blynky, and the other was Guard_Joe_Shtuf. When I looked in the locations text file, they each had a line with their loc , but on the list= line, there was one entry called King_Guard_Joe_Shtuf, almost like it merged the two names. I checked with the other player and he didn't name an NPC that. I will post more if I see anything else weird or figure it out on my end. Thanks, and keep up the good work :)
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    Can i protect to have intergration with BOSEconomy once more? I got uquest onboard... if we could get you that would make our econ system ideal.
  14. Are NPC's invulnerable? And do they agro mobs?

    I'm looking to set up a server with shops, and I'm happy to have sign based shops from other mods. I would like to be able to use this mod to have an NPC in the shop as well, just to say 'welcome to the shop' but I'm worried that if I leave them idle for too long, or walk too far away from them, they might disappear or get killed by mobs. Or even killed by players.
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    You can't kill them (or atleast I can't haha). About mobs not sure, but I think that's the same.
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    Mobs can hurt the npcs... but I will change that to only guards.
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    Why do they keep Disappearing, I want ones that are such as Librarian_Thea But they keep disappearing :( also is there an ETA on quests?
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    Well, lots of initial setup still has to be done. No ETA as of yet.
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    Fullwall, did you get that "thing" I sent ya?

    Just making sure it worked... first time I've really used Paypal etc :/

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    Yeah I did! Thanks a lot :). Keeps me motivated XD (not that I wasn't already). Come on IRC now for indev build!
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    Fullwall thank god ur here. My commadns werent working before cuz i had my permission/textfile.yml named as my server name. But now my friends cant use any commands! same broblem with the uquest system and meaby with the levelcraft. Is the problem something how the plugins are made?
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    Is the permission.yml called the same as your world name?
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    when it is called as my world name the plugin wont work, but my firneds can use all commands that i have given them, but when its called "config" plugins will work but the commands wont for my friends!
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    Johnny Lunder

    Almost everything uses Permissions and / or GroupManager.
    Get used to it, it's a GOOD thing. It would be hell if we did not have it.
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    Is there a way to Protect them from damage?
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    Yep. What version of Permissions are you using MrJibidi?
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    I'm not sure if I've made this request before or not, but I'd like to see being able to add monster entities as NPCs. I've heard before it's something that's possible to do with that npc library.
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    Hmmm... that is a good question. I think the NPC lib removed that functionality... I'll check it out.
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    What's the IRC channel you hang around in?

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    little bit confused! Have installed this plugin in the plugins folder, but when i run the server it doesnt load the plugin! Permissions are all set up and the rest of my plugins load, but not Citizens! Any help would be great as it seems like an awesome plugin! Cheers

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