[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
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    Tulips

    i have no idea, i changed the id values and numbers of how many inside the citizens stuff but it didnt effect anything..
     
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    MIK_1st

    If you get iConomy it SHOULD replace it, it did for me.
     
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    saki2fifty

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    Icewold

    Why can't I kill them ? I can hurt them one time when they just follow me ?
     
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    jp_foxrocks

    is this compatible with 928?
     
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    fullwall

    Yes, it's compatible. Usually it's only minecraft updates that will break Citizens.
     
    mbsuperstar1 likes this.
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    jp_foxrocks

    ok ok tnx :)
     
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    Legolas75893

    Any update on the disappearing NPCs bug?
     
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    fullwall

    Should be fixed in next version. To all: the next version involves some major rewrites etc. to make the code cleaner and better. It will also add some major features in the form of guards+questers. This *will* take time. Please be patient - we are working as hard as we can.
     
    mbsuperstar1 likes this.
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    sanderth

    I've got a problem I'll just paste the code here:
    [​IMG]

    I deleted all the recent made NPC's manually by removing the ID's of the NPC's in the Basic NPC folder. I also looked in the jar file of the mod but couldn't find the name of the npc that caused the error. Right now the npc mod doesn't function, please help me.

    Edit: Sorry, I was wrong. The NPC mod does function, only thing is. I can't create any NPC's.
     
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    fullwall

    @sanderth - please check citizens.locations. You have a malformed name (the format is ID_name - you're missing an id somewhere I'd think).
     
    mbsuperstar1 likes this.
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    timzer3

    For some reason when i create a NPC it wont follow me even if i set myself as owner, help?
     
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    Andrew1431

    type /toggle guard after selecting it, it only follows me if I set it as a guard.
     
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    Boelens

    Hello, I like your plugin, but I have a problem with my trader. I inserted the items in his inventory and put it that he has an infinite amount of stock. When someone tries to take an item of it howsoever, it says : "(item name) Isn't being sold here." Any help? Using build 860. No iconomy or permissions.
     
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    fullwall

    mbsuperstar1 likes this.
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    petmeister

    @fullwall - Lastly, I think what separates those that disappear from the 2 that never disappear is I created the first 2 with yellow flowers. All others have had iConomy turned on. Also, this is not a case of them dropping to the bottom of the map. They are removed completely from the server. Thanks again for your help.
     
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    Boelens

    @firewal
    Do you seriously think I haven't tried that yet? :/. There is no command. I used the infinite stock command.
     
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    fullwall

    @petmeister - perhaps they're not saving? Make sure that you shut down the server properly (with 'stop'). @Boelens - /trader [buy|sell] [item] [price].
     
    mbsuperstar1 likes this.
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    LukeD1994

    @Fullwall, will the new update contain anything for speech recongnition? ie. triggerwords etc. I'd love this :) js
     
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    aPunch

    Who is firewal?
     
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    Draconicus

    I'll wait for Citizens before I upgrade Bukkit.
     
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    Boelens

    @fullwall
    The problem is that I do not have iconomy.
     
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    anfunnyq

    How do i make an npc? i dont get it
     
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    petmeister

    We are hosted on Servercraft which is never shut down. Thanks for the reply, though. We'll do some more investigating.
     
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    anfunnyq

    Why doesnt it say anything when i do /npc or /citizens?
     
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    anfunnyq

    Doesnt do anything either, but i can select the npcs (The evil npcs do spawn, like aPunch) but cant toggle em either
     
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    JamesS

    What instantly puts me off this is the inability to put skins on different NPC's without them being bound to charecter names. Apart from that, its very easy to configure and works smoothly. Just a shame all I can make is Attack of the Clones.
     
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    GmK

    You are put off by a fact that noone can change? Sad...
     
    Boon Pek likes this.
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    sanderth

    Ok, I don't have the error anymore. But now I've got this:
    [​IMG]
    At least, it isn't an exception so I guess it isn't that worse, eh?

    Edit: I was right, ain't bad... Restarted the server and the thing was gone. I can create npc's now again, thank you very much!
     
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    Safetybrick

    Can anyone tell me how the Citizens.itemlookup file works? from what i can tell it allows the plugin to pull up items with the special values. right?
     

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