So here's my problem: I have WorldGuard and Factions both installed. I have a small area where users can purchase small protected plots. The problem is this area is recognized as 'wilderness' to factions and therefor players with a faction can come up and /f claim the protected region and screw up the owner. So the next logical step for me was to set the area as a safezone so that factions cannot claim land in a safezone. Now the problem is that the owner, even though they have WorldGuard permissions set right, can no longer build on their plot because Factions tells them 'Can not build in a safezone.' Does anyone have any idea how to get around this problem?