Faction Permissions

Discussion in 'Bukkit Help' started by stfupls, May 2, 2013.

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  1. Offline

    stfupls

    If I start a Faction Server do all players have automatic the default Faction permissions? Or do I have to give all the permissions to create a Faction, sethome etc per group?
     
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  2. Offline

    TomYaMee

    • factions.kit.fullplayer (granted by default) – Can also create new factions.
    factions.kit.halfplayer, factions.create
    • factions.kit.halfplayer – Can do all but create factions.
    factions.admin, factions.autoclaim, factions.chat, factions.claim, factions.deinvite, factions.description, factions.disband, factions.help, factions.home, factions.invite, factions.join, factions.kick, factions.leave, factions.list, factions.map, factions.mod, factions.money.kit.standard, factions.noboom, factions.open, factions.owner, factions.ownerlist, factions.power, factions.power.any, factions.relation, factions.sethome, factions.show, factions.tag, factions.title, factions.version, factions.unclaim, factions.unclaimall

    This is the default given permissions
     
  3. Offline

    stfupls

    Thanks but this was not really my question.. My question is when I got the plugin installed do all the people get automatic the permissions? Or do I need to GIVE them the permissions?
     
  4. Offline

    TomYaMee

     
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  5. Offline

    stfupls

    So you give the ranks the permission ''faction.kit.fullplayer'' and they are able to make factions claim land etc?? like a faction server.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 1, 2016
  6. Offline

    TomYaMee

    Fine, here's the explanation >
    Faction.kit.fullplayer ( which is default given permissions, you don't have to give any of the players this permission unless you change default: true -> default: false)

    Facstion.kit.fullplayer inherit factions.kit.halfplayer with factions.create

    Conclusion : Every newly joined players will automatically grants the permissions to create/manage a faction....
     
    stfupls likes this.
  7. Offline

    stfupls

    Thanks! You're helpful please check my other threads about faction control/wither, please!
     
  8. Offline

    gero36

    and were do you put this ?
    do i just copy/paste it into my permissions file without anything extra ?
    (i want all my players to be able to create factions)
    sorry for my noobischnes
     
  9. Offline

    Iroh Retired Staff

    do you mean the factions.kit.fullplayer thing? That is a permission node that belongs in a group.
    if you need to learn how to set that up try my permissionsex or group manager tutorial linked in my signature.
     
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  10. Offline

    gogobebe2

    Ok basically I want to be able to make my factions only work in Survival and people can only claim and power and stuff in the Survival World only. But I tryed changing the instance.json file but when I do it just makes factions not work anymore!

    file: Server/mstore/factions_mconf/instance.json
    Code:
      "worldsNoClaiming": [
        "Create"
        "plotme"
        "Create_the_end"
        "Create_nether"
      ],
      "worldsNoPowerLoss": [
        "Create"
        "plotme"
        "Create_the_end"
        "Create_nether"
      ],
      "worldsIgnorePvP":[
        "Create"
        "plotme"
        "Create_the_end"
        "Create_nether"
      ],
    how do I do this?

    Also for permissions ex:
    Code:
    ....
        permissions:
        - -factions.*
        - -factions.claim
        - -factions.autoclaim
        - -factions.power
        - -factions.power.any
        - -factions.kit.fullplayer
        ...
        suffix: '&f'
        worlds:
          Survival:
            permissions:
            - factions.claim
            - factions.autoclaim
            - factions.power
            - factions.power.any
            - factions.kit.fullplayer
    ... 
    Would that work?
     
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  11. Offline

    Smooshman12345

    Ok i have the selution go to the plugin right click it "Open with" "windrar" than go to plugin.yml and it has all the permissions but they have a true or false just cop the Example.expample and simply put a dash in front of it in your permission file then your done for example here is my permissions file:
    groups:
    Default:
    default: true
    permissions:
    - factions.autoclaim
    - factions.admin
    - factions.access.view
    - factions.access.player
    - factions.access
    - -bukkit.command.kill
    inheritance:
    - g:groupmanager_default
    - g:bukkit_default
    - g:essentials_default
    - g:towny_default
    info:
    prefix: '&e[Default'
    build: false
    suffix: ''

    Here is inside the factions file:
    factions.*:
    children:
    factions.access: true
    factions.access.faction: true
    factions.access.player: true
    factions.access.view: true
    factions.admin: true
    factions.autoclaim: true
    simple just change this: factions.autoclaim: true To: - factions.autoclaim

    and also default/ranked players normaly get most permissions BUT they cant do /f claim for some reason?!?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 1, 2016
    fazal likes this.
  12. What version factions actually uses permissions? Any?
     
  13. Offline

    whiteninja973

    I'm running Factons 1.8 it uses permissions
    What permissions are players in faction supposed to have?
    and i need the NODES by the way this is my first time some kind of confused
     
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