Explosion TNT

Discussion in 'Plugin Development' started by Ratsock, Nov 9, 2020.

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    Ok I'm french, my english is not bad but ...

    When my TNT is triggered, I would like it to do damage to the players but not to the map.

    I do this

    public void EntityExplodeEvent(EntityExplodeEvent event) {

    Location loc = event.getLocation();

    but I don't have the end. I want create a fake explosion
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    timtower Moderator Moderator

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